From e98d9ec99402e2bb9f62ce85776be8e37e912b85 Mon Sep 17 00:00:00 2001 From: zodiac Date: Mon, 30 Mar 2009 09:02:47 +0000 Subject: [PATCH] Second part of the changelist that converts symbolic links. git-svn-id: https://shellinabox.googlecode.com/svn/trunk@96 0da03de8-d603-11dd-86c2-0f8696b7b6f9 --- Makefile.in | 8 +- demo/beep.wav | Bin 0 -> 844 bytes demo/favicon.ico | Bin 0 -> 2238 bytes demo/styles.css | 144 +++ demo/vt100.js | 3126 ++++++++++++++++++++++++++++++++++++++++++++++ 5 files changed, 3274 insertions(+), 4 deletions(-) create mode 100644 demo/beep.wav create mode 100644 demo/favicon.ico create mode 100644 demo/styles.css create mode 100644 demo/vt100.js diff --git a/Makefile.in b/Makefile.in index ebf698b..a933dca 100644 --- a/Makefile.in +++ b/Makefile.in @@ -1010,19 +1010,19 @@ ${top_srcdir}/demo/demo.js: ${top_srcdir}/demo/beep.wav \ ${top_srcdir}/demo/vt100.js ${top_srcdir}/demo/beep.wav: ${top_srcdir}/shellinabox/beep.wav - -rm -f "$@" + @rm -f "$@" ln "$<" "$@" ${top_srcdir}/demo/favicon.ico: ${top_srcdir}/shellinabox/favicon.ico - -rm -f "$@" + @rm -f "$@" ln "$<" "$@" ${top_srcdir}/demo/styles.css: ${top_srcdir}/shellinabox/styles.css - -rm -f "$@" + @rm -f "$@" ln "$<" "$@" ${top_srcdir}/demo/vt100.js: ${top_srcdir}/shellinabox/vt100.js - -rm -f "$@" + @rm -f "$@" ln "$<" "$@" shellinaboxd.1: shellinabox/shellinaboxd.man.in config.h diff --git a/demo/beep.wav b/demo/beep.wav new file mode 100644 index 0000000000000000000000000000000000000000..a5ee5d9cfce517f05eb9ec6fa4d0107c44ef26f2 GIT binary patch literal 844 zcmZ{i!Aiq09L6hNJo*Ou4r_FFO}0T(HbG%ir-C~O;?3I*Q&3QF9()T$MP-75j;5$< z+UjifQ2vv4TiuY-Q}Tr$zwfJ-ZQGjGw9R6T?jJPfXEjZmg0C>AseekF(e`#5yYq18 zCVcPmwn1~$eD3;8v=AkDqvwQ-my0<&a}v3pe~U`l61wA_D~{pZ-063EouBnQrus$1 zc=y?)1~uBA=SB^k;(X=H`Er7lf@$lAkmnCs+pzHKhwq3}WD&d_K|b2TkUx{}U+d+? 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See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License along +// with this program; if not, write to the Free Software Foundation, Inc., +// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +// +// In addition to these license terms, the author grants the following +// additional rights: +// +// If you modify this program, or any covered work, by linking or +// combining it with the OpenSSL project's OpenSSL library (or a +// modified version of that library), containing parts covered by the +// terms of the OpenSSL or SSLeay licenses, the author +// grants you additional permission to convey the resulting work. +// Corresponding Source for a non-source form of such a combination +// shall include the source code for the parts of OpenSSL used as well +// as that of the covered work. +// +// You may at your option choose to remove this additional permission from +// the work, or from any part of it. +// +// It is possible to build this program in a way that it loads OpenSSL +// libraries at run-time. If doing so, the following notices are required +// by the OpenSSL and SSLeay licenses: +// +// This product includes software developed by the OpenSSL Project +// for use in the OpenSSL Toolkit. (http://www.openssl.org/) +// +// This product includes cryptographic software written by Eric Young +// (eay@cryptsoft.com) +// +// +// The most up-to-date version of this program is always available from +// http://shellinabox.com +// +// +// Notes: +// +// The author believes that for the purposes of this license, you meet the +// requirements for publishing the source code, if your web server publishes +// the source in unmodified form (i.e. with licensing information, comments, +// formatting, and identifier names intact). If there are technical reasons +// that require you to make changes to the source code when serving the +// JavaScript (e.g to remove pre-processor directives from the source), these +// changes should be done in a reversible fashion. +// +// The author does not consider websites that reference this script in +// unmodified form, and web servers that serve this script in unmodified form +// to be derived works. As such, they are believed to be outside of the +// scope of this license and not subject to the rights or restrictions of the +// GNU General Public License. +// +// If in doubt, consult a legal professional familiar with the laws that +// apply in your country. + +// #define ESnormal 0 +// #define ESesc 1 +// #define ESsquare 2 +// #define ESgetpars 3 +// #define ESgotpars 4 +// #define ESdeviceattr 5 +// #define ESfunckey 6 +// #define EShash 7 +// #define ESsetG0 8 +// #define ESsetG1 9 +// #define ESsetG2 10 +// #define ESsetG3 11 +// #define ESbang 12 +// #define ESpercent 13 +// #define ESignore 14 +// #define ESnonstd 15 +// #define ESpalette 16 +// #define ESstatus 17 +// #define ESss2 18 +// #define ESss3 19 + +// #define ATTR_DEFAULT 0x00F0 +// #define ATTR_REVERSE 0x0100 +// #define ATTR_UNDERLINE 0x0200 +// #define ATTR_DIM 0x0400 +// #define ATTR_BRIGHT 0x0800 +// #define ATTR_BLINK 0x1000 + +// #define MOUSE_DOWN 0 +// #define MOUSE_UP 1 +// #define MOUSE_CLICK 2 + +function VT100(container) { + this.initializeElements(container); + this.initializeAnsiColors(); + this.maxScrollbackLines = 500; + this.npar = 0; + this.par = [ ]; + this.isQuestionMark = false; + this.savedX = [ ]; + this.savedY = [ ]; + this.savedAttr = [ ]; + this.savedUseGMap = 0; + this.savedGMap = [ this.Latin1Map, this.VT100GraphicsMap, + this.CodePage437Map, this.DirectToFontMap ]; + this.savedValid = [ ]; + this.respondString = ''; + this.statusString = ''; + this.internalClipboard = undefined; + this.reset(true); +} + +VT100.prototype.reset = function(clearHistory) { + this.isEsc = 0 /* ESnormal */; + this.needWrap = false; + this.autoWrapMode = true; + this.dispCtrl = false; + this.toggleMeta = false; + this.insertMode = false; + this.applKeyMode = false; + this.cursorKeyMode = false; + this.crLfMode = false; + this.offsetMode = false; + this.mouseReporting = false; + this.utfEnabled = true; + this.visualBell = typeof suppressAllAudio != + 'undefined' && + suppressAllAudio; + this.utfCount = 0; + this.utfChar = 0; + this.style = ''; + this.attr = 0x00F0 /* ATTR_DEFAULT */; + this.useGMap = 0; + this.GMap = [ this.Latin1Map, + this.VT100GraphicsMap, + this.CodePage437Map, + this.DirectToFontMap ]; + this.translate = this.GMap[this.useGMap]; + this.top = 0; + this.bottom = this.terminalHeight; + this.lastCharacter = ' '; + this.userTabStop = [ ]; + + if (clearHistory) { + for (var i = 0; i < 2; i++) { + while (this.console[i].firstChild) { + this.console[i].removeChild(this.console[i].firstChild); + } + } + } + + this.enableAlternateScreen(false); + this.gotoXY(0, 0); + this.showCursor(); + this.isInverted = false; + this.refreshInvertedState(); + this.clearRegion(0, 0, this.terminalWidth, this.terminalHeight, this.style); +}; + +VT100.prototype.initializeAnsiColors = function() { + var elem = document.createElement('pre'); + this.container.appendChild(elem); + this.setTextContent(elem, ' '); + this.ansi = [ ]; + for (var i = 0; i < 16; i++) { + elem.id = 'ansi' + i; + this.ansi[i] = this.getCurrentComputedStyle(elem, 'backgroundColor'); + } + this.container.removeChild(elem); +}; + +VT100.prototype.addListener = function(elem, event, listener) { + if (elem.addEventListener) { + elem.addEventListener(event, listener, false); + } else { + elem.attachEvent('on' + event, listener); + } +}; + +VT100.prototype.initializeElements = function(container) { + // If the necessary objects have not already been defined in the HTML + // page, create them now. + if (container) { + this.container = container; + } else if (!(this.container = document.getElementById('vt100'))) { + this.container = document.createElement('div'); + this.container.id = 'vt100'; + document.body.appendChild(this.container); + } + + if (!this.getChildById(this.container, 'reconnect') || + !this.getChildById(this.container, 'menu') || + !this.getChildById(this.container, 'scrollable') || + !this.getChildById(this.container, 'console') || + !this.getChildById(this.container, 'alt_console') || + !this.getChildById(this.container, 'ieprobe') || + !this.getChildById(this.container, 'padding') || + !this.getChildById(this.container, 'cursor') || + !this.getChildById(this.container, 'lineheight') || + !this.getChildById(this.container, 'space') || + !this.getChildById(this.container, 'input') || + !this.getChildById(this.container, 'cliphelper') || + !this.getChildById(this.container, 'attrib')) { + // Only enable the "embed" object, if we have a suitable plugin. Otherwise, + // we might get a pointless warning that a suitable plugin is not yet + // installed. If in doubt, we'd rather just stay silent. + var embed = ''; + try { + if (typeof navigator.mimeTypes["audio/x-wav"].enabledPlugin.name != + 'undefined') { + embed = typeof suppressAllAudio != 'undefined' && + suppressAllAudio ? "" : + ''; + } + } catch (e) { + } + + this.container.innerHTML = + '' + + '' + + '
' + + '
 
' + + '
' +
+                           '
' +
+                           '
 
' + + '
' + + '' + + '
' + + '
 
' + + '
' + + ''; + } + + // Find the object used for playing the "beep" sound, if any. + if (typeof suppressAllAudio != 'undefined' && suppressAllAudio) { + this.beeper = undefined; + } else { + this.beeper = this.getChildById(this.container, + 'beep_embed'); + if (!this.beeper || !this.beeper.Play) { + this.beeper = this.getChildById(this.container, + 'beep_bgsound'); + if (!this.beeper || typeof this.beeper.src == 'undefined') { + this.beeper = undefined; + } + } + } + + // Initialize the variables for finding the text console and the + // cursor. + this.reconnectBtn = this.getChildById(this.container,'reconnect'); + this.menu = this.getChildById(this.container, 'menu'); + this.scrollable = this.getChildById(this.container, + 'scrollable'); + this.lineheight = this.getChildById(this.container, + 'lineheight'); + this.console = + [ this.getChildById(this.container, 'console'), + this.getChildById(this.container, 'alt_console') ]; + var ieProbe = this.getChildById(this.container, 'ieprobe'); + this.padding = this.getChildById(this.container, 'padding'); + this.cursor = this.getChildById(this.container, 'cursor'); + this.space = this.getChildById(this.container, 'space'); + this.input = this.getChildById(this.container, 'input'); + this.cliphelper = this.getChildById(this.container, + 'cliphelper'); + this.attributeHelper = this.getChildById(this.container, 'attrib'); + + // Remember the dimensions of a standard character glyph. We would + // expect that we could just check cursor.clientWidth/Height at any time, + // but it turns out that browsers sometimes invalidate these values + // (e.g. while displaying a print preview screen). + this.cursorWidth = this.cursor.clientWidth; + this.cursorHeight = this.lineheight.clientHeight; + + // IE has a slightly different boxing model, that we need to compensate for + this.isIE = ieProbe.offsetTop > 1; + ieProbe = undefined; + this.console.innerHTML = ''; + + // Determine if the terminal window is positioned at the beginning of the + // page, or if it is embedded somewhere else in the page. For full-screen + // terminals, automatically resize whenever the browser window changes. + var marginTop = parseInt(this.getCurrentComputedStyle( + document.body, 'marginTop')); + var marginLeft = parseInt(this.getCurrentComputedStyle( + document.body, 'marginLeft')); + var marginRight = parseInt(this.getCurrentComputedStyle( + document.body, 'marginRight')); + var x = this.container.offsetLeft; + var y = this.container.offsetTop; + for (var parent = this.container; parent = parent.offsetParent; ) { + x += parent.offsetLeft; + y += parent.offsetTop; + } + this.isEmbedded = marginTop != y || + marginLeft != x || + (window.innerWidth || + document.documentElement.clientWidth || + document.body.clientWidth) - + marginRight != x + this.container.offsetWidth; + if (!this.isEmbedded) { + this.addListener(window, 'resize', + function(vt100) { + return function() { + vt100.hideContextMenu(); + vt100.resizer(); + } + }(this)); + + // Hide extra scrollbars attached to window + document.body.style.margin = '0px'; + try { document.body.style.overflow ='hidden'; } catch (e) { } + try { document.body.oncontextmenu = function() {return false;};} catch(e){} + } + + // Hide context menu + this.hideContextMenu(); + + // Add listener to reconnect button + this.addListener(this.reconnectBtn.firstChild, 'click', + function(vt100) { + return function() { + var rc = vt100.reconnect(); + vt100.input.focus(); + return rc; + } + }(this)); + + // Add input listeners + this.addListener(this.input, 'blur', + function(vt100) { + return function() { vt100.blurCursor(); } }(this)); + this.addListener(this.input, 'focus', + function(vt100) { + return function() { vt100.focusCursor(); } }(this)); + this.addListener(this.input, 'keydown', + function(vt100) { + return function(e) { + if (!e) e = window.event; + return vt100.keyDown(e); } }(this)); + this.addListener(this.input, 'keypress', + function(vt100) { + return function(e) { + if (!e) e = window.event; + return vt100.keyPressed(e); } }(this)); + this.addListener(this.input, 'keyup', + function(vt100) { + return function(e) { + if (!e) e = window.event; + return vt100.keyUp(e); } }(this)); + + // Attach listeners that move the focus to the field. This way we + // can make sure that we can receive keyboard input. + var mouseEvent = function(vt100, type) { + return function(e) { + if (!e) e = window.event; + return vt100.mouseEvent(e, type); + }; + }; + this.addListener(this.scrollable,'mousedown',mouseEvent(this, 0 /* MOUSE_DOWN */)); + this.addListener(this.scrollable,'mouseup', mouseEvent(this, 1 /* MOUSE_UP */)); + this.addListener(this.scrollable,'click', mouseEvent(this, 2 /* MOUSE_CLICK */)); + + // Initialize the blank terminal window. + this.currentScreen = 0; + this.cursorX = 0; + this.cursorY = 0; + this.numScrollbackLines = 0; + this.top = 0; + this.bottom = 0x7FFFFFFF; + this.resizer(); + this.focusCursor(); + this.input.focus(); +}; + +VT100.prototype.getChildById = function(parent, id) { + var nodeList = parent.all || parent.getElementsByTagName('*'); + if (typeof nodeList.namedItem == 'undefined') { + for (var i = 0; i < nodeList.length; i++) { + if (nodeList[i].id == id) { + return nodeList[i]; + } + } + return null; + } else { + var elem = (parent.all || parent.getElementsByTagName('*')).namedItem(id); + return elem ? elem[0] || elem : null; + } +}; + +VT100.prototype.getCurrentComputedStyle = function(elem, style) { + if (typeof elem.currentStyle != 'undefined') { + return elem.currentStyle[style]; + } else { + return document.defaultView.getComputedStyle(elem, null)[style]; + } +}; + +VT100.prototype.reconnect = function() { + return false; +}; + +VT100.prototype.showReconnect = function(state) { + if (state) { + this.reconnectBtn.style.visibility = ''; + } else { + this.reconnectBtn.style.visibility = 'hidden'; + } +}; + +VT100.prototype.repairElements = function(console) { + for (var line = console.firstChild; line; line = line.nextSibling) { + if (!line.clientHeight) { + var newLine = document.createElement(line.tagName); + newLine.style.cssText = line.style.cssText; + newLine.className = line.className; + if (line.tagName == 'DIV') { + for (var span = line.firstChild; span; span = span.nextSibling) { + var newSpan = document.createElement(span.tagName); + newSpan.style.cssText = span.style.cssText; + this.setTextContent(newSpan, this.getTextContent(span)); + newLine.appendChild(newSpan); + } + } else { + this.setTextContent(newLine, this.getTextContent(line)); + } + line.parentNode.replaceChild(newLine, line); + line = newLine; + } + } +}; + +VT100.prototype.resized = function(w, h) { +}; + +VT100.prototype.resizer = function() { + // The cursor can get corrupted if the print-preview is displayed in Firefox. + // Recreating it, will repair it. + var newCursor = document.createElement('pre'); + this.setTextContent(newCursor, ' '); + newCursor.id = 'cursor'; + newCursor.style.cssText = this.cursor.style.cssText; + this.cursor.parentNode.insertBefore(newCursor, this.cursor); + if (!newCursor.clientHeight) { + // Things are broken right now. This is probably because we are + // displaying the print-preview. Just don't change any of our settings + // until the print dialog is closed again. + newCursor.parentNode.removeChild(newCursor); + return; + } else { + // Swap the old broken cursor for the newly created one. + this.cursor.parentNode.removeChild(this.cursor); + this.cursor = newCursor; + } + + // Really horrible things happen if the contents of the terminal changes + // while the print-preview is showing. We get HTML elements that show up + // in the DOM, but that do not take up any space. Find these elements and + // try to fix them. + this.repairElements(this.console[0]); + this.repairElements(this.console[1]); + + // Lock the cursor size to the size of a normal character. This helps with + // characters that are taller/shorter than normal. Unfortunately, we will + // still get confused if somebody enters a character that is wider/narrower + // than normal. This can happen if the browser tries to substitute a + // characters from a different font. + this.cursor.style.width = this.cursorWidth + 'px'; + this.cursor.style.height = this.cursorHeight + 'px'; + + // Adjust height for one pixel padding of the #vt100 element. + // The latter is necessary to properly display the inactive cursor. + var console = this.console[this.currentScreen]; + var height = (this.isEmbedded ? this.container.clientHeight + : (window.innerHeight || + document.documentElement.clientHeight || + document.body.clientHeight))-1; + var partial = height % this.cursorHeight; + this.scrollable.style.height = (height > 0 ? height : 0) + 'px'; + this.padding.style.height = (partial > 0 ? partial : 0) + 'px'; + var oldTerminalHeight = this.terminalHeight; + this.updateWidth(); + this.updateHeight(); + + // Clip the cursor to the visible screen. + var cx = this.cursorX; + var cy = this.cursorY + this.numScrollbackLines; + + // The alternate screen never keeps a scroll back buffer. + this.updateNumScrollbackLines(); + while (this.currentScreen && this.numScrollbackLines > 0) { + console.removeChild(console.firstChild); + this.numScrollbackLines--; + } + cy -= this.numScrollbackLines; + if (cx < 0) { + cx = 0; + } else if (cx > this.terminalWidth) { + cx = this.terminalWidth - 1; + if (cx < 0) { + cx = 0; + } + } + if (cy < 0) { + cy = 0; + } else if (cy > this.terminalHeight) { + cy = this.terminalHeight - 1; + if (cy < 0) { + cy = 0; + } + } + // Clip the scroll region to the visible screen. + if (this.bottom > this.terminalHeight || + this.bottom == oldTerminalHeight) { + this.bottom = this.terminalHeight; + } + if (this.top >= this.bottom) { + this.top = this.bottom-1; + if (this.top < 0) { + this.top = 0; + } + } + // Truncate lines, if necessary. Explicitly reposition cursor (this is + // particularly important after changing the screen number), and reset + // the scroll region to the default. + this.truncateLines(this.terminalWidth); + this.putString(cx, cy, '', undefined); + this.scrollable.scrollTop = this.numScrollbackLines * + this.cursorHeight + 1; + + // Update classNames for lines in the scrollback buffer + var line = console.firstChild; + for (var i = 0; i < this.numScrollbackLines; i++) { + line.className = 'scrollback'; + line = line.nextSibling; + } + while (line) { + line.className = ''; + line = line.nextSibling; + } + + // Reposition the reconnect button + this.reconnectBtn.style.left = (this.terminalWidth*this.cursorWidth - + this.reconnectBtn.clientWidth)/2 + 'px'; + this.reconnectBtn.style.top = (this.terminalHeight*this.cursorHeight- + this.reconnectBtn.clientHeight)/2 + 'px'; + + // Send notification that the window size has been changed + this.resized(this.terminalWidth, this.terminalHeight); +}; + +VT100.prototype.selection = function() { + try { + return '' + (window.getSelection && window.getSelection() || + document.selection && document.selection.type == 'Text' && + document.selection.createRange().text || ''); + } catch (e) { + } + return ''; +}; + +VT100.prototype.cancelEvent = function(event) { + try { + // For non-IE browsers + event.stopPropagation(); + event.preventDefault(); + } catch (e) { + } + try { + // For IE + event.cancelBubble = true; + event.returnValue = false; + event.button = 0; + event.keyCode = 0; + } catch (e) { + } + return false; +}; + +VT100.prototype.mouseEvent = function(event, type) { + // If any text is currently selected, do not move the focus as that would + // invalidate the selection. + var selection = this.selection(); + if ((type == 1 /* MOUSE_UP */ || type == 2 /* MOUSE_CLICK */) && !selection.length) { + this.input.focus(); + } + + // Compute mouse position in characters. + var offsetX = this.container.offsetLeft; + var offsetY = this.container.offsetTop; + for (var e = this.container; e = e.offsetParent; ) { + offsetX += e.offsetLeft; + offsetY += e.offsetTop; + } + var x = (event.clientX - offsetX) / this.cursorWidth; + var y = ((event.clientY - offsetY) + this.scrollable.offsetTop) / + this.cursorHeight - this.numScrollbackLines; + var inside = true; + if (x >= this.terminalWidth) { + x = this.terminalWidth - 1; + inside = false; + } + if (x < 0) { + x = 0; + inside = false; + } + if (y >= this.terminalHeight) { + y = this.terminalHeight - 1; + inside = false; + } + if (y < 0) { + y = 0; + inside = false; + } + + // Compute button number and modifier keys. + var button = type != 0 /* MOUSE_DOWN */ ? 3 : + typeof event.pageX != 'undefined' ? event.button : + [ undefined, 0, 2, 0, 1, 0, 1, 0 ][event.button]; + if (button != undefined) { + if (event.shiftKey) { + button |= 0x04; + } + if (event.altKey || event.metaKey) { + button |= 0x08; + } + if (event.ctrlKey) { + button |= 0x10; + } + } + + // Report mouse events if they happen inside of the current screen and + // with the SHIFT key unpressed. Both of these restrictions do not apply + // for button releases, as we always want to report those. + if (this.mouseReporting && !selection.length && + (type != 0 /* MOUSE_DOWN */ || !event.shiftKey)) { + if (inside || type != 0 /* MOUSE_DOWN */) { + if (button != undefined) { + var report = '\u001B[M' + String.fromCharCode(button + 32) + + String.fromCharCode(x + 33) + + String.fromCharCode(y + 33); + if (type != 2 /* MOUSE_CLICK */) { + this.keysPressed(report); + } + + // If we reported the event, stop propagating it (not sure, if this + // actually works on most browsers; blocking the global "oncontextmenu" + // even is still necessary). + return this.cancelEvent(event); + } + } + } + + // Bring up context menu. + if (button == 2 && !event.shiftKey) { + if (type == 0 /* MOUSE_DOWN */) { + this.showContextMenu(event.clientX - offsetX, event.clientY - offsetY); + } + return this.cancelEvent(event); + } + + if (this.mouseReporting) { + try { + event.shiftKey = false; + } catch (e) { + } + } + + return true; +}; + +VT100.prototype.getTextContent = function(elem) { + return elem.textContent || + (typeof elem.textContent == 'undefined' ? elem.innerText : ''); +}; + +VT100.prototype.setTextContent = function(elem, s) { + // Updating the content of an element is an expensive operation. It actually + // pays off to first check whether the element is still unchanged. + if (typeof elem.textContent == 'undefined') { + if (elem.innerText != s) { + elem.innerText = s; + } + } else { + if (elem.textContent != s) { + elem.textContent = s; + } + } +}; + +VT100.prototype.insertBlankLine = function(y, style) { + // Insert a blank line a position y. This method ignores the scrollback + // buffer. The caller has to add the length of the scrollback buffer to + // the position, if necessary. + // If the position is larger than the number of current lines, this + // method just adds a new line right after the last existing one. It does + // not add any missing lines in between. It is the caller's responsibility + // to do so. + if (style == undefined) { + style = ''; + } + var line; + if (!style) { + line = document.createElement('pre'); + this.setTextContent(line, '\n'); + } else { + line = document.createElement('div'); + var span = document.createElement('span'); + span.style.cssText = style; + this.setTextContent(span, this.spaces(this.terminalWidth)); + line.appendChild(span); + } + line.style.height = this.cursorHeight + 'px'; + var console = this.console[this.currentScreen]; + if (console.childNodes.length > y) { + console.insertBefore(line, console.childNodes[y]); + } else { + console.appendChild(line); + } +}; + +VT100.prototype.updateWidth = function() { + this.terminalWidth = Math.floor(this.console[this.currentScreen].offsetWidth/ + this.cursorWidth); + return this.terminalWidth; +}; + +VT100.prototype.updateHeight = function() { + // We want to be able to display either a terminal window that fills the + // entire browser window, or a terminal window that is contained in a + //
which is embededded somewhere in the web page. + if (this.isEmbedded) { + // Embedded terminal. Use size of the containing
(id="vt100"). + this.terminalHeight = Math.floor((this.container.clientHeight-1) / + this.cursorHeight); + } else { + // Use the full browser window. + this.terminalHeight = Math.floor(((window.innerHeight || + document.documentElement.clientHeight || + document.body.clientHeight)-1)/ + this.cursorHeight); + } + return this.terminalHeight; +}; + +VT100.prototype.updateNumScrollbackLines = function() { + var scrollback = Math.floor( + this.console[this.currentScreen].offsetHeight / + this.cursorHeight) - + this.terminalHeight; + this.numScrollbackLines = scrollback < 0 ? 0 : scrollback; + return this.numScrollbackLines; +}; + +VT100.prototype.truncateLines = function(width) { + if (width < 0) { + width = 0; + } + for (var line = this.console[this.currentScreen].firstChild; line; + line = line.nextSibling) { + if (line.tagName == 'DIV') { + var x = 0; + + // Traverse current line and truncate if once we saw "width" characters + for (var span = line.firstChild; span; + span = span.nextSibling) { + var s = this.getTextContent(span); + var l = s.length; + if (x + l > width) { + this.setTextContent(span, s.substr(0, width - x)); + while (span.nextSibling) { + line.removeChild(line.lastChild); + } + break; + } + x += l; + } + // Prune white space from the end of the current line + var span = line.lastChild; + while (span && !span.style.cssText.length) { + // Scan backwards looking for first non-space character + var s = this.getTextContent(span); + for (var i = s.length; i--; ) { + if (s.charAt(i) != ' ') { + if (i+1 != s.length) { + this.setTextContent(s.substr(0, i+1)); + } + span = null; + break; + } + } + if (span) { + var sibling = span; + span = span.previousSibling; + if (span) { + // Remove blank 's from end of line + line.removeChild(sibling); + } else { + // Remove entire line (i.e.
