// VT100.js -- JavaScript based terminal emulator // Copyright (C) 2008-2009 Markus Gutschke // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. // // In addition to these license terms, the author grants the following // additional rights: // // If you modify this program, or any covered work, by linking or // combining it with the OpenSSL project's OpenSSL library (or a // modified version of that library), containing parts covered by the // terms of the OpenSSL or SSLeay licenses, the author // grants you additional permission to convey the resulting work. // Corresponding Source for a non-source form of such a combination // shall include the source code for the parts of OpenSSL used as well // as that of the covered work. // // You may at your option choose to remove this additional permission from // the work, or from any part of it. // // It is possible to build this program in a way that it loads OpenSSL // libraries at run-time. If doing so, the following notices are required // by the OpenSSL and SSLeay licenses: // // This product includes software developed by the OpenSSL Project // for use in the OpenSSL Toolkit. (http://www.openssl.org/) // // This product includes cryptographic software written by Eric Young // (eay@cryptsoft.com) // // // The most up-to-date version of this program is always available from // http://shellinabox.com // // // Notes: // // The author believes that for the purposes of this license, you meet the // requirements for publishing the source code, if your web server publishes // the source in unmodified form (i.e. with licensing information, comments, // formatting, and identifier names intact). If there are technical reasons // that require you to make changes to the source code when serving the // JavaScript (e.g to remove pre-processor directives from the source), these // changes should be done in a reversible fashion. // // The author does not consider websites that reference this script in // unmodified form, and web servers that serve this script in unmodified form // to be derived works. As such, they are believed to be outside of the // scope of this license and not subject to the rights or restrictions of the // GNU General Public License. // // If in doubt, consult a legal professional familiar with the laws that // apply in your country. // #define ESnormal 0 // #define ESesc 1 // #define ESsquare 2 // #define ESgetpars 3 // #define ESgotpars 4 // #define ESdeviceattr 5 // #define ESfunckey 6 // #define EShash 7 // #define ESsetG0 8 // #define ESsetG1 9 // #define ESsetG2 10 // #define ESsetG3 11 // #define ESbang 12 // #define ESpercent 13 // #define ESignore 14 // #define ESnonstd 15 // #define ESpalette 16 // #define ESstatus 17 // #define ESss2 18 // #define ESss3 19 // #define ATTR_DEFAULT 0x00F0 // #define ATTR_REVERSE 0x0100 // #define ATTR_UNDERLINE 0x0200 // #define ATTR_DIM 0x0400 // #define ATTR_BRIGHT 0x0800 // #define ATTR_BLINK 0x1000 // #define MOUSE_DOWN 0 // #define MOUSE_UP 1 // #define MOUSE_CLICK 2 function VT100(container) { if (typeof linkifyURLs == 'undefined' || linkifyURLs <= 0) { this.urlRE = null; } else { this.urlRE = new RegExp( // Known URL protocol are "http", "https", and "ftp". '(?:http|https|ftp)://' + // Optionally allow username and passwords. '(?:[^:@/ \u00A0]*(?::[^@/ \u00A0]*)?@)?' + // Hostname. '(?:[1-9][0-9]{0,2}(?:[.][1-9][0-9]{0,2}){3}|' + '[0-9a-fA-F]{0,4}(?::{1,2}[0-9a-fA-F]{1,4})+|' + '(?!-)[^[!"#$%&\'()*+,/:;<=>?@\\^_`{|}~\u0000- \u007F-\u00A0]+)' + // Port '(?::[1-9][0-9]*)?' + // Path. '(?:/(?:(?![/ \u00A0]|[,.)}"\u0027!]+[ \u00A0]|[,.)}"\u0027!]+$).)*)*|' + (linkifyURLs <= 1 ? '' : // Also support URLs without a protocol (assume "http"). // Optional username and password. '(?:[^:@/ \u00A0]*(?::[^@/ \u00A0]*)?@)?' + // Hostnames must end with a well-known top-level domain or must be // numeric. '(?:[1-9][0-9]{0,2}(?:[.][1-9][0-9]{0,2}){3}|' + 'localhost|' + '(?:(?!-)' + '[^.[!"#$%&\'()*+,/:;<=>?