dotool/xkb/xkb.go

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package xkb
//#cgo pkg-config: xkbcommon
//#cgo LDFLAGS: -ldl
//
//#include <stdlib.h>
//#include <xkbcommon/xkbcommon.h>
import "C"
import "unsafe"
const (
// ModNameShift is the name of Shift Modifier
ModNameShift = "Shift"
// ModNameCaps is the name of Caps Lock Modifier
ModNameCaps = "Lock"
// ModNameCtrl is the name of Control Modifier
ModNameCtrl = "Control"
// ModNameAlt is the name of Alt Modifier
ModNameAlt = "Mod1"
// ModNameNum is the name of Num Lock Modifier
ModNameNum = "Mod2"
// ModNameLogo is the name of Logo Modifier
ModNameLogo = "Mod4"
// LedNameCaps is the name of Caps Lock Led
LedNameCaps = "Caps Lock"
// LedNameNum is the name of Num Lock Led
LedNameNum = "Num Lock"
// LedNameScroll is the name of Scroll Lock Led
LedNameScroll = "Scroll Lock"
)
func KeysymGetName(keysym uint32) string {
s := "................................................................"
cs := C.CString(s)
defer C.free(unsafe.Pointer(cs))
_ = C.xkb_keysym_get_name(C.uint(keysym), cs, C.size_t(len(s)))
return C.GoString(cs)
}
func KeysymToUtf32(keysym uint32) uint32 {
return uint32(C.xkb_keysym_to_utf32(C.uint(keysym)))
}
func Utf32ToKeysym(ucs uint32) uint32 {
return uint32(C.xkb_utf32_to_keysym(C.uint(ucs)))
}
type KeymapCompileFlags int
const (
KeymapCompileNoFlags KeymapCompileFlags = C.XKB_KEYMAP_COMPILE_NO_FLAGS
)
type RuleNames struct {
Rules, Model, Layout, Variant, Options string
}
func (rn *RuleNames) toC() *C.struct_xkb_rule_names {
if rn == nil {
return nil
}
return &C.struct_xkb_rule_names{
rules: C.CString(rn.Rules),
model: C.CString(rn.Model),
layout: C.CString(rn.Layout),
variant: C.CString(rn.Variant),
options: C.CString(rn.Options),
}
}
const ContextNoFlags = 0
type Context struct {
p *C.struct_xkb_context
}
func ContextNew(flags uint32) (ctx *Context) {
ctx = new(Context)
ctx.p = C.xkb_context_new(flags)
return ctx
}
func (ctx *Context) KeymapNewFromNames(rules *RuleNames, flags KeymapCompileFlags) *Keymap {
km := C.xkb_keymap_new_from_names(ctx.p, rules.toC(), C.enum_xkb_keymap_compile_flags(flags))
if km == nil {
return nil
}
return &Keymap{km}
}
func (ctx *Context) Unref() {
C.xkb_context_unref(ctx.p)
ctx.p = nil
}
type Keymap struct {
p *C.struct_xkb_keymap
}
func (km *Keymap) KeyGetMod(key, layout, level uint32) uint32 {
var mask C.uint
C.xkb_keymap_key_get_mods_for_level(km.p, C.uint(key), C.uint(layout), C.uint(level), &mask, 1)
return uint32(mask)
}
func (km *Keymap) KeyGetSymsByLevel(key, layout, level uint32) []uint32 {
var syms *C.xkb_keysym_t
n := int(C.xkb_keymap_key_get_syms_by_level(km.p, C.uint(key), C.uint(layout), C.uint(level), &syms))
if n == 0 || syms == nil {
return nil
}
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data := unsafe.Slice(syms, n)
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s := make([]uint32, n)
for i := 0; i < n; i++ {
s[i] = uint32(data[i])
}
return s
}
func (km *Keymap) MaxKeycode() uint32 {
return uint32(C.xkb_keymap_max_keycode(km.p))
}
func (km *Keymap) MinKeycode() uint32 {
return uint32(C.xkb_keymap_min_keycode(km.p))
}
func (km *Keymap) ModGetIndex(mod string) uint {
return uint(C.xkb_keymap_mod_get_index(km.p, C.CString(mod)))
}
func (km *Keymap) NumLevelsForKey(key, layout uint32) uint32 {
return uint32(C.xkb_keymap_num_levels_for_key(km.p, C.uint(key), C.uint(layout)))
}
func (km *Keymap) Unref() {
C.xkb_keymap_unref(km.p)
km.p = nil
}
func keymapUnref(km *Keymap) {
C.xkb_keymap_unref(km.p)
km.p = nil
}