), if empty + var blank = document.createElement('pre'); + blank.style.height = this.cursorHeight + 'px'; + this.setTextContent(blank, '\n'); + line.parentNode.replaceChild(blank, line); + } + } + } + } + } +}; + +VT100.prototype.putString = function(x, y, text, style) { + if (!style) { + style = ''; + } + var yIdx = y + this.numScrollbackLines; + var line; + var sibling; + var s; + var span; + var xPos = 0; + var console = this.console[this.currentScreen]; + if (!text.length && (yIdx >= console.childNodes.length || + console.childNodes[yIdx].tagName != 'DIV')) { + // Positioning cursor to a blank location + span = null; + } else { + // Create missing blank lines at end of page + while (console.childNodes.length <= yIdx) { + // In order to simplify lookups, we want to make sure that each line + // is represented by exactly one element (and possibly a whole bunch of + // children). + // For non-blank lines, we can create a
containing one or more + // s. For blank lines, this fails as browsers tend to optimize them + // away. But fortunately, a
 tag containing a newline character
+      // appears to work for all browsers (a   would also work, but then
+      // copying from the browser window would insert superfluous spaces into
+      // the clipboard).
+      this.insertBlankLine(yIdx);
+    }
+    line                            = console.childNodes[yIdx];
+    
+    // If necessary, promote blank '\n' line to a 
tag + if (line.tagName != 'DIV') { + var div = document.createElement('div'); + div.style.height = this.cursorHeight + 'px'; + div.innerHTML = ''; + console.replaceChild(div, line); + line = div; + } + + // Scan through list of 's until we find the one where our text + // starts + span = line.firstChild; + var len; + while (span.nextSibling && xPos < x) { + len = this.getTextContent(span).length; + if (xPos + len > x) { + break; + } + xPos += len; + span = span.nextSibling; + } + + if (text.length) { + // If current is not long enough, pad with spaces or add new + // span + s = this.getTextContent(span); + var oldStyle = span.style.cssText; + if (xPos + s.length < x) { + if (oldStyle != '') { + span = document.createElement('span'); + line.appendChild(span); + span.style.cssText = ''; + oldStyle = ''; + xPos += s.length; + s = ''; + } + do { + s += ' '; + } while (xPos + s.length < x); + } + + // If styles do not match, create a new + var del = text.length - s.length + x - xPos; + if (oldStyle != style && (oldStyle || style)) { + if (xPos == x) { + // Replacing text at beginning of existing + if (text.length >= s.length) { + // New text is equal or longer than existing text + s = text; + } else { + // Insert new before the current one, then remove leading + // part of existing , adjust style of new , and finally + // set its contents + sibling = document.createElement('span'); + line.insertBefore(sibling, span); + this.setTextContent(span, s.substr(text.length)); + span = sibling; + s = text; + } + } else { + // Replacing text some way into the existing + var remainder = s.substr(x + text.length - xPos); + this.setTextContent(span, s.substr(0, x - xPos)); + xPos = x; + sibling = document.createElement('span'); + if (span.nextSibling) { + line.insertBefore(sibling, span.nextSibling); + span = sibling; + if (remainder.length) { + sibling = document.createElement('span'); + sibling.style.cssText = oldStyle; + this.setTextContent(sibling, remainder); + line.insertBefore(sibling, span.nextSibling); + } + } else { + line.appendChild(sibling); + span = sibling; + if (remainder.length) { + sibling = document.createElement('span'); + sibling.style.cssText = oldStyle; + this.setTextContent(sibling, remainder); + line.appendChild(sibling); + } + } + s = text; + } + span.style.cssText = style; + } else { + // Overwrite (partial) with new text + s = s.substr(0, x - xPos) + + text + + s.substr(x + text.length - xPos); + } + this.setTextContent(span, s); + + + // Delete all subsequent 's that have just been overwritten + sibling = span.nextSibling; + while (del > 0 && sibling) { + s = this.getTextContent(sibling); + len = s.length; + if (len <= del) { + line.removeChild(sibling); + del -= len; + sibling = span.nextSibling; + } else { + this.setTextContent(sibling, s.substr(del)); + break; + } + } + + // Merge with next sibling, if styles are identical + if (sibling && span.style.cssText == sibling.style.cssText) { + this.setTextContent(span, + this.getTextContent(span) + + this.getTextContent(sibling)); + line.removeChild(sibling); + } + } + } + + // Position cursor + this.cursorX = x + text.length; + if (this.cursorX >= this.terminalWidth) { + this.cursorX = this.terminalWidth - 1; + if (this.cursorX < 0) { + this.cursorX = 0; + } + } + var pixelX = -1; + var pixelY = -1; + if (!this.cursor.style.visibility) { + var idx = this.cursorX - xPos; + if (span) { + // If we are in a non-empty line, take the cursor Y position from the + // other elements in this line. If dealing with broken, non-proportional + // fonts, this is likely to yield better results. + pixelY = span.offsetTop + + span.offsetParent.offsetTop; + s = this.getTextContent(span); + var nxtIdx = idx - s.length; + if (nxtIdx < 0) { + this.setTextContent(this.cursor, s.charAt(idx)); + pixelX = span.offsetLeft + + idx*span.offsetWidth / s.length; + } else { + if (nxtIdx == 0) { + pixelX = span.offsetLeft + span.offsetWidth; + } + if (span.nextSibling) { + s = this.getTextContent(span.nextSibling); + this.setTextContent(this.cursor, s.charAt(nxtIdx)); + if (pixelX < 0) { + pixelX = span.nextSibling.offsetLeft + + nxtIdx*span.offsetWidth / s.length; + } + } else { + this.setTextContent(this.cursor, ' '); + } + } + } else { + this.setTextContent(this.cursor, ' '); + } + } + if (pixelX >= 0) { + this.cursor.style.left = (pixelX + (this.isIE ? 1 : 0)) + 'px'; + } else { + this.setTextContent(this.space, this.spaces(this.cursorX)); + this.cursor.style.left = this.space.offsetWidth + + console.offsetLeft + 'px'; + } + this.cursorY = yIdx - this.numScrollbackLines; + if (pixelY >= 0) { + this.cursor.style.top = pixelY + 'px'; + } else { + this.cursor.style.top = yIdx*this.cursorHeight + + console.offsetTop + 'px'; + } + + if (text.length) { + // Merge with previous sibling, if styles are identical + if ((sibling = span.previousSibling) && + span.style.cssText == sibling.style.cssText) { + this.setTextContent(span, + this.getTextContent(sibling) + + this.getTextContent(span)); + line.removeChild(sibling); + } + + // Prune white space from the end of the current line + span = line.lastChild; + while (span && !span.style.cssText.length) { + // Scan backwards looking for first non-space character + s = this.getTextContent(span); + for (var i = s.length; i--; ) { + if (s.charAt(i) != ' ') { + if (i+1 != s.length) { + this.setTextContent(s.substr(0, i+1)); + } + span = null; + break; + } + } + if (span) { + sibling = span; + span = span.previousSibling; + if (span) { + // Remove blank 's from end of line + line.removeChild(sibling); + } else { + // Remove entire line (i.e.
), if empty + var blank = document.createElement('pre'); + blank.style.height = this.cursorHeight + 'px'; + this.setTextContent(blank, '\n'); + line.parentNode.replaceChild(blank, line); + } + } + } + } +}; + +VT100.prototype.gotoXY = function(x, y) { + if (x >= this.terminalWidth) { + x = this.terminalWidth - 1; + } + if (x < 0) { + x = 0; + } + var minY, maxY; + if (this.offsetMode) { + minY = this.top; + maxY = this.bottom; + } else { + minY = 0; + maxY = this.terminalHeight; + } + if (y >= maxY) { + y = maxY - 1; + } + if (y < minY) { + y = minY; + } + this.putString(x, y, '', undefined); + this.needWrap = false; +}; + +VT100.prototype.gotoXaY = function(x, y) { + this.gotoXY(x, this.offsetMode ? (this.top + y) : y); +}; + +VT100.prototype.refreshInvertedState = function() { + if (this.isInverted) { + this.scrollable.style.color = this.ansi[15]; + this.scrollable.style.backgroundColor = this.ansi[0]; + } else { + this.scrollable.style.color = ''; + this.scrollable.style.backgroundColor = ''; + } +}; + +VT100.prototype.enableAlternateScreen = function(state) { + // Don't do anything, if we are already on the desired screen + if ((state ? 1 : 0) == this.currentScreen) { + // Calling the resizer is not actually necessary. But it is a good way + // of resetting state that might have gotten corrupted. + this.resizer(); + return; + } + + // We save the full state of the normal screen, when we switch away from it. + // But for the alternate screen, no saving is necessary. We always reset + // it when we switch to it. + if (state) { + this.saveCursor(); + } + + // Display new screen, and initialize state (the resizer does that for us). + this.currentScreen = state ? 1 : 0; + this.console[1-this.currentScreen].style.display = 'none'; + this.console[this.currentScreen].style.display = ''; + this.resizer(); + + // If we switched to the alternate screen, reset it completely. Otherwise, + // restore the saved state. + if (state) { + this.gotoXY(0, 0); + this.clearRegion(0, 0, this.terminalWidth, this.terminalHeight); + } else { + this.restoreCursor(); + } +}; + +VT100.prototype.hideCursor = function() { + var hidden = this.cursor.style.visibility == 'hidden'; + if (!hidden) { + this.cursor.style.visibility = 'hidden'; + return true; + } + return false; +}; + +VT100.prototype.showCursor = function(x, y) { + if (this.cursor.style.visibility) { + this.cursor.style.visibility = ''; + this.putString(x == undefined ? this.cursorX : x, + y == undefined ? this.cursorY : y, + '', undefined); + return true; + } + return false; +}; + +VT100.prototype.scrollBack = function() { + var i = this.scrollable.scrollTop - + this.scrollable.clientHeight; + this.scrollable.scrollTop = i < 0 ? 