@\\^_`{|}~\u0000- \u007F-\u00A0]+[.]){2,}' + '(?:(?:com|net|org|edu|gov|aero|asia|biz|cat|coop|info|int|jobs|mil|mobi|'+ 'museum|name|pro|tel|travel|ac|ad|ae|af|ag|ai|al|am|an|ao|aq|ar|as|at|' + 'au|aw|ax|az|ba|bb|bd|be|bf|bg|bh|bi|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|' + 'ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|cr|cu|cv|cx|cy|cz|de|dj|dk|dm|do|' + 'dz|ec|ee|eg|er|es|et|eu|fi|fj|fk|fm|fo|fr|ga|gb|gd|ge|gf|gg|gh|gi|gl|' + 'gm|gn|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|im|in|io|iq|' + 'ir|is|it|je|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|' + 'lr|ls|lt|lu|lv|ly|ma|mc|md|me|mg|mh|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|' + 'mv|mw|mx|my|mz|na|nc|ne|nf|ng|ni|nl|no|np|nr|nu|nz|om|pa|pe|pf|pg|ph|' + 'pk|pl|pm|pn|pr|ps|pt|pw|py|qa|re|ro|rs|ru|rw|sa|sb|sc|sd|se|sg|sh|si|' + 'sj|sk|sl|sm|sn|so|sr|st|su|sv|sy|sz|tc|td|tf|tg|th|tj|tk|tl|tm|tn|to|' + 'tp|tr|tt|tv|tw|tz|ua|ug|uk|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|' + 'yu|za|zm|zw|arpa)(?![a-zA-Z0-9])|[Xx][Nn]--[-a-zA-Z0-9]+))' + // Port '(?::[1-9][0-9]{0,4})?' + // Path. '(?:/(?:(?![/ \u00A0]|[,.)}"\u0027!]+[ \u00A0]|[,.)}"\u0027!]+$).)*)*|') + // In addition, support e-mail address. Optionally, recognize "mailto:" '(?:mailto:)' + (linkifyURLs <= 1 ? '' : '?') + // Username: '[-_.+a-zA-Z0-9]+@' + // Hostname. '(?!-)[-a-zA-Z0-9]+(?:[.](?!-)[-a-zA-Z0-9]+)?[.]' + '(?:(?:com|net|org|edu|gov|aero|asia|biz|cat|coop|info|int|jobs|mil|mobi|'+ 'museum|name|pro|tel|travel|ac|ad|ae|af|ag|ai|al|am|an|ao|aq|ar|as|at|' + 'au|aw|ax|az|ba|bb|bd|be|bf|bg|bh|bi|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|' + 'ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|cr|cu|cv|cx|cy|cz|de|dj|dk|dm|do|' + 'dz|ec|ee|eg|er|es|et|eu|fi|fj|fk|fm|fo|fr|ga|gb|gd|ge|gf|gg|gh|gi|gl|' + 'gm|gn|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|im|in|io|iq|' + 'ir|is|it|je|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|' + 'lr|ls|lt|lu|lv|ly|ma|mc|md|me|mg|mh|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|' + 'mv|mw|mx|my|mz|na|nc|ne|nf|ng|ni|nl|no|np|nr|nu|nz|om|pa|pe|pf|pg|ph|' + 'pk|pl|pm|pn|pr|ps|pt|pw|py|qa|re|ro|rs|ru|rw|sa|sb|sc|sd|se|sg|sh|si|' + 'sj|sk|sl|sm|sn|so|sr|st|su|sv|sy|sz|tc|td|tf|tg|th|tj|tk|tl|tm|tn|to|' + 'tp|tr|tt|tv|tw|tz|ua|ug|uk|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|' + 'yu|za|zm|zw|arpa)(?![a-zA-Z0-9])|[Xx][Nn]--[-a-zA-Z0-9]+)' + // Optional arguments '(?:[?](?:(?![ \u00A0]|[,.)}"\u0027!]+[ \u00A0]|[,.)}"\u0027!]+$).)*)?'); } this.initializeElements(container); this.initializeAnsiColors(); this.maxScrollbackLines = 500; this.npar = 0; this.par = [ ]; this.isQuestionMark = false; this.savedX = [ ]; this.savedY = [ ]; this.savedAttr = [ ]; this.savedUseGMap = 0; this.savedGMap = [ this.Latin1Map, this.VT100GraphicsMap, this.CodePage437Map, this.DirectToFontMap ]; this.savedValid = [ ]; this.respondString = ''; this.statusString = ''; this.internalClipboard = undefined; this.reset(true); } VT100.prototype.reset = function(clearHistory) { this.isEsc = 0 /* ESnormal */; this.needWrap = false; this.autoWrapMode = true; this.dispCtrl = false; this.toggleMeta = false; this.insertMode = false; this.applKeyMode = false; this.cursorKeyMode = false; this.crLfMode = false; this.offsetMode = false; this.mouseReporting = false; this.utfEnabled = true; this.visualBell = typeof suppressAllAudio != 'undefined' && suppressAllAudio; this.utfCount = 0; this.utfChar = 0; this.style = ''; this.attr = 0x00F0 /* ATTR_DEFAULT */; this.useGMap = 0; this.GMap = [ this.Latin1Map, this.VT100GraphicsMap, this.CodePage437Map, this.DirectToFontMap ]; this.translate = this.GMap[this.useGMap]; this.top = 0; this.bottom = this.terminalHeight; this.lastCharacter = ' '; this.userTabStop = [ ]; if (clearHistory) { for (var i = 0; i < 2; i++) { while (this.console[i].firstChild) { this.console[i].removeChild(this.console[i].firstChild); } } } this.enableAlternateScreen(false); this.gotoXY(0, 0); this.showCursor(); this.isInverted = false; this.refreshInvertedState(); this.clearRegion(0, 0, this.terminalWidth, this.terminalHeight, this.style); }; VT100.prototype.initializeAnsiColors = function() { var elem = document.createElement('pre'); this.container.appendChild(elem); this.setTextContent(elem, ' '); this.ansi = [ ]; for (var i = 0; i < 16; i++) { elem.id = 