// trie.h -- Basic implementation of a trie abstract data type // Copyright (C) 2008 Markus Gutschke // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // In addition to these license terms, the author grants the following // additional rights: // // If you modify this program, or any covered work, by linking or // combining it with the OpenSSL project's OpenSSL library (or a // modified version of that library), containing parts covered by the // terms of the OpenSSL or SSLeay licenses, the author // grants you additional permission to convey the resulting work. // Corresponding Source for a non-source form of such a combination // shall include the source code for the parts of OpenSSL used as well // as that of the covered work. // // You may at your option choose to remove this additional permission from // the work, or from any part of it. // // It is possible to build this program in a way that it loads OpenSSL // libraries at run-time. If doing so, the following notices are required // by the OpenSSL and SSLeay licenses: // // This product includes software developed by the OpenSSL Project // for use in the OpenSSL Toolkit. (http://www.openssl.org/) // // This product includes cryptographic software written by Eric Young // (eay@cryptsoft.com) // // // The most up-to-date version of this program is always available from // http://shellinabox.com #ifndef TRIE_H__ #define TRIE_H__ #include "libhttp/http.h" struct Trie { void (*destructor)(void *, char *); void *arg; char *key; char *value; int idx; char ch; struct Trie *children; int numChildren; }; struct Trie *newTrie(void (*destructor)(void *, char *), void *arg); void initTrie(struct Trie *trie, void (*destructor)(void *, char *), void *arg); void destroyTrie(struct Trie *trie); void deleteTrie(struct Trie *trie); void addToTrie(struct Trie *trie, const char *key, char *value); char *getFromTrie(const struct Trie *trie, const char *key, char **diff); #endif /* TRIE_H__ */