0 : i; +}; + +VT100.prototype.scrollFore = function() { + var i = this.scrollable.scrollTop + + this.scrollable.clientHeight; + this.scrollable.scrollTop = i > this.numScrollbackLines * + this.cursorHeight + 1 + ? this.numScrollbackLines * + this.cursorHeight + 1 + : i; +}; + +VT100.prototype.spaces = function(i) { + var s = ''; + while (i-- > 0) { + s += ' '; + } + return s; +}; + +VT100.prototype.clearRegion = function(x, y, w, h, style) { + w += x; + if (x < 0) { + x = 0; + } + if (w > this.terminalWidth) { + w = this.terminalWidth; + } + if ((w -= x) <= 0) { + return; + } + h += y; + if (y < 0) { + y = 0; + } + if (h > this.terminalHeight) { + h = this.terminalHeight; + } + if ((h -= y) <= 0) { + return; + } + + // Special case the situation where we clear the entire screen, and we do + // not have a scrollback buffer. In that case, we should just remove all + // child nodes. + if (!this.numScrollbackLines && + w == this.terminalWidth && h == this.terminalHeight && + !style) { + var console = this.console[this.currentScreen]; + while (console.lastChild) { + console.removeChild(console.lastChild); + } + this.putString(this.cursorX, this.cursorY, '', undefined); + } else { + var hidden = this.hideCursor(); + var cx = this.cursorX; + var cy = this.cursorY; + var s = this.spaces(w); + for (var i = y+h; i-- > y; ) { + this.putString(x, i, s, style); + } + hidden ? this.showCursor(cx, cy) : this.putString(cx, cy, '', undefined); + } +}; + +VT100.prototype.copyLineSegment = function(dX, dY, sX, sY, w) { + var text = [ ]; + var style = [ ]; + var console = this.console[this.currentScreen]; + if (sY >= console.childNodes.length) { + text[0] = this.spaces(w); + style[0] = null; + } else { + var line = console.childNodes[sY]; + if (line.tagName != 'DIV' || !line.childNodes.length) { + text[0] = this.spaces(w); + style[0] = null; + } else { + var x = 0; + for (var span = line.firstChild; span && w > 0; span = span.nextSibling){ + var s = this.getTextContent(span); + var len = s.length; + if (x + len > sX) { + var o = sX > x ? sX - x : 0; + text[text.length] = s.substr(o, w); + style[style.length] = span.style.cssText; + w -= len - o; + } + x += len; + } + if (w > 0) { + text[text.length] = this.spaces(w); + style[style.length] = null; + } + } + } + var hidden = this.hideCursor(); + var cx = this.cursorX; + var cy = this.cursorY; + for (var i = 0; i < text.length; i++) { + this.putString(dX, dY - this.numScrollbackLines, text[i], style[i]); + dX += text[i].length; + } + hidden ? this.showCursor(cx, cy) : this.putString(cx, cy, '', undefined); +}; + +VT100.prototype.scrollRegion = function(x, y, w, h, incX, incY, style) { + var left = incX < 0 ? -incX : 0; + var right = incX > 0 ? incX : 0; + var up = incY < 0 ? -incY : 0; + var down = incY > 0 ? incY : 0; + + // Clip region against terminal size + var dontScroll = null; + w += x; + if (x < left) { + x = left; + } + if (w > this.terminalWidth - right) { + w = this.terminalWidth - right; + } + if ((w -= x) <= 0) { + dontScroll = 1; + } + h += y; + if (y < up) { + y = up; + } + if (h > this.terminalHeight - down) { + h = this.terminalHeight - down; + } + if ((h -= y) < 0) { + dontScroll = 1; + } + if (!dontScroll) { + if (style && style.indexOf('underline')) { + // Different terminal emulators disagree on the attributes that + // are used for scrolling. The consensus seems to be, never to + // fill with underlined spaces. N.B. this is different from the + // cases when the user blanks a region. User-initiated blanking + // always fills with all of the current attributes. + this.attributeHelper.cssText + = style.replace(/text-decoration:underline;/, ""); + style = this.attributeHelper.cssText; + } + + // Compute current scroll position + var scrollPos = this.numScrollbackLines - + (this.scrollable.scrollTop-1) / this.cursorHeight; + + // Determine original cursor position. Hide cursor temporarily to avoid + // visual artifacts. + var hidden = this.hideCursor(); + var cx = this.cursorX; + var cy = this.cursorY; + var console = this.console[this.currentScreen]; + + if (!incX && !x && w == this.terminalWidth) { + // Scrolling entire lines + if (incY < 0) { + // Scrolling up + if (!this.currentScreen && y == -incY && + h == this.terminalHeight + incY) { + // Scrolling up with adding to the scrollback buffer. This is only + // possible if there are at least as many lines in the console, + // as the terminal is high + while (console.childNodes.length < this.terminalHeight) { + this.insertBlankLine(this.terminalHeight); + } + + // Add new lines at bottom in order to force scrolling + for (var i = 0; i < y; i++) { + this.insertBlankLine(console.childNodes.length, style); + } + + // Adjust the number of lines in the scrollback buffer by + // removing excess entries. + this.updateNumScrollbackLines(); + while (this.numScrollbackLines > + (this.currentScreen ? 0 : this.maxScrollbackLines)) { + console.removeChild(console.firstChild); + this.numScrollbackLines--; + } + + // Mark lines in the scrollback buffer, so that they do not get + // printed. + for (var i = this.numScrollbackLines, j = -incY; + i-- > 0 && j-- > 0; ) { + console.childNodes[i].className = 'scrollback'; + } + } else { + // Scrolling up without adding to the scrollback buffer. + for (var i = -incY; + i-- > 0 && + console.childNodes.length > + this.numScrollbackLines + y + incY; ) { + console.removeChild(console.childNodes[ + this.numScrollbackLines + y + incY]); + } + + // If we used to have a scrollback buffer, then we must make sure + // that we add back blank lines at the bottom of the terminal. + // Similarly, if we are scrolling in the middle of the screen, + // we must add blank lines to ensure that the bottom of the screen + // does not move up. + if (this.numScrollbackLines > 0 || + console.childNodes.length > this.numScrollbackLines+y+h+incY) { + for (var i = -incY; i-- > 0; ) { + this.insertBlankLine(this.numScrollbackLines + y + h + incY, + style); + } + } + } + } else { + // Scrolling down + for (var i = incY; + i-- > 0 && + console.childNodes.length > this.numScrollbackLines + y + h; ) { + console.removeChild(console.childNodes[this.numScrollbackLines+y+h]); + } + for (var i = incY; i--; ) { + this.insertBlankLine(this.numScrollbackLines + y, style); + } + } + } else { + // Scrolling partial lines + if (incY <= 0) { + // Scrolling up or horizontally within a line + for (var i = y + this.numScrollbackLines; + i < y + this.numScrollbackLines + h; + i++) { + this.copyLineSegment(x + incX, i + incY, x, i, w); + } + } else { + // Scrolling down + for (var i = y + this.numScrollbackLines + h; + i-- > y + this.numScrollbackLines; ) { + this.copyLineSegment(x + incX, i + incY, x, i, w); + } + } + + // Clear blank regions + if (incX > 0) { + this.clearRegion(x, y, incX, h, style); + } else if (incX < 0) { + this.clearRegion(x + w + incX, y, -incX, h, style); + } + if (incY > 0) { + this.clearRegion(x, y, w, incY, style); + } else if (incY < 0) { + this.clearRegion(x, y + h + incY, w, -incY, style); + } + } + + // Reset scroll position + this.scrollable.scrollTop = (this.numScrollbackLines-scrollPos) * + this.cursorHeight + 1; + + // Move cursor back to its original position + hidden ? this.showCursor(cx, cy) : this.putString(cx, cy, '', undefined); + } +}; + +VT100.prototype.copy = function(selection) { + if (selection == undefined) { + selection = this.selection(); + } + this.internalClipboard = undefined; + if (selection.length) { + try { + // IE + this.cliphelper.value = selection; + this.cliphelper.select(); + this.cliphelper.createTextRange().execCommand('copy'); + } catch (e) { + this.internalClipboard = selection; + } + this.cliphelper.value = ''; + } +}; + +VT100.prototype.copyLast = function() { + // Opening the context menu can remove the selection. We try to prevent this + // from happening, but that is not possible for all browsers. So, instead, + // we compute the selection before showing the menu. + this.copy(this.lastSelection); +}; + +VT100.prototype.pasteFnc = function() { + var clipboard = undefined; + if (this.internalClipboard != undefined) { + clipboard = this.internalClipboard; + } else { + try { + this.cliphelper.value = ''; + this.cliphelper.createTextRange().execCommand('paste'); + clipboard = this.cliphelper.value; + } catch (e) { + } + } + this.cliphelper.value = ''; + if (clipboard && this.menu.style.visibility == 'hidden') { + return function() { + this.keysPressed('' + clipboard); + }; + } else { + return undefined; + } +}; + +VT100.prototype.toggleUTF = function() { + this.utfEnabled = !this.utfEnabled; +}; + +VT100.prototype.toggleBell = function() { + this.visualBell = !this.visualBell; +}; + +VT100.prototype.about = function() { + alert("VT100 Terminal Emulator " + "2.5 (revision 88)" + + "\nCopyright 2008-2009 by Markus Gutschke\n" + + "For more information check http://shellinabox.com"); +}; + +VT100.prototype.hideContextMenu = function() { + this.menu.style.visibility = 'hidden'; + this.menu.style.top = '-100px'; + this.menu.style.left = '-100px'; + this.menu.style.width = '0px'; + this.menu.style.height = '0px'; +}; + +VT100.prototype.extendContextMenu = function(entries, actions) { +}; + +VT100.prototype.showContextMenu = function(x, y) { + this.menu.innerHTML = + '' + + '' + + ''; + + var popup = this.menu.firstChild; + var menuentries = this.getChildById(popup, 'menuentries'); + + // Determine menu entries that should be disabled + this.lastSelection = this.selection(); + if (!this.lastSelection.length) { + menuentries.firstChild.className + = 'disabled'; + } + var p = this.pasteFnc(); + if (!p) { + menuentries.childNodes[1].className + = 'disabled'; + } + var actions = [ this.copyLast, p, this.reset, + this.toggleUTF, this.toggleBell, + this.about ]; + + // Allow subclasses to dynamically add entries to the context menu + this.extendContextMenu(menuentries, actions); + + // Hook up event listeners + for (var node = menuentries.firstChild, i = 0; node; + node = node.nextSibling) { + if (node.tagName == 'LI') { + if (node.className != 'disabled') { + this.addListener(node, 'mouseover', + function(vt100, node) { + return function() { + node.className = 'hover'; + } + }(this, node)); + this.addListener(node, 'mouseout', + function(vt100, node) { + return function() { + node.className = ''; + } + }(this, node)); + this.addListener(node, 'mousedown', + function(vt100, action) { + return function(event) { + vt100.hideContextMenu(); + action.call(vt100); + return vt100.cancelEvent(event || window.event); + } + }(this, actions[i])); + this.addListener(node, 'mouseup', + function(vt100) { + return function(event) { + return vt100.cancelEvent(event || window.event); + } + }(this)); + this.addListener(node, 'mouseclick', + function(vt100) { + return function(event) { + return vt100.cancelEvent(event || window.event); + } + }()); + } + i++; + } + } + + // Position menu next to the mouse pointer + if (x + popup.clientWidth > this.container.offsetWidth) { + x = this.container.offsetWidth - popup.clientWidth; + } + if (x < 0) { + x = 0; + } + if (y + popup.clientHeight > this.container.offsetHeight) { + y = this.container.offsetHeight-popup.clientHeight; + } + if (y < 0) { + y = 0; + } + popup.style.left = x + 'px'; + popup.style.top = y + 'px'; + + // Block all other interactions with the terminal emulator + this.menu.style.left = '0px'; + this.menu.style.top = '0px'; + this.menu.style.width = this.container.offsetWidth + 'px'; + this.menu.style.height = this.container.offsetHeight + 'px'; + this.addListener(this.menu, 'click', function(vt100) { + return function() { + vt100.hideContextMenu(); + } + }(this)); + + // Show the menu + this.menu.style.visibility = ''; +}; + +VT100.prototype.keysPressed = function(ch) { + for (var i = 0; i < ch.length; i++) { + var c = ch.charCodeAt(i); + this.vt100(c >= 7 && c <= 15 || + c == 24 || c == 26 || c == 27 || c >= 32 + ? String.fromCharCode(c) : '<' + c + '>'); + } +}; + +VT100.prototype.handleKey = function(event) { + var ch, key; + if (typeof event.charCode != 'undefined') { + // non-IE keypress events have a translated charCode value. Also, our + // fake events generated when receiving keydown events include this data + // on all browsers. + ch = event.charCode; + key = event.keyCode; + } else { + // When sending a keypress event, IE includes the translated character + // code in the keyCode field. + ch = event.keyCode; + key = undefined; + } + + // Apply modifier keys (ctrl and shift) + if (ch) { + key = undefined; + if (event.ctrlKey) { + if (ch >= 32 && ch <= 127) { + ch &= 0x1F; + } + } else { + if (event.shiftKey) { + if (ch >= 97 && ch <= 122) { + ch -= 32; + } + } else { + if (ch >= 65 && ch <= 90) { + ch += 32; + } + } + } + } else { + ch = undefined; + } + + // By this point, "ch" is either defined and contains the character code, or + // it is undefined and "key" defines the code of a function key + if (ch != undefined) { + ch = String.fromCharCode(ch); + this.scrollable.scrollTop = this.numScrollbackLines * + this.cursorHeight + 1; + } else { + if ((event.altKey || event.metaKey) && !event.shiftKey && !event.ctrlKey) { + // Many programs have difficulties dealing with parametrized escape + // sequences for function keys. Thus, if ALT is the only modifier + // key, return Emacs-style keycodes for commonly used keys. + switch (key) { + case 33: /* Page Up */ ch = '\u001B<'; break; + case 34: /* Page Down */ ch = '\u001B>'; break; + case 37: /* Left */ ch = '\u001Bb'; break; + case 38: /* Up */ ch = '\u001Bp'; break; + case 39: /* Right */ ch = '\u001Bf'; break; + case 40: /* Down */ ch = '\u001Bn'; break; + case 46: /* Delete */ ch = '\u001Bd'; break; + default: break; + } + } else if (event.shiftKey && !event.ctrlKey && + !event.altKey && !event.metaKey) { + switch (key) { + case 33: /* Page Up */ this.scrollBack(); return; + case 34: /* Page Down */ this.scrollFore(); return; + default: break; + } + } + if (ch == undefined) { + switch (key) { + case 8: /* Backspace */ ch = '\u007f'; break; + case 9: /* Tab */ ch = '\u0009'; break; + case 10: /* Return */ ch = '\u000A'; break; + case 13: /* Enter */ ch = this.crLfMode ? + '\r\n' : '\r'; break; + case 16: /* Shift */ return; + case 17: /* Ctrl */ return; + case 18: /* Alt */ return; + case 19: /* Break */ return; + case 20: /* Caps Lock */ return; + case 27: /* Escape */ ch = '\u001B'; break; + case 33: /* Page Up */ ch = '\u001B[5~'; break; + case 34: /* Page Down */ ch = '\u001B[6~'; break; + case 35: /* End */ ch = '\u001BOF'; break; + case 36: /* Home */ ch = '\u001BOH'; break; + case 37: /* Left */ ch = this.cursorKeyMode ? + '\u001BOD' : '\u001B[D'; break; + case 38: /* Up */ ch = this.cursorKeyMode ? + '\u001BOA' : '\u001B[A'; break; + case 39: /* Right */ ch = this.cursorKeyMode ? + '\u001BOC' : '\u001B[C'; break; + case 40: /* Down */ ch = this.cursorKeyMode ? + '\u001BOB' : '\u001B[B'; break; + case 45: /* Insert */ ch = '\u001B[2~'; break; + case 46: /* Delete */ ch = '\u001B[3~'; break; + case 91: /* Left Window */ return; + case 92: /* Right Window */ return; + case 93: /* Select */ return; + case 96: /* 0 */ ch = '0'; break; + case 97: /* 1 */ ch = '1'; break; + case 98: /* 2 */ ch = '2'; break; + case 99: /* 3 */ ch = '3'; break; + case 100: /* 4 */ ch = '4'; break; + case 101: /* 5 */ ch = '5'; break; + case 102: /* 6 */ ch = '6'; break; + case 103: /* 7 */ ch = '7'; break; + case 104: /* 8 */ ch = '8'; break; + case 105: /* 9 */ ch = '9'; break; + case 106: /* * */ ch = '*'; break; + case 107: /* + */ ch = '+'; break; + case 109: /* - */ ch = '-'; break; + case 110: /* . */ ch = '.'; break; + case 111: /* / */ ch = '/'; break; + case 112: /* F1 */ ch = '\u001BOP'; break; + case 113: /* F2 */ ch = '\u001BOQ'; break; + case 114: /* F3 */ ch = '\u001BOR'; break; + case 115: /* F4 */ ch = '\u001BOS'; break; + case 116: /* F5 */ ch = '\u001B[15~'; break; + case 117: /* F6 */ ch = '\u001B[17~'; break; + case 118: /* F7 */ ch = '\u001B[18~'; break; + case 119: /* F8 */ ch = '\u001B[19~'; break; + case 120: /* F9 */ ch = '\u001B[20~'; break; + case 121: /* F10 */ ch = '\u001B[21~'; break; + case 122: /* F11 */ ch = '\u001B[23~'; break; + case 123: /* F12 */ ch = '\u001B[24~'; break; + case 144: /* Num Lock */ return; + case 145: /* Scroll Lock */ return; + default: return; + } + this.scrollable.scrollTop = this.numScrollbackLines * + this.cursorHeight + 1; + } + } + + // "ch" now contains the sequence of keycodes to send. But we might still + // have to apply the effects of modifier keys. + if (event.shiftKey || event.ctrlKey || event.altKey || event.metaKey) { + var start, digit, part1, part2; + if ((start = ch.substr(0, 2)) == '\u001B[') { + for (part1 = start; + part1.length < ch.length && + (digit = ch.charCodeAt(part1.length)) >= 48 && digit <= 57; ) { + part1 = ch.substr(0, part1.length + 1); + } + part2 = ch.substr(part1.length); + if (part1.length > 2) { + part1 += ';'; + } + } else if (start == '\u001BO') { + part1 = start; + part2 = ch.substr(2); + } + if (part1 != undefined) { + ch = part1 + + ((event.shiftKey ? 1 : 0) + + (event.altKey|event.metaKey ? 2 : 0) + + (event.ctrlKey ? 4 : 0)) + + part2; + } else if (ch.length == 1 && (event.altKey || event.metaKey)) { + ch = '\u001B' + ch; + } + } + + if (this.menu.style.visibility == 'hidden') { + this.keysPressed(ch); + } +}; + +VT100.prototype.inspect = function(o, d) { + if (d == undefined) { + d = 0; + } + if (typeof o == 'object' && ++d < 2) { + this.vt100('[\r\n'); + for (i in o) { + this.vt100(this.spaces(d * 2) + i + ' -> '); + try { + this.inspect(o[i], d); + } catch (e) { + this.vt100('?' + '?' + '?\r\n'); + } + } + this.vt100(']\r\n'); + } else { + this.vt100(('' + o).replace(/\n/g, ' ').replace(/ +/g,' ') + '\r\n'); + } +}; + +VT100.prototype.checkComposedKeys = function(event) { + // Composed keys (at least on Linux) do not generate normal events. + // Instead, they get entered into the text field. We normally catch + // this on the next keyup event. + var s = this.input.value; + if (s.length) { + this.input.value = ''; + if (this.menu.style.visibility == 'hidden') { + this.keysPressed(s); + } + } +}; + +VT100.prototype.fixEvent = function(event) { + // Some browsers fail to translate keys, if both shift and alt/meta is + // pressed at the same time. We try to translate those cases, but that + // only works for US keyboard layouts. + if (event.shiftKey) { + var u = undefined; + var s = undefined; + switch (this.lastNormalKeyDownEvent.keyCode) { + case 39: /* ' -> " */ u = 39; s = 34; break; + case 44: /* , -> < */ u = 44; s = 60; break; + case 45: /* - -> _ */ u = 45; s = 95; break; + case 46: /* . -> > */ u = 46; s = 62; break; + case 47: /* / -> ? */ u = 47; s = 63; break; + + case 48: /* 0 -> ) */ u = 48; s = 41; break; + case 49: /* 1 -> ! */ u = 49; s = 33; break; + case 50: /* 2 -> @ */ u = 50; s = 64; break; + case 51: /* 3 -> # */ u = 51; s = 35; break; + case 52: /* 4 -> $ */ u = 52; s = 36; break; + case 53: /* 5 -> % */ u = 53; s = 37; break; + case 54: /* 6 -> ^ */ u = 54; s = 94; break; + case 55: /* 7 -> & */ u = 55; s = 38; break; + case 56: /* 8 -> * */ u = 56; s = 42; break; + case 57: /* 9 -> ( */ u = 57; s = 40; break; + + case 59: /* ; -> : */ u = 59; s = 58; break; + case 61: /* = -> + */ u = 61; s = 43; break; + case 91: /* [ -> { */ u = 91; s = 123; break; + case 92: /* \ -> | */ u = 92; s = 124; break; + case 93: /* ] -> } */ u = 93; s = 125; break; + case 96: /* ` -> ~ */ u = 96; s = 126; break; + + case 109: /* - -> _ */ u = 45; s = 95; break; + case 111: /* / -> ? */ u = 47; s = 63; break; + + case 186: /* ; -> : */ u = 59; s = 58; break; + case 187: /* = -> + */ u = 61; s = 43; break; + case 188: /* , -> < */ u = 44; s = 60; break; + case 189: /* - -> _ */ u = 45; s = 95; break; + case 190: /* . -> > */ u = 46; s = 62; break; + case 191: /* / -> ? */ u = 47; s = 63; break; + case 192: /* ` -> ~ */ u = 96; s = 126; break; + case 219: /* [ -> { */ u = 91; s = 123; break; + case 220: /* \ -> | */ u = 92; s = 124; break; + case 221: /* ] -> } */ u = 93; s = 125; break; + case 222: /* ' -> " */ u = 39; s = 34; break; + default: break; + } + if (s && (event.charCode == u || event.charCode == 0)) { + var fake = [ ]; + fake.charCode = s; + fake.keyCode = event.keyCode; + fake.ctrlKey = event.ctrlKey; + fake.shiftKey = event.shiftKey; + fake.altKey = event.altKey; + fake.metaKey = event.metaKey; + return fake; + } + } + return event; +}; + +VT100.prototype.keyDown = function(event) { + this.checkComposedKeys(event); + this.lastKeyPressedEvent = undefined; + this.lastKeyDownEvent = undefined; + this.lastNormalKeyDownEvent = event; + + var asciiKey = + event.keyCode == 32 || + event.keyCode >= 48 && event.keyCode <= 57 || + event.keyCode >= 65 && event.keyCode <= 90; + var alphNumKey = + asciiKey || + event.keyCode >= 96 && event.keyCode <= 105; + var normalKey = + alphNumKey || + event.keyCode == 59 || event.keyCode == 61 || + event.keyCode == 106 || event.keyCode == 107 || + event.keyCode >= 109 && event.keyCode <= 111 || + event.keyCode >= 186 && event.keyCode <= 192 || + event.keyCode >= 219 && event.keyCode <= 222 || + event.keyCode == 252; + try { + if (navigator.appName == 'Konqueror') { + normalKey |= event.keyCode < 128; + } + } catch (e) { + } + + // We normally prefer to look at keypress events, as they perform the + // translation from keyCode to charCode. This is important, as the + // translation is locale-dependent. + // But for some keys, we must intercept them during the keydown event, + // as they would otherwise get interpreted by the browser. + // Even, when doing all of this, there are some keys that we can never + // intercept. This applies to some of the menu navigation keys in IE. + // In fact, we see them, but we cannot stop IE from seeing them, too. + if ((alphNumKey && (event.ctrlKey || event.altKey || event.metaKey) && + !event.shiftKey) || + this.catchModifiersEarly && normalKey && !alphNumKey && + (event.ctrlKey || event.altKey || event.metaKey) || + !normalKey) { + this.lastKeyDownEvent = event; + var fake = [ ]; + fake.ctrlKey = event.ctrlKey; + fake.shiftKey = event.shiftKey; + fake.altKey = event.altKey; + fake.metaKey = event.metaKey; + if (asciiKey) { + fake.charCode = event.keyCode; + fake.keyCode = 0; + } else { + fake.charCode = 0; + fake.keyCode = event.keyCode; + if (!alphNumKey && event.shiftKey) { + fake = this.fixEvent(fake); + } + } + + this.handleKey(fake); + this.lastNormalKeyDownEvent = undefined; + + try { + // For non-IE browsers + event.stopPropagation(); + event.preventDefault(); + } catch (e) { + } + try { + // For IE + event.cancelBubble = true; + event.returnValue = false; + event.keyCode = 0; + } catch (e) { + } + + return false; + } + return true; +}; + +VT100.prototype.keyPressed = function(event) { + if (this.lastKeyDownEvent) { + // If we already processed the key on keydown, do not process it + // again here. Ideally, the browser should not even have generated a + // keypress event in this case. But that does not appear to always work. + this.lastKeyDownEvent = undefined; + } else { + this.handleKey(event.altKey || event.metaKey + ? this.fixEvent(event) : event); + } + + try { + // For non-IE browsers + event.preventDefault(); + } catch (e) { + } + + try { + // For IE + event.cancelBubble = true; + event.returnValue = false; + event.keyCode = 0; + } catch (e) { + } + + this.lastNormalKeyDownEvent = undefined; + this.lastKeyPressedEvent = event; + return false; +}; + +VT100.prototype.keyUp = function(event) { + if (this.lastKeyPressedEvent) { + // The compose key on Linux occasionally confuses the browser and keeps + // inserting bogus characters into the input field, even if just a regular + // key has been pressed. Detect this case and drop the bogus characters. + (event.target || + event.srcElement).value = ''; + } else { + // This is usually were we notice that a key has been composed and + // thus failed to generate normal events. + this.checkComposedKeys(event); + + // Some browsers don't report keypress events if ctrl or alt is pressed + // for non-alphanumerical keys. Patch things up for now, but in the + // future we will catch these keys earlier (in the keydown handler). + if (this.lastNormalKeyDownEvent) { + this.catchModifiersEarly = true; + var asciiKey = + event.keyCode == 32 || + event.keyCode >= 48 && event.keyCode <= 57 || + event.keyCode >= 65 && event.keyCode <= 90; + var alphNumKey = + asciiKey || + event.keyCode >= 96 && event.keyCode <= 105; + var normalKey = + alphNumKey || + event.keyCode == 59 || event.keyCode == 61 || + event.keyCode == 106 || event.keyCode == 107 || + event.keyCode >= 109 && event.keyCode <= 111 || + event.keyCode >= 186 && event.keyCode <= 192 || + event.keyCode >= 219 && event.keyCode <= 222 || + event.keyCode == 252; + var fake = [ ]; + fake.ctrlKey = event.ctrlKey; + fake.shiftKey = event.shiftKey; + fake.altKey = event.altKey; + fake.metaKey = event.metaKey; + if (asciiKey) { + fake.charCode = event.keyCode; + fake.keyCode = 0; + } else { + fake.charCode = 0; + fake.keyCode = event.keyCode; + if (!alphNumKey && (event.ctrlKey || event.altKey || event.metaKey)) { + fake = this.fixEvent(fake); + } + } + this.lastNormalKeyDownEvent = undefined; + this.handleKey(fake); + } + } + + try { + // For IE + event.cancelBubble = true; + event.returnValue = false; + event.keyCode = 0; + } catch (e) { + } + + this.lastKeyDownEvent = undefined; + this.lastKeyPressedEvent = undefined; + return false; +}; + +VT100.prototype.animateCursor = function(inactive) { + if (!this.cursorInterval) { + this.cursorInterval = setInterval( + function(vt100) { + return function() { + vt100.animateCursor(); + + // Use this opportunity to check whether the user entered a composed + // key, or whether somebody pasted text into the textfield. + vt100.checkComposedKeys(); + } + }(this), 500); + } + if (inactive != undefined || this.cursor.className != 'inactive') { + if (inactive) { + this.cursor.className = 'inactive'; + } else { + this.cursor.className = this.cursor.className == 'bright' + ? 