'ansi' + i; this.ansi[i] = this.getCurrentComputedStyle(elem, 'backgroundColor'); } this.container.removeChild(elem); }; VT100.prototype.addListener = function(elem, event, listener) { if (elem.addEventListener) { elem.addEventListener(event, listener, false); } else { elem.attachEvent('on' + event, listener); } }; VT100.prototype.initializeUserCSSStyles = function() { this.usercssActions = []; if (typeof userCSSList != 'undefined') { var menu = ''; var group = ''; var wasSingleSel = 1; var beginOfGroup = 0; for (var i = 0; i <= userCSSList.length; ++i) { if (i < userCSSList.length) { var label = userCSSList[i][0]; var newGroup = userCSSList[i][1]; var enabled = userCSSList[i][2]; // Add user style sheet to document var style = document.createElement('link'); var id = document.createAttribute('id'); id.nodeValue = 'usercss-' + i; style.setAttributeNode(id); var rel = document.createAttribute('rel'); rel.nodeValue = 'stylesheet'; style.setAttributeNode(rel); var href = document.createAttribute('href'); href.nodeValue = 'usercss-' + i + '.css'; style.setAttributeNode(href); var type = document.createAttribute('type'); type.nodeValue = 'text/css'; style.setAttributeNode(type); document.getElementsByTagName('head')[0].appendChild(style); style.disabled = !enabled; } // Add entry to menu if (newGroup || i == userCSSList.length) { if (beginOfGroup != 0 && (i - beginOfGroup > 1 || !wasSingleSel)) { // The last group had multiple entries that are mutually exclusive; // or the previous to last group did. In either case, we need to // append a "
" before we can add the last group to the menu. menu += '
'; } wasSingleSel = i - beginOfGroup < 1; menu += group; group = ''; for (var j = beginOfGroup; j < i; ++j) { this.usercssActions[this.usercssActions.length] = function(vt100, current, begin, count) { // Deselect all other entries in the group, then either select // (for multiple entries in group) or toggle (for on/off entry) // the current entry. return function() { var entry = vt100.getChildById(vt100.menu, 'beginusercss'); var i = -1; var j = -1; for (var c = count; c > 0; ++j) { if (entry.tagName == 'LI') { if (++i >= begin) { --c; var label = vt100.usercss.childNodes[j]; label.innerHTML = label.innerHTML.replace(/^\u2714 /, ''); var sheet = document.getElementById( 'usercss-' + i); if (i == current) { if (count == 1) { sheet.disabled = !sheet.disabled; } else { sheet.disabled = false; } if (!sheet.disabled) { label.innerHTML= '✔ ' + label.innerHTML; } } else { sheet.disabled = true; } } } entry = entry.nextSibling; } }; }(this, j, beginOfGroup, i - beginOfGroup); } if (i == userCSSList.length) { break; } beginOfGroup = i; } // Collect all entries in a group, before attaching them to the menu. // This is necessary as we don't know whether this is a group of // mutually exclusive options (which should be separated by "
" on // both ends), or whether this is a on/off toggle, which can be grouped // together with other on/off options. group += '
  • ' + (enabled ? '✔ ' : '') + label + '
  • '; } this.usercss.innerHTML = menu; } }; VT100.prototype.initializeElements = function(container) { // If the necessary objects have not already been defined in the HTML // page, create them now. if (container) { this.container = container; } else if (!(this.container = document.getElementById('vt100'))) { this.container = document.createElement('div'); this.container.id = 'vt100'; document.body.appendChild(this.container); } if (!this.getChildById(this.container, 'reconnect') || !this.getChildById(this.container, 'menu') || !this.getChildById(this.container, 'scrollable') || !this.getChildById(this.container, 'console') || !this.getChildById(this.container, 'alt_console') || !this.getChildById(this.container, 'ieprobe') || !this.getChildById(this.container, 'padding') || !this.getChildById(this.container, 'cursor') || !this.getChildById(this.container, 'lineheight') || !this.getChildById(this.container, 'usercss') || !this.getChildById(this.container, 'space') || !this.getChildById(this.container, 'input') || !this.getChildById(this.container, 'cliphelper') || !this.getChildById(this.container, 'attrib')) { // Only enable the "embed" object, if we have a suitable plugin. Otherwise, // we might get a pointless warning that a suitable plugin is not yet // installed. If in doubt, we'd rather just stay silent. var embed = ''; try { if (typeof navigator.mimeTypes["audio/x-wav"].enabledPlugin.name != 'undefined') { embed = typeof suppressAllAudio != 'undefined' && suppressAllAudio ? "" : ''; } } catch (e) { } this.container.innerHTML = '' + '' + '' + '
