Add some self code
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parent
c20faa0995
commit
08ee5d1b58
3 changed files with 69 additions and 21 deletions
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@ -1,3 +1,3 @@
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TEAM_ID=
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TEAM_ID=X3U84U8A6F
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BUNDLE_ID=com.myapplication.MyApplication
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BUNDLE_ID=com.myapplication.MyApplication
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APP_NAME=My application
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APP_NAME=My application
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import androidx.compose.animation.AnimatedVisibility
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import androidx.compose.foundation.layout.Arrangement
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import androidx.compose.foundation.Image
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import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.Row
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import androidx.compose.foundation.layout.Spacer
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.foundation.layout.size
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import androidx.compose.foundation.lazy.grid.GridCells
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import androidx.compose.foundation.lazy.grid.LazyVerticalGrid
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import androidx.compose.foundation.lazy.grid.itemsIndexed
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import androidx.compose.material.Button
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import androidx.compose.material.Button
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import androidx.compose.material.MaterialTheme
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import androidx.compose.material.MaterialTheme
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import androidx.compose.material.Text
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import androidx.compose.material.Text
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import androidx.compose.material.TextButton
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableStateListOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.Modifier
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import org.jetbrains.compose.resources.ExperimentalResourceApi
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import androidx.compose.ui.unit.dp
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import org.jetbrains.compose.resources.painterResource
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@OptIn(ExperimentalResourceApi::class)
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@Composable
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@Composable
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fun App() {
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fun App() {
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MaterialTheme {
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MaterialTheme {
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var greetingText by remember { mutableStateOf("Hello, World!") }
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val runGame = remember { mutableStateOf(false) }
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var showImage by remember { mutableStateOf(false) }
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Column(Modifier.fillMaxWidth(), horizontalAlignment = Alignment.CenterHorizontally) {
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if (!runGame.value) {
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Button(onClick = {
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Column {
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greetingText = "Hello, ${getPlatformName()}"
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Spacer(modifier = Modifier.size(50.dp))
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showImage = !showImage
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Row(
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}) {
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verticalAlignment = Alignment.CenterVertically,
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Text(greetingText)
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horizontalArrangement = Arrangement.Center,
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modifier = Modifier.fillMaxWidth()
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) {
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Button(onClick = { runGame.value = true }) {
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Text(text = "Start Game")
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}
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}
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}
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}
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AnimatedVisibility(showImage) {
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} else {
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Image(
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painterResource("compose-multiplatform.xml"),
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val fieldPos = remember { mutableStateListOf<Field>() }
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null
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val selectedPos = remember { mutableStateOf(0) }
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)
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val houses = remember { mutableStateOf(0) }
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val population = remember { mutableStateOf(0) }
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val maxPopulation = remember { mutableStateOf(0) }
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if (fieldPos.size != 100) {
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for (i in 0..99) {
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fieldPos.add(i, Field(text = "x"))
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}
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}
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Column {
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Row {
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Text(
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text = "Einwohneranzahl ${population.value} / ${maxPopulation.value}"
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)
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}
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LazyVerticalGrid(
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columns = GridCells.Fixed(10)
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) {
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itemsIndexed(fieldPos) { field, item: Field ->
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TextButton(onClick = {
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fieldPos[field] = fieldPos[field].copy(text = "o")
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selectedPos.value = field
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}) {
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Text(text = item.text)
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}
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}
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}
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Row {
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Button(onClick = {
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fieldPos[selectedPos.value] = fieldPos[selectedPos.value].copy(text = "H", isBuild = true)
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houses.value++
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maxPopulation.value = houses.value * 5
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}) {
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Text("Haus")
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}
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}
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}
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}
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}
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}
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}
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}
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1
shared/src/commonMain/kotlin/Field.kt
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1
shared/src/commonMain/kotlin/Field.kt
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@ -0,0 +1 @@
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data class Field(var isBuild: Boolean = false, var text: String = "x")
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