'dim' : 'bright'; + } + } +}; + +VT100.prototype.blurCursor = function() { + this.animateCursor(true); +}; + +VT100.prototype.focusCursor = function() { + this.animateCursor(false); +}; + +VT100.prototype.flashScreen = function() { + this.isInverted = !this.isInverted; + this.refreshInvertedState(); + this.isInverted = !this.isInverted; + setTimeout(function(vt100) { + return function() { + vt100.refreshInvertedState(); + }; + }(this), 100); +}; + +VT100.prototype.beep = function() { + if (this.visualBell) { + this.flashScreen(); + } else { + try { + this.beeper.Play(); + } catch (e) { + try { + this.beeper.src = 'beep.wav'; + } catch (e) { + } + } + } +}; + +VT100.prototype.bs = function() { + if (this.cursorX > 0) { + this.gotoXY(this.cursorX - 1, this.cursorY); + this.needWrap = false; + } +}; + +VT100.prototype.ht = function(count) { + if (count == undefined) { + count = 1; + } + var cx = this.cursorX; + while (count-- > 0) { + while (cx++ < this.terminalWidth) { + var tabState = this.userTabStop[cx]; + if (tabState == false) { + // Explicitly cleared tab stop + continue; + } else if (tabState) { + // Explicitly set tab stop + break; + } else { + // Default tab stop at each eighth column + if (cx % 8 == 0) { + break; + } + } + } + } + if (cx > this.terminalWidth - 1) { + cx = this.terminalWidth - 1; + } + if (cx != this.cursorX) { + this.gotoXY(cx, this.cursorY); + } +}; + +VT100.prototype.rt = function(count) { + if (count == undefined) { + count = 1 ; + } + var cx = this.cursorX; + while (count-- > 0) { + while (cx-- > 0) { + var tabState = this.userTabStop[cx]; + if (tabState == false) { + // Explicitly cleared tab stop + continue; + } else if (tabState) { + // Explicitly set tab stop + break; + } else { + // Default tab stop at each eighth column + if (cx % 8 == 0) { + break; + } + } + } + } + if (cx < 0) { + cx = 0; + } + if (cx != this.cursorX) { + this.gotoXY(cx, this.cursorY); + } +}; + +VT100.prototype.cr = function() { + this.gotoXY(0, this.cursorY); + this.needWrap = false; +}; + +VT100.prototype.lf = function(count) { + if (count == undefined) { + count = 1; + } else { + if (count > this.terminalHeight) { + count = this.terminalHeight; + } + if (count < 1) { + count = 1; + } + } + while (count-- > 0) { + if (this.cursorY == this.bottom - 1) { + this.scrollRegion(0, this.top + 1, + this.terminalWidth, this.bottom - this.top - 1, + 0, -1, this.style); + offset = undefined; + } else if (this.cursorY < this.terminalHeight - 1) { + this.gotoXY(this.cursorX, this.cursorY + 1); + } + } +}; + +VT100.prototype.ri = function(count) { + if (count == undefined) { + count = 1; + } else { + if (count > this.terminalHeight) { + count = this.terminalHeight; + } + if (count < 1) { + count = 1; + } + } + while (count-- > 0) { + if (this.cursorY == this.top) { + this.scrollRegion(0, this.top, + this.terminalWidth, this.bottom - this.top - 1, + 0, 1, this.style); + } else if (this.cursorY > 0) { + this.gotoXY(this.cursorX, this.cursorY - 1); + } + } + this.needWrap = false; +}; + +VT100.prototype.respondID = function() { + this.respondString += '\u001B[?6c'; +}; + +VT100.prototype.respondSecondaryDA = function() { + this.respondString += '\u001B[>0;0;0c'; +}; + +VT100.prototype.updateStyle = function() { + var style = ''; + if (this.attr & 0x0200 /* ATTR_UNDERLINE */) { + style += 'text-decoration:underline;'; + } + var bg = (this.attr >> 4) & 0xF; + var fg = this.attr & 0xF; + if (this.attr & 0x0100 /* ATTR_REVERSE */) { + var tmp = bg; + bg = fg; + fg = tmp; + } + if ((this.attr & (0x0100 /* ATTR_REVERSE */ | 0x0400 /* ATTR_DIM */)) == 0x0400 /* ATTR_DIM */) { + fg = 8; // Dark grey + } else if (this.attr & 0x0800 /* ATTR_BRIGHT */) { + fg |= 8; + } + if (this.attr & 0x1000 /* ATTR_BLINK */) { + bg ^= 8; + } + // Make some readability enhancements. Most notably, disallow identical + // background and foreground colors. + if (bg == fg) { + if ((fg ^= 8) == 7) { + fg = 8; + } + } + // And disallow bright colors on a light-grey background. + if (bg == 7 && fg >= 8) { + if ((fg -= 8) == 7) { + fg = 8; + } + } + + if (fg != 0) { + style += 'color:' + this.ansi[fg] + ';'; + } + if (bg != 15) { + style += 'background-color:' + this.ansi[bg] + ';'; + } + this.attributeHelper.cssText = style; + this.style = this.attributeHelper.cssText; +}; + +VT100.prototype.setAttrColors = function(attr) { + if (attr != this.attr) { + this.attr = attr; + this.updateStyle(); + } +}; + +VT100.prototype.saveCursor = function() { + this.savedX[this.currentScreen] = this.cursorX; + this.savedY[this.currentScreen] = this.cursorY; + this.savedAttr[this.currentScreen] = this.attr; + this.savedUseGMap = this.useGMap; + for (var i = 0; i < 4; i++) { + this.savedGMap[i] = this.GMap[i]; + } + this.savedValid[this.currentScreen] = true; +}; + +VT100.prototype.restoreCursor = function() { + if (!this.savedValid[this.currentScreen]) { + return; + } + this.attr = this.savedAttr[this.currentScreen]; + this.updateStyle(); + this.useGMap = this.savedUseGMap; + for (var i = 0; i < 4; i++) { + this.GMap[i] = this.savedGMap[i]; + } + this.translate = this.GMap[this.useGMap]; + this.needWrap = false; + this.gotoXY(this.savedX[this.currentScreen], + this.savedY[this.currentScreen]); +}; + +VT100.prototype.setMode = function(state) { + for (var i = 0; i <= this.npar; i++) { + if (this.isQuestionMark) { + switch (this.par[i]) { + case 1: this.cursorKeyMode = state; break; + case 3: /* Toggling between 80/132 mode is not implemented */ break; + case 5: this.isInverted = state; this.refreshInvertedState(); break; + case 6: this.offsetMode = state; break; + case 7: this.autoWrapMode = state; break; + case 1000: + case 9: this.mouseReporting = state; break; + case 25: this.cursorNeedsShowing = state; + if (state) { this.showCursor(); } + else { this.hideCursor(); } break; + case 1047: + case 1049: + case 47: this.enableAlternateScreen(state); break; + default: break; + } + } else { + switch (this.par[i]) { + case 3: this.dispCtrl = state; break; + case 4: this.insertMode = state; break; + case 20:this.crLfMode = state; break; + default: break; + } + } + } +}; + +VT100.prototype.statusReport = function() { + // Ready and operational. + this.respondString += '\u001B[0n'; +}; + +VT100.prototype.cursorReport = function() { + this.respondString += '\u001B[' + + (this.cursorY + (this.offsetMode ? this.top + 1 : 1)) + + ';' + + (this.cursorX + 1) + + 'R'; +}; + +VT100.prototype.setCursorAttr = function(setAttr, xorAttr) { + // Changing of cursor color is not implemented. +}; + +VT100.prototype.csiAt = function(number) { + // Insert spaces + if (number == 0) { + number = 1; + } + if (number > this.terminalWidth - this.cursorX) { + number = this.terminalWidth - this.cursorX; + } + this.scrollRegion(this.cursorX, this.cursorY, + this.terminalWidth - this.cursorX - number, 1, + number, 0, this.style); + this.needWrap = false; +}; + +VT100.prototype.csiJ = function(number) { + switch (number) { + case 0: // Erase from cursor to end of display + this.clearRegion(this.cursorX, this.cursorY, + this.terminalWidth - this.cursorX, 1, this.style); + if (this.cursorY < this.terminalHeight-2) { + this.clearRegion(0, this.cursorY+1, + this.terminalWidth, this.terminalHeight-this.cursorY-1, + this.style); + } + break; + case 1: // Erase from start to cursor + if (this.cursorY > 0) { + this.clearRegion(0, 0, + this.terminalWidth, this.cursorY, this.style); + } + this.clearRegion(0, this.cursorY, this.cursorX + 1, 1, this.style); + break; + case 2: // Erase whole display + this.clearRegion(0, 0, this.terminalWidth, this.terminalHeight,this.style); + break; + default: + return; + } + needWrap = false; +}; + +VT100.prototype.csiK = function(number) { + switch (number) { + case 0: // Erase from cursor to end of line + this.clearRegion(this.cursorX, this.cursorY, + this.terminalWidth - this.cursorX, 1, this.style); + break; + case 1: // Erase from start of line to cursor + this.clearRegion(0, this.cursorY, this.cursorX + 1, 1, this.style); + break; + case 2: // Erase whole line + this.clearRegion(0, this.cursorY, this.terminalWidth, 1, this.style); + break; + default: + return; + } + needWrap = false; +}; + +VT100.prototype.csiL = function(number) { + // Open line by inserting blank line(s) + if (this.cursorY >= this.bottom) { + return; + } + if (number == 0) { + number = 1; + } + if (number > this.bottom - this.cursorY) { + number = this.bottom - this.cursorY; + } + this.scrollRegion(0, this.cursorY, + this.terminalWidth, this.bottom - this.cursorY - number, + 0, number, this.style); + needWrap = false; +}; + +VT100.prototype.csiM = function(number) { + // Delete line(s), scrolling up the bottom of the screen. + if (this.cursorY >= this.bottom) { + return; + } + if (number == 0) { + number = 1; + } + if (number > this.bottom - this.cursorY) { + number = bottom - cursorY; + } + this.scrollRegion(0, this.cursorY + number, + this.terminalWidth, this.bottom - this.cursorY - number, + 0, -number, this.style); + needWrap = false; +}; + +VT100.prototype.csim = function() { + for (var i = 0; i <= this.npar; i++) { + switch (this.par[i]) { + case 0: this.attr = 0x00F0 /* ATTR_DEFAULT */; break; + case 1: this.attr = (this.attr & ~0x0400 /* ATTR_DIM */)|0x0800 /* ATTR_BRIGHT */; break; + case 2: this.attr = (this.attr & ~0x0800 /* ATTR_BRIGHT */)|0x0400 /* ATTR_DIM */; break; + case 4: this.attr |= 0x0200 /* ATTR_UNDERLINE */; break; + case 5: this.attr |= 0x1000 /* ATTR_BLINK */; break; + case 7: this.attr |= 0x0100 /* ATTR_REVERSE */; break; + case 10: + this.translate = this.GMap[this.useGMap]; + this.dispCtrl = false; + this.toggleMeta = false; + break; + case 11: + this.translate = this.CodePage437Map; + this.dispCtrl = true; + this.toggleMeta = false; + break; + case 12: + this.translate = this.CodePage437Map; + this.dispCtrl = true; + this.toggleMeta = true; + break; + case 21: + case 22: this.attr &= ~(0x0800 /* ATTR_BRIGHT */|0x0400 /* ATTR_DIM */); break; + case 24: this.attr &= ~ 0x0200 /* ATTR_UNDERLINE */; break; + case 25: this.attr &= ~ 0x1000 /* ATTR_BLINK */; break; + case 27: this.attr &= ~ 0x0100 /* ATTR_REVERSE */; break; + case 38: this.attr = (this.attr & ~(0x0400 /* ATTR_DIM */|0x0800 /* ATTR_BRIGHT */|0x0F))| + 0x0200 /* ATTR_UNDERLINE */; break; + case 39: this.attr &= ~(0x0400 /* ATTR_DIM */|0x0800 /* ATTR_BRIGHT */|0x0200 /* ATTR_UNDERLINE */|0x0F); break; + case 49: this.attr |= 0xF0; break; + default: + if (this.par[i] >= 30 && this.par[i] <= 37) { + var fg = this.par[i] - 30; + this.attr = (this.attr & ~0x0F) | fg; + } else if (this.par[i] >= 40 && this.par[i] <= 47) { + var bg = this.par[i] - 40; + this.attr = (this.attr & ~0xF0) | (bg << 4); + } + break; + } + } + this.updateStyle(); +}; + +VT100.prototype.csiP = function(number) { + // Delete character(s) following cursor + if (number == 0) { + number = 1; + } + if (number > this.terminalWidth - this.cursorX) { + number = this.terminalWidth - this.cursorX; + } + this.scrollRegion(this.cursorX + number, this.cursorY, + this.terminalWidth - this.cursorX - number, 1, + -number, 0, this.style); + needWrap = false; +}; + +VT100.prototype.csiX = function(number) { + // Clear characters following cursor + if (number == 0) { + number++; + } + if (number > this.terminalWidth - this.cursorX) { + number = this.terminalWidth - this.cursorX; + } + this.clearRegion(this.cursorX, this.cursorY, number, 1, this.style); + needWrap = false; +}; + +VT100.prototype.settermCommand = function() { + // Setterm commands are not implemented +}; + +VT100.prototype.doControl = function(ch) { + var lineBuf = ''; + switch (ch) { + case 0x00: /* ignored */ break; + case 0x08: this.bs(); break; + case 0x09: this.ht(); break; + case 0x0A: + case 0x0B: + case 0x0C: + case 0x84: this.lf(); if (!this.crLfMode) break; + case 0x0D: this.cr(); break; + case 0x85: this.cr(); this.lf(); break; + case 0x0E: this.useGMap = 1; + this.translate = this.GMap[1]; + this.dispCtrl = true; break; + case 0x0F: this.useGMap = 0; + this.translate = this.GMap[0]; + this.dispCtrl = false; break; + case 0x18: + case 0x1A: this.isEsc = 0 /* ESnormal */; break; + case 0x1B: this.isEsc = 1 /* ESesc */; break; + case 0x7F: /* ignored */ break; + case 0x88: this.userTabStop[this.cursorX] = true; break; + case 0x8D: this.ri(); break; + case 0x8E: this.isEsc = 18 /* ESss2 */; break; + case 0x8F: this.isEsc = 19 /* ESss3 */; break; + case 0x9A: this.respondID(); break; + case 0x9B: this.isEsc = 2 /* ESsquare */; break; + case 0x07: if (this.isEsc != 17 /* ESstatus */) { + this.beep(); break; + } + /* fall thru */ + default: switch (this.isEsc) { + case 1 /* ESesc */: + this.isEsc = 0 /* ESnormal */; + switch (ch) { +/*%*/ case 0x25: this.isEsc = 13 /* ESpercent */; break; +/*(*/ case 0x28: this.isEsc = 8 /* ESsetG0 */; break; +/*-*/ case 0x2D: +/*)*/ case 0x29: this.isEsc = 9 /* ESsetG1 */; break; +/*.*/ case 0x2E: +/***/ case 0x2A: this.isEsc = 10 /* ESsetG2 */; break; +/*/*/ case 0x2F: +/*+*/ case 0x2B: this.isEsc = 11 /* ESsetG3 */; break; +/*#*/ case 0x23: this.isEsc = 7 /* EShash */; break; +/*7*/ case 0x37: this.saveCursor(); break; +/*8*/ case 0x38: this.restoreCursor(); break; +/*>*/ case 0x3E: this.applKeyMode = false; break; +/*=*/ case 0x3D: this.applKeyMode = true; break; +/*D*/ case 0x44: this.lf(); break; +/*E*/ case 0x45: this.cr(); this.lf(); break; +/*M*/ case 0x4D: this.ri(); break; +/*N*/ case 0x4E: this.isEsc = 18 /* ESss2 */; break; +/*O*/ case 0x4F: this.isEsc = 19 /* ESss3 */; break; +/*H*/ case 0x48: this.userTabStop[this.cursorX] = true; break; +/*Z*/ case 0x5A: this.respondID(); break; +/*[*/ case 0x5B: this.isEsc = 2 /* ESsquare */; break; +/*]*/ case 0x5D: this.isEsc = 15 /* ESnonstd */; break; +/*c*/ case 0x63: this.reset(); break; +/*g*/ case 0x67: this.flashScreen(); break; + default: break; + } + break; + case 15 /* ESnonstd */: + switch (ch) { +/*0*/ case 0x30: +/*1*/ case 0x31: +/*2*/ case 0x32: this.statusString = ''; this.isEsc = 17 /* ESstatus */; break; +/*P*/ case 0x50: this.npar = 0; this.par = [ 0, 0, 0, 0, 0, 0, 0 ]; + this.isEsc = 16 /* ESpalette */; break; +/*R*/ case 0x52: // Palette support is not implemented + this.isEsc = 0 /* ESnormal */; break; + default: this.isEsc = 0 /* ESnormal */; break; + } + break; + case 16 /* ESpalette */: + if ((ch >= 0x30 /*0*/ && ch <= 0x39 /*9*/) || + (ch >= 0x41 /*A*/ && ch <= 0x46 /*F*/) || + (ch >= 0x61 /*a*/ && ch <= 0x66 /*f*/)) { + this.par[this.npar++] = ch > 0x39 /*9*/ ? (ch & 0xDF) - 55 + : (ch & 0xF); + if (this.npar == 7) { + // Palette support is not implemented + this.isEsc = 0 /* ESnormal */; + } + } else { + this.isEsc = 0 /* ESnormal */; + } + break; + case 2 /* ESsquare */: + this.npar = 0; + this.par = [ 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0 ]; + this.isEsc = 3 /* ESgetpars */; +/*[*/ if (ch == 0x5B) { // Function key + this.isEsc = 6 /* ESfunckey */; + break; + } else { +/*?*/ this.isQuestionMark = ch == 0x3F; + if (this.isQuestionMark) { + break; + } + } + // Fall through + case 5 /* ESdeviceattr */: + case 3 /* ESgetpars */: +/*;*/ if (ch == 0x3B) { + this.npar++; + break; + } else if (ch >= 0x30 /*0*/ && ch <= 0x39 /*9*/) { + var par = this.par[this.npar]; + if (par == undefined) { + par = 0; + } + this.par[this.npar] = 10*par + (ch & 0xF); + break; + } else if (this.isEsc == 5 /* ESdeviceattr */) { + switch (ch) { +/*c*/ case 0x63: if (this.par[0] == 0) this.respondSecondaryDA(); break; +/*m*/ case 0x6D: /* (re)set key modifier resource values */ break; +/*n*/ case 0x6E: /* disable key modifier resource values */ break; +/*p*/ case 0x70: /* set pointer mode resource value */ break; + default: break; + } + this.isEsc = 0 /* ESnormal */; + break; + } else { + this.isEsc = 4 /* ESgotpars */; + } + // Fall through + case 4 /* ESgotpars */: + this.isEsc = 0 /* ESnormal */; + if (this.isQuestionMark) { + switch (ch) { +/*h*/ case 0x68: this.setMode(true); break; +/*l*/ case 0x6C: this.setMode(false); break; +/*c*/ case 0x63: this.setCursorAttr(this.par[2], this.par[1]); break; + default: break; + } + this.isQuestionMark = false; + break; + } + switch (ch) { +/*!*/ case 0x21: this.isEsc = 12 /* ESbang */; break; +/*>*/ case 0x3E: if (!this.npar) this.isEsc = 5 /* ESdeviceattr */; break; +/*G*/ case 0x47: +/*`*/ case 0x60: this.gotoXY(this.par[0] - 1, this.cursorY); break; +/*A*/ case 0x41: this.gotoXY(this.cursorX, + this.cursorY - (this.par[0] ? this.par[0] : 1)); + break; +/*B*/ case 0x42: +/*e*/ case 0x65: this.gotoXY(this.cursorX, + this.cursorY + (this.par[0] ? this.par[0] : 1)); + break; +/*C*/ case 0x43: +/*a*/ case 0x61: this.gotoXY(this.cursorX + (this.par[0] ? this.par[0] : 1), + this.cursorY); break; +/*D*/ case 0x44: this.gotoXY(this.cursorX - (this.par[0] ? this.par[0] : 1), + this.cursorY); break; +/*E*/ case 0x45: this.gotoXY(0, this.cursorY + (this.par[0] ? this.par[0] :1)); + break; +/*F*/ case 0x46: this.gotoXY(0, this.cursorY - (this.par[0] ? this.par[0] :1)); + break; +/*d*/ case 0x64: this.gotoXaY(this.cursorX, this.par[0] - 1); break; +/*H*/ case 0x48: +/*f*/ case 0x66: this.gotoXaY(this.par[1] - 1, this.par[0] - 1); break; +/*I*/ case 0x49: this.ht(this.par[0] ? this.par[0] : 1); break; +/*@*/ case 0x40: this.csiAt(this.par[0]); break; +/*J*/ case 0x4A: this.csiJ(this.par[0]); break; +/*K*/ case 0x4B: this.csiK(this.par[0]); break; +/*L*/ case 0x4C: this.csiL(this.par[0]); break; +/*M*/ case 0x4D: this.csiM(this.par[0]); break; +/*m*/ case 0x6D: this.csim(); break; +/*P*/ case 0x50: this.csiP(this.par[0]); break; +/*X*/ case 0x58: this.csiX(this.par[0]); break; +/*S*/ case 0x53: this.lf(this.par[0] ? this.par[0] : 1); break; +/*T*/ case 0x54: this.ri(this.par[0] ? this.par[0] : 1); break; +/*c*/ case 0x63: if (!this.par[0]) this.respondID(); break; +/*g*/ case 0x67: if (this.par[0] == 0) { + this.userTabStop[this.cursorX] = false; + } else if (this.par[0] == 2 || this.par[0] == 3) { + this.userTabStop = [ ]; + for (var i = 0; i < this.terminalWidth; i++) { + this.userTabStop[i] = false; + } + } + break; +/*h*/ case 0x68: this.setMode(true); break; +/*l*/ case 0x6C: this.setMode(false); break; +/*n*/ case 0x6E: switch (this.par[0]) { + case 5: this.statusReport(); break; + case 6: this.cursorReport(); break; + default: break; + } + break; +/*q*/ case 0x71: // LED control not implemented + break; +/*r*/ case 0x72: var t = this.par[0] ? this.par[0] : 1; + var b = this.par[1] ? this.par[1] + : this.terminalHeight; + if (t < b && b <= this.terminalHeight) { + this.top = t - 1; + this.bottom= b; + this.gotoXaY(0, 0); + } + break; +/*b*/ case 0x62: var c = this.par[0] ? this.par[0] : 1; + if (c > this.terminalWidth * this.terminalHeight) { + c = this.terminalWidth * this.terminalHeight; + } + while (c-- > 0) { + lineBuf += this.lastCharacter; + } + break; +/*s*/ case 0x73: this.saveCursor(); break; +/*u*/ case 0x75: this.restoreCursor(); break; +/*Z*/ case 0x5A: this.rt(this.par[0] ? this.par[0] : 1); break; +/*]*/ case 0x5D: this.settermCommand(); break; + default: break; + } + break; + case 12 /* ESbang */: + if (ch == 'p') { + this.reset(); + } + this.isEsc = 0 /* ESnormal */; + break; + case 13 /* ESpercent */: + this.isEsc = 0 /* ESnormal */; + switch (ch) { +/*@*/ case 0x40: this.utfEnabled = false; break; +/*G*/ case 0x47: +/*8*/ case 0x38: this.utfEnabled = true; break; + default: break; + } + break; + case 6 /* ESfunckey */: + this.isEsc = 0 /* ESnormal */; break; + case 7 /* EShash */: + this.isEsc = 0 /* ESnormal */; +/*8*/ if (ch == 0x38) { + // Screen alignment test not implemented + } + break; + case 8 /* ESsetG0 */: + case 9 /* ESsetG1 */: + case 10 /* ESsetG2 */: + case 11 /* ESsetG3 */: + var g = this.isEsc - 8 /* ESsetG0 */; + this.isEsc = 0 /* ESnormal */; + switch (ch) { +/*0*/ case 0x30: this.GMap[g] = this.VT100GraphicsMap; break; +/*A*/ case 0x42: +/*B*/ case 0x42: this.GMap[g] = this.Latin1Map; break; +/*U*/ case 0x55: this.GMap[g] = this.CodePage437Map; break; +/*K*/ case 0x4B: this.GMap[g] = this.DirectToFontMap; break; + default: break; + } + if (this.useGMap == g) { + this.translate = this.GMap[g]; + } + break; + case 17 /* ESstatus */: + if (ch == 0x07) { + if (this.statusString && this.statusString.charAt(0) == ';') { + this.statusString = this.statusString.substr(1); + } + try { + window.status = this.statusString; + } catch (e) { + } + this.isEsc = 0 /* ESnormal */; + } else { + this.statusString += String.fromCharCode(ch); + } + break; + case 18 /* ESss2 */: + case 19 /* ESss3 */: + if (ch < 256) { + ch = this.GMap[this.isEsc - 18 /* ESss2 */ + 2] + [this.toggleMeta ? (ch | 0x80) : ch]; + if ((ch & 0xFF00) == 0xF000) { + ch = ch & 0xFF; + } else if (ch == 0xFEFF || (ch >= 0x200A && ch <= 0x200F)) { + this.isEsc = 0 /* ESnormal */; break; + } + } + this.lastCharacter = String.fromCharCode(ch); + lineBuf += this.lastCharacter; + this.isEsc = 0 /* ESnormal */; break; + default: + this.isEsc = 0 /* ESnormal */; break; + } + break; + } + return lineBuf; +}; + +VT100.prototype.renderString = function(s, showCursor) { + // We try to minimize the number of DOM operations by coalescing individual + // characters into strings. This is a significant performance improvement. + var incX = s.length; + if (incX > this.terminalWidth - this.cursorX) { + incX = this.terminalWidth - this.cursorX; + if (incX <= 0) { + return; + } + s = s.substr(0, incX - 1) + s.charAt(s.length - 1); + } + if (showCursor) { + // Minimize the number of calls to putString(), by avoiding a direct + // call to this.showCursor() + this.cursor.style.visibility = ''; + } + this.putString(this.cursorX, this.cursorY, s, this.style); +}; + +VT100.prototype.vt100 = function(s) { + this.cursorNeedsShowing = this.hideCursor(); + this.respondString = ''; + var lineBuf = ''; + for (var i = 0; i < s.length; i++) { + var ch = s.charCodeAt(i); + if (this.utfEnabled) { + // Decode UTF8 encoded character + if (ch > 0x7F) { + if (this.utfCount > 0 && (ch & 0xC0) == 0x80) { + this.utfChar = (this.utfChar << 6) | (ch & 0x3F); + if (--this.utfCount <= 0) { + if (this.utfChar > 0xFFFF || this.utfChar < 0) { + ch = 0xFFFD; + } else { + ch = this.utfChar; + } + } else { + continue; + } + } else { + if ((ch & 0xE0) == 0xC0) { + this.utfCount = 1; + this.utfChar = ch & 0x1F; + } else if ((ch & 0xF0) == 0xE0) { + this.utfCount = 2; + this.utfChar = ch & 0x0F; + } else if ((ch & 0xF8) == 0xF0) { + this.utfCount = 3; + this.utfChar = ch & 0x07; + } else if ((ch & 0xFC) == 0xF8) { + this.utfCount = 4; + this.utfChar = ch & 0x03; + } else if ((ch & 0xFE) == 0xFC) { + this.utfCount = 5; + this.utfChar = ch & 0x01; + } else { + this.utfCount = 0; + } + continue; + } + } else { + this.utfCount = 0; + } + } + var isNormalCharacter = + (ch >= 32 && ch <= 127 || ch >= 160 || + this.utfEnabled && ch >= 128 || + !(this.dispCtrl ? this.ctrlAlways : this.ctrlAction)[ch & 0x1F]) && + (ch != 0x7F || this.dispCtrl); + + if (isNormalCharacter && this.isEsc == 0 /* ESnormal */) { + if (ch < 256) { + ch = this.translate[this.toggleMeta ? (ch | 0x80) : ch]; + } + if ((ch & 0xFF00) == 0xF000) { + ch = ch & 0xFF; + } else if (ch == 0xFEFF || (ch >= 0x200A && ch <= 0x200F)) { + continue; + } + if (this.needWrap || this.insertMode) { + if (lineBuf) { + this.renderString(lineBuf); + lineBuf = ''; + } + } + if (this.needWrap) { + this.cr(); this.lf(); + } + if (this.insertMode) { + this.scrollRegion(this.cursorX, this.cursorY, + this.terminalWidth - this.cursorX - 1, 1, + 1, 0, this.style); + } + this.lastCharacter = String.fromCharCode(ch); + lineBuf += this.lastCharacter; + if (this.cursorX + lineBuf.length >= this.terminalWidth) { + this.needWrap = this.autoWrapMode; + } + } else { + if (lineBuf) { + this.renderString(lineBuf); + lineBuf = ''; + } + var expand = this.doControl(ch); + if (expand.length) { + var r = this.respondString; + this.respondString= r + this.vt100(expand); + } + } + } + if (lineBuf) { + this.renderString(lineBuf, this.cursorNeedsShowing); + } else if (this.cursorNeedsShowing) { + this.showCursor(); + } + return this.respondString; +}; + +VT100.prototype.Latin1Map = [ +0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, +0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, +0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, +0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, +0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, +0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, +0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, +0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, +0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, +0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, +0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, +0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, +0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, +0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, +0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, +0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, +0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087, +0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F, +0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, +0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E, 0x009F, +0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, +0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, +0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, +0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, +0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, +0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, +0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, +0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, +0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, +0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, +0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, +0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF +]; + +VT100.prototype.VT100GraphicsMap = [ +0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, +0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, +0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, +0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, +0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, +0x0028, 0x0029, 0x002A, 0x2192, 0x2190, 0x2191, 0x2193, 0x002F, +0x2588, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, +0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, +0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, +0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, +0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, +0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x00A0, +0x25C6, 0x2592, 0x2409, 0x240C, 0x240D, 0x240A, 0x00B0, 0x00B1, +0x2591, 0x240B, 0x2518, 0x2510, 0x250C, 0x2514, 0x253C, 0xF800, +0xF801, 0x2500, 0xF803, 0xF804, 0x251C, 0x2524, 0x2534, 0x252C, +0x2502, 0x2264, 0x2265, 0x03C0, 0x2260, 0x00A3, 0x00B7, 0x007F, +0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087, +0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F, +0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, +0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E, 0x009F, +0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, +0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, +0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, +0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, +0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, +0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, +0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, +0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, +0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, +0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, +0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, +0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF +]; + +VT100.prototype.CodePage437Map = [ +0x0000, 0x263A, 0x263B, 0x2665, 0x2666, 0x2663, 0x2660, 0x2022, +0x25D8, 0x25CB, 0x25D9, 0x2642, 0x2640, 0x266A, 0x266B, 0x263C, +0x25B6, 0x25C0, 0x2195, 0x203C, 0x00B6, 0x00A7, 0x25AC, 0x21A8, +0x2191, 0x2193, 0x2192, 0x2190, 0x221F, 0x2194, 0x25B2, 0x25BC, +0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, +0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, +0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, +0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, +0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, +0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, +0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, +0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, +0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, +0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, +0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, +0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x2302, +0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, +0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5, +0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, +0x00FF, 0x00D6, 0x00DC, 0x00A2, 0x00A3, 0x00A5, 0x20A7, 0x0192, +0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, +0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB, +0x2591, 0x2592, 0x2593, 0x2502, 0x2524, 0x2561, 0x2562, 0x2556, +0x2555, 0x2563, 0x2551, 0x2557, 0x255D, 0x255C, 0x255B, 0x2510, +0x2514, 0x2534, 0x252C, 0x251C, 0x2500, 0x253C, 0x255E, 0x255F, +0x255A, 0x2554, 0x2569, 0x2566, 0x2560, 0x2550, 0x256C, 0x2567, +0x2568, 0x2564, 0x2565, 0x2559, 0x2558, 0x2552, 0x2553, 0x256B, +0x256A, 0x2518, 0x250C, 0x2588, 0x2584, 0x258C, 0x2590, 0x2580, +0x03B1, 0x00DF, 0x0393, 0x03C0, 0x03A3, 0x03C3, 0x00B5, 0x03C4, +0x03A6, 0x0398, 0x03A9, 0x03B4, 0x221E, 0x03C6, 0x03B5, 0x2229, +0x2261, 0x00B1, 0x2265, 0x2264, 0x2320, 0x2321, 0x00F7, 0x2248, +0x00B0, 0x2219, 0x00B7, 0x221A, 0x207F, 0x00B2, 0x25A0, 0x00A0 +]; + +VT100.prototype.DirectToFontMap = [ +0xF000, 0xF001, 0xF002, 0xF003, 0xF004, 0xF005, 0xF006, 0xF007, +0xF008, 0xF009, 0xF00A, 0xF00B, 0xF00C, 0xF00D, 0xF00E, 0xF00F, +0xF010, 0xF011, 0xF012, 0xF013, 0xF014, 0xF015, 0xF016, 0xF017, +0xF018, 0xF019, 0xF01A, 0xF01B, 0xF01C, 0xF01D, 0xF01E, 0xF01F, +0xF020, 0xF021, 0xF022, 0xF023, 0xF024, 0xF025, 0xF026, 0xF027, +0xF028, 0xF029, 0xF02A, 0xF02B, 0xF02C, 0xF02D, 0xF02E, 0xF02F, +0xF030, 0xF031, 0xF032, 0xF033, 0xF034, 0xF035, 0xF036, 0xF037, +0xF038, 0xF039, 0xF03A, 0xF03B, 0xF03C, 0xF03D, 0xF03E, 0xF03F, +0xF040, 0xF041, 0xF042, 0xF043, 0xF044, 0xF045, 0xF046, 0xF047, +0xF048, 0xF049, 0xF04A, 0xF04B, 0xF04C, 0xF04D, 0xF04E, 0xF04F, +0xF050, 0xF051, 0xF052, 0xF053, 0xF054, 0xF055, 0xF056, 0xF057, +0xF058, 0xF059, 0xF05A, 0xF05B, 0xF05C, 0xF05D, 0xF05E, 0xF05F, +0xF060, 0xF061, 0xF062, 0xF063, 0xF064, 0xF065, 0xF066, 0xF067, +0xF068, 0xF069, 0xF06A, 0xF06B, 0xF06C, 0xF06D, 0xF06E, 0xF06F, +0xF070, 0xF071, 0xF072, 0xF073, 0xF074, 0xF075, 0xF076, 0xF077, +0xF078, 0xF079, 0xF07A, 0xF07B, 0xF07C, 0xF07D, 0xF07E, 0xF07F, +0xF080, 0xF081, 0xF082, 0xF083, 0xF084, 0xF085, 0xF086, 0xF087, +0xF088, 0xF089, 0xF08A, 0xF08B, 0xF08C, 0xF08D, 0xF08E, 0xF08F, +0xF090, 0xF091, 0xF092, 0xF093, 0xF094, 0xF095, 0xF096, 0xF097, +0xF098, 0xF099, 0xF09A, 0xF09B, 0xF09C, 0xF09D, 0xF09E, 0xF09F, +0xF0A0, 0xF0A1, 0xF0A2, 0xF0A3, 0xF0A4, 0xF0A5, 0xF0A6, 0xF0A7, +0xF0A8, 0xF0A9, 0xF0AA, 0xF0AB, 0xF0AC, 0xF0AD, 0xF0AE, 0xF0AF, +0xF0B0, 0xF0B1, 0xF0B2, 0xF0B3, 0xF0B4, 0xF0B5, 0xF0B6, 0xF0B7, +0xF0B8, 0xF0B9, 0xF0BA, 0xF0BB, 0xF0BC, 0xF0BD, 0xF0BE, 0xF0BF, +0xF0C0, 0xF0C1, 0xF0C2, 0xF0C3, 0xF0C4, 0xF0C5, 0xF0C6, 0xF0C7, +0xF0C8, 0xF0C9, 0xF0CA, 0xF0CB, 0xF0CC, 0xF0CD, 0xF0CE, 0xF0CF, +0xF0D0, 0xF0D1, 0xF0D2, 0xF0D3, 0xF0D4, 0xF0D5, 0xF0D6, 0xF0D7, +0xF0D8, 0xF0D9, 0xF0DA, 0xF0DB, 0xF0DC, 0xF0DD, 0xF0DE, 0xF0DF, +0xF0E0, 0xF0E1, 0xF0E2, 0xF0E3, 0xF0E4, 0xF0E5, 0xF0E6, 0xF0E7, +0xF0E8, 0xF0E9, 0xF0EA, 0xF0EB, 0xF0EC, 0xF0ED, 0xF0EE, 0xF0EF, +0xF0F0, 0xF0F1, 0xF0F2, 0xF0F3, 0xF0F4, 0xF0F5, 0xF0F6, 0xF0F7, +0xF0F8, 0xF0F9, 0xF0FA, 0xF0FB, 0xF0FC, 0xF0FD, 0xF0FE, 0xF0FF +]; + +VT100.prototype.ctrlAction = [ + true, false, false, false, false, false, false, true, + true, true, true, true, true, true, true, true, + false, false, false, false, false, false, false, false, + true, false, true, true, false, false, false, false +]; + +VT100.prototype.ctrlAlways = [ + true, false, false, false, false, false, false, false, + true, false, true, false, true, true, true, true, + false, false, false, false, false, false, false, false, + false, false, false, true, false, false, false, false +]; +