    ' + '
     
    ' + '
    ' +
                               '
    ' +
                               '
     
    ' + '
    ' + '' + '
    ' + '
     
    ' + '
    ' + ''; } // Find the object used for playing the "beep" sound, if any. if (typeof suppressAllAudio != 'undefined' && suppressAllAudio) { this.beeper = undefined; } else { this.beeper = this.getChildById(this.container, 'beep_embed'); if (!this.beeper || !this.beeper.Play) { this.beeper = this.getChildById(this.container, 'beep_bgsound'); if (!this.beeper || typeof this.beeper.src == 'undefined') { this.beeper = undefined; } } } // Initialize the variables for finding the text console and the // cursor. this.reconnectBtn = this.getChildById(this.container,'reconnect'); this.curSizeBox = this.getChildById(this.container, 'cursize'); this.menu = this.getChildById(this.container, 'menu'); this.scrollable = this.getChildById(this.container, 'scrollable'); this.lineheight = this.getChildById(this.container, 'lineheight'); this.console = [ this.getChildById(this.container, 'console'), this.getChildById(this.container, 'alt_console') ]; var ieProbe = this.getChildById(this.container, 'ieprobe'); this.padding = this.getChildById(this.container, 'padding'); this.cursor = this.getChildById(this.container, 'cursor'); this.usercss = this.getChildById(this.container, 'usercss'); this.space = this.getChildById(this.container, 'space'); this.input = this.getChildById(this.container, 'input'); this.cliphelper = this.getChildById(this.container, 'cliphelper'); this.attributeHelper = this.getChildById(this.container, 'attrib'); // Add any user selectable style sheets to the menu this.initializeUserCSSStyles(); // Remember the dimensions of a standard character glyph. We would // expect that we could just check cursor.clientWidth/Height at any time, // but it turns out that browsers sometimes invalidate these values // (e.g. while displaying a print preview screen). this.cursorWidth = this.cursor.clientWidth; this.cursorHeight = this.lineheight.clientHeight; // IE has a slightly different boxing model, that we need to compensate for this.isIE = ieProbe.offsetTop > 1; ieProbe = undefined; this.console.innerHTML = ''; // Determine if the terminal window is positioned at the beginning of the // page, or if it is embedded somewhere else in the page. For full-screen // terminals, automatically resize whenever the browser window changes. var marginTop = parseInt(this.getCurrentComputedStyle( document.body, 'marginTop')); var marginLeft = parseInt(this.getCurrentComputedStyle( document.body, 'marginLeft')); var marginRight = parseInt(this.getCurrentComputedStyle( document.body, 'marginRight')); var x = this.container.offsetLeft; var y = this.container.offsetTop; for (var parent = this.container; parent = parent.offsetParent; ) { x += parent.offsetLeft; y += parent.offsetTop; } this.isEmbedded = marginTop != y || marginLeft != x || (window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth) - marginRight != x + this.container.offsetWidth; if (!this.isEmbedded) { // Some browsers generate resize events when the terminal is first // shown. Disable showing the size indicator until a little bit after // the terminal has been rendered the first time. this.indicateSize = false; setTimeout(function(vt100) { return function() { vt100.indicateSize = true; }; }(this), 100); this.addListener(window, 'resize', function(vt100) { return function() { vt100.hideContextMenu(); vt100.resizer(); vt100.showCurrentSize(); } }(this)); // Hide extra scrollbars attached to window document.body.style.margin = '0px'; try { document.body.style.overflow ='hidden'; } catch (e) { } try { document.body.oncontextmenu = function() {return false;};} catch(e){} } // Hide context menu this.hideContextMenu(); // Add listener to reconnect button this.addListener(this.reconnectBtn.firstChild, 'click', function(vt100) { return function() { var rc = vt100.reconnect(); vt100.input.focus(); return rc; } }(this)); // Add input listeners this.addListener(this.input, 'blur', function(vt100) { return function() { vt100.blurCursor(); } }(this)); this.addListener(this.input, 'focus', function(vt100) { return function() { vt100.focusCursor(); } }(this)); this.addListener(this.input, 'keydown', function(vt100) { return function(e) { if (!e) e = window.event; return vt100.keyDown(e); } }(this)); this.addListener(this.input, 'keypress', function(vt100) { return function(e) { if (!e) e = window.event; return vt100.keyPressed(e); } }(this)); this.addListener(this.input, 'keyup', function(vt100) { return function(e) { if (!e) e = window.event; return vt100.keyUp(e); } }(this)); // Attach listeners that move the focus to the field. This way we // can make sure that we can receive keyboard input. var mouseEvent = function(vt100, type) { return function(e) { if (!e) e = window.event; return vt100.mouseEvent(e, type); }; }; this.addListener(this.scrollable,'mousedown',mouseEvent(this, 0 /* MOUSE_DOWN */)); this.addListener(this.scrollable,'mouseup', mouseEvent(this, 1 /* MOUSE_UP */)); this.addListener(this.scrollable,'click', mouseEvent(this, 2 /* MOUSE_CLICK */)); // Initialize the blank terminal window. this.currentScreen = 0; this.cursorX = 0; this.cursorY = 0; this.numScrollbackLines = 0; this.top = 0; this.bottom = 0x7FFFFFFF; this.resizer(); this.focusCursor(); this.input.focus(); }; VT100.prototype.getChildById = function(parent, id) { var nodeList = parent.all || parent.getElementsByTagName('*'); if (typeof nodeList.namedItem == 'undefined') { for (var i = 0; i < nodeList.length; i++) { if (nodeList[i].id == id) { return nodeList[i]; } } return null; } else { var elem = (parent.all || parent.getElementsByTagName('*')).namedItem(id); return elem ? elem[0] || elem : null; } }; VT100.prototype.getCurrentComputedStyle = function(elem, style) { if (typeof elem.currentStyle != 'undefined') { return elem.currentStyle[style]; } else { return document.defaultView.getComputedStyle(elem, null)[style]; } }; VT100.prototype.reconnect = function() { return false; }; VT100.prototype.showReconnect = function(state) { if (state) { this.reconnectBtn.style.visibility = ''; } else { this.reconnectBtn.style.visibility = 'hidden'; } }; VT100.prototype.repairElements = function(console) { for (var line = console.firstChild; line; line = line.nextSibling) { if (!line.clientHeight) { var newLine = document.createElement(line.tagName); newLine.style.cssText = line.style.cssText; newLine.className = line.className; if (line.tagName == 'DIV') { for (var span = line.firstChild; span; span = span.nextSibling) { var newSpan = document.createElement(span.tagName); newSpan.style.cssText = span.style.cssText; this.setTextContent(newSpan, this.getTextContent(span)); newLine.appendChild(newSpan); } } else { this.setTextContent(newLine, this.getTextContent(line)); } line.parentNode.replaceChild(newLine, line); line = newLine; } } }; VT100.prototype.resized = function(w, h) { }; VT100.prototype.resizer = function() { // The cursor can get corrupted if the print-preview is displayed in Firefox. // Recreating it, will repair it. var newCursor = document.createElement('pre'); this.setTextContent(newCursor, ' '); newCursor.id = 'cursor'; newCursor.style.cssText = this.cursor.style.cssText; this.cursor.parentNode.insertBefore(newCursor, this.cursor); if (!newCursor.clientHeight) { // Things are broken right now. This is probably because we are // displaying the print-preview. Just don't change any of our settings // until the print dialog is closed again. newCursor.parentNode.removeChild(newCursor); return; } else { // Swap the old broken cursor for the newly created one. this.cursor.parentNode.removeChild(this.cursor); this.cursor = newCursor; } // Really horrible things happen if the contents of the terminal changes // while the print-preview is showing. We get HTML elements that show up // in the DOM, but that do not take up any space. Find these elements and // try to fix them. this.repairElements(this.console[0]); this.repairElements(this.console[1]); // Lock the cursor size to the size of a normal character. This helps with // characters that are taller/shorter than normal. Unfortunately, we will // still get confused if somebody enters a character that is wider/narrower // than normal. This can happen if the browser tries to substitute a // characters from a different font. this.cursor.style.width = this.cursorWidth + 'px'; this.cursor.style.height = this.cursorHeight + 'px'; // Adjust height for one pixel padding of the #vt100 element. // The latter is necessary to properly display the inactive cursor. var console = this.console[this.currentScreen]; var height = (this.isEmbedded ? this.container.clientHeight : (window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight))-1; var partial = height % this.cursorHeight; this.scrollable.style.height = (height > 0 ? height : 0) + 'px'; this.padding.style.height = (partial > 0 ? partial : 0) + 'px'; var oldTerminalHeight = this.terminalHeight; this.updateWidth(); this.updateHeight(); // Clip the cursor to the visible screen. var cx = this.cursorX; var cy = this.cursorY + this.numScrollbackLines; // The alternate screen never keeps a scroll back buffer. this.updateNumScrollbackLines(); while (this.currentScreen && this.numScrollbackLines > 0) { console.removeChild(console.firstChild); this.numScrollbackLines--; } cy -= this.numScrollbackLines; if (cx < 0) { cx = 0; } else if (cx > this.terminalWidth) { cx = this.terminalWidth - 1; if (cx < 0) { cx = 0; } } if (cy < 0) { cy = 0; } else if (cy > this.terminalHeight) { cy = this.terminalHeight - 1; if (cy < 0) { cy = 0; } } // Clip the scroll region to the visible screen. if (this.bottom > this.terminalHeight || this.bottom == oldTerminalHeight) { this.bottom = this.terminalHeight; } if (this.top >= this.bottom) { this.top = this.bottom-1; if (this.top < 0) { this.top = 0; } } // Truncate lines, if necessary. Explicitly reposition cursor (this is // particularly important after changing the screen number), and reset // the scroll region to the default. this.truncateLines(this.terminalWidth); this.putString(cx, cy, '', undefined); this.scrollable.scrollTop = this.numScrollbackLines * this.cursorHeight + 1; // Update classNames for lines in the scrollback buffer var line = console.firstChild; for (var i = 0; i < this.numScrollbackLines; i++) { line.className = 'scrollback'; line = line.nextSibling; } while (line) { line.className = ''; line = line.nextSibling; } // Reposition the reconnect button this.reconnectBtn.style.left = (this.terminalWidth*this.cursorWidth - this.reconnectBtn.clientWidth)/2 + 'px'; this.reconnectBtn.style.top = (this.terminalHeight*this.cursorHeight- this.reconnectBtn.clientHeight)/2 + 'px'; // Send notification that the window size has been changed this.resized(this.terminalWidth, this.terminalHeight); }; VT100.prototype.showCurrentSize = function() { if (!this.indicateSize) { return; } this.curSizeBox.innerHTML = '' + this.terminalWidth + 'x' + this.terminalHeight; this.curSizeBox.style.left = (this.terminalWidth*this.cursorWidth - this.curSizeBox.clientWidth)/2 + 'px'; this.curSizeBox.style.top = (this.terminalHeight*this.cursorHeight - this.curSizeBox.clientHeight)/2 + 'px'; this.curSizeBox.style.visibility = ''; if (this.curSizeTimeout) { clearTimeout(this.curSizeTimeout); } // Only show the terminal size for a short amount of time after resizing. // Then hide this information, again. Some browsers generate resize events // throughout the entire resize operation. This is nice, and we will show // the terminal size while the user is dragging the window borders. // Other browsers only generate a single event when the user releases the // mouse. In those cases, we can only show the terminal size once at the // end of the resize operation. this.curSizeTimeout = setTimeout(function(vt100) { return function() { vt100.curSizeTimeout = null; vt100.curSizeBox.style.visibility = 'hidden'; }; }(this), 1000); }; VT100.prototype.selection = function() { try { return '' + (window.getSelection && window.getSelection() || document.selection && document.selection.type == 'Text' && document.selection.createRange().text || ''); } catch (e) { } return ''; }; VT100.prototype.cancelEvent = function(event) { try { // For non-IE browsers event.stopPropagation(); event.preventDefault(); } catch (e) { } try { // For IE event.cancelBubble = true; event.returnValue = false; event.button = 0; event.keyCode = 0; } catch (e) { } return false; }; VT100.prototype.mouseEvent = function(event, type) { // If any text is currently selected, do not move the focus as that would // invalidate the selection. var selection = this.selection(); if ((type == 1 /* MOUSE_UP */ || type == 2 /* MOUSE_CLICK */) && !selection.length) { this.input.focus(); } // Compute mouse position in characters. var offsetX = this.container.offsetLeft; var offsetY = this.container.offsetTop; for (var e = this.container; e = e.offsetParent; ) { offsetX += e.offsetLeft; offsetY += e.offsetTop; } var x = (event.clientX - offsetX) / this.cursorWidth; var y = ((event.clientY - offsetY) + this.scrollable.offsetTop) / this.cursorHeight - this.numScrollbackLines; var inside = true; if (x >= this.terminalWidth) { x = this.terminalWidth - 1; inside = false; } if (x < 0) { x = 0; inside = false; } if (y >= this.terminalHeight) { y = this.terminalHeight - 1; inside = false; } if (y < 0) { y = 0; inside = false; } // Compute button number and modifier keys. var button = type != 0 /* MOUSE_DOWN */ ? 3 : typeof event.pageX != 'undefined' ? event.button : [ undefined, 0, 2, 0, 1, 0, 1, 0 ][event.button]; if (button != undefined) { if (event.shiftKey) { button |= 0x04; } if (event.altKey || event.metaKey) { button |= 0x08; } if (event.ctrlKey) { button |= 0x10; } } // Report mouse events if they happen inside of the current screen and // with the SHIFT key unpressed. Both of these restrictions do not apply // for button releases, as we always want to report those. if (this.mouseReporting && !selection.length && (type != 0 /* MOUSE_DOWN */ || !event.shiftKey)) { if (inside || type != 0 /* MOUSE_DOWN */) { if (button != undefined) { var report = '\u001B[M' + String.fromCharCode(button + 32) + String.fromCharCode(x + 33) + String.fromCharCode(y + 33); if (type != 2 /* MOUSE_CLICK */) { this.keysPressed(report); } // If we reported the event, stop propagating it (not sure, if this // actually works on most browsers; blocking the global "oncontextmenu" // even is still necessary). return this.cancelEvent(event); } } } // Bring up context menu. if (button == 2 && !event.shiftKey) { if (type == 0 /* MOUSE_DOWN */) { this.showContextMenu(event.clientX - offsetX, event.clientY - offsetY); } return this.cancelEvent(event); } if (this.mouseReporting) { try { event.shiftKey = false; } catch (e) { } } return true; }; VT100.prototype.replaceChar = function(s, ch, repl) { for (var i = -1;;) { i = s.indexOf(ch, i + 1); if (i < 0) { break; } s = s.substr(0, i) + repl + s.substr(i + 1); } return s; }; VT100.prototype.htmlEscape = function(s) { return this.replaceChar(this.replaceChar(this.replaceChar(this.replaceChar( s, '&', '&'), '<', '<'), '"', '"'), ' ', '\u00A0'); }; VT100.prototype.getTextContent = function(elem) { return elem.textContent || (typeof elem.textContent == 'undefined' ? elem.innerText : ''); }; VT100.prototype.setTextContent = function(elem, s) { // Check if we find any URLs in the text. If so, automatically convert them // to links. if (this.urlRE && this.urlRE.test(s)) { var inner = ''; for (;;) { var consumed = 0; if (RegExp.leftContext != null) { inner += this.htmlEscape(RegExp.leftContext); consumed += RegExp.leftContext.length; } var url = this.htmlEscape(RegExp.lastMatch); var fullUrl = url; // If no protocol was specified, try to guess a reasonable one. if (url.indexOf('http://') < 0 && url.indexOf('https://') < 0 && url.indexOf('ftp://') < 0 && url.indexOf('mailto:') < 0) { var slash = url.indexOf('/'); var at = url.indexOf('@'); var question = url.indexOf('?'); if (at > 0 && (at < question || question < 0) && (slash < 0 || (question > 0 && slash > question))) { fullUrl = 'mailto:' + url; } else { fullUrl = (url.indexOf('ftp.') == 0 ? 'ftp://' : 'http://') + url; } } inner += '' + url + ''; consumed += RegExp.lastMatch.length; s = s.substr(consumed); if (!this.urlRE.test(s)) { if (RegExp.rightContext != null) { inner += this.htmlEscape(RegExp.rightContext); } break; } } elem.innerHTML = inner; return; } // Updating the content of an element is an expensive operation. It actually // pays off to first check whether the element is still unchanged. if (typeof elem.textContent == 'undefined') { if (elem.innerText != s) { try { elem.innerText = s; } catch (e) { // Very old versions of IE do not allow setting innerText. Instead, // remove all children, by setting innerHTML and then set the text // using DOM methods. elem.innerHTML = ''; elem.appendChild(document.createTextNode( this.replaceChar(s, ' ', '\u00A0'))); } } } else { if (elem.textContent != s) { elem.textContent = s; } } }; VT100.prototype.insertBlankLine = function(y, style) { // Insert a blank line a position y. This method ignores the scrollback // buffer. The caller has to add the length of the scrollback buffer to // the position, if necessary. // If the position is larger than the number of current lines, this // method just adds a new line right after the last existing one. It does // not add any missing lines in between. It is the caller's responsibility // to do so. if (style == undefined) { style = ''; } var line; if (!style) { line = document.createElement('pre'); this.setTextContent(line, '\n'); } else { line = document.createElement('div'); var span = document.createElement('span'); span.style.cssText = style; this.setTextContent(span, this.spaces(this.terminalWidth)); line.appendChild(span); } line.style.height = this.cursorHeight + 'px'; var console = this.console[this.currentScreen]; if (console.childNodes.length > y) { console.insertBefore(line, console.childNodes[y]); } else { console.appendChild(line); } }; VT100.prototype.updateWidth = function() { this.terminalWidth = Math.floor(this.console[this.currentScreen].offsetWidth/ this.cursorWidth); return this.terminalWidth; }; VT100.prototype.updateHeight = function() { // We want to be able to display either a terminal window that fills the // entire browser window, or a terminal window that is contained in a //
    which is embededded somewhere in the web page. if (this.isEmbedded) { // Embedded terminal. Use size of the containing
    (id="vt100"). this.terminalHeight = Math.floor((this.container.clientHeight-1) / this.cursorHeight); } else { // Use the full browser window. this.terminalHeight = Math.floor(((window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight)-1)/ this.cursorHeight); } return this.terminalHeight; }; VT100.prototype.updateNumScrollbackLines = function() { var scrollback = Math.floor( this.console[this.currentScreen].offsetHeight / this.cursorHeight) - this.terminalHeight; this.numScrollbackLines = scrollback < 0 ? 0 : scrollback; return this.numScrollbackLines; }; VT100.prototype.truncateLines = function(width) { if (width < 0) { width = 0; } for (var line = this.console[this.currentScreen].firstChild; line; line = line.nextSibling) { if (line.tagName == 'DIV') { var x = 0; // Traverse current line and truncate it once we saw "width" characters for (var span = line.firstChild; span; span = span.nextSibling) { var s = this.getTextContent(span); var l = s.length; if (x + l > width) { this.setTextContent(span, s.substr(0, width - x)); while (span.nextSibling) { line.removeChild(line.lastChild); } break; } x += l; } // Prune white space from the end of the current line var span = line.lastChild; while (span && !span.style.cssText.length) { // Scan backwards looking for first non-space character var s = this.getTextContent(span); for (var i = s.length; i--; ) { if (s.charAt(i) != ' ' && s.charAt(i) != '\u00A0') { if (i+1 != s.length) { this.setTextContent(s.substr(0, i+1)); } span = null; break; } } if (span) { var sibling = span; span = span.previousSibling; if (span) { // Remove blank 's from end of line line.removeChild(sibling); } else { // Remove entire line (i.e.
    ), if empty var blank = document.createElement('pre'); blank.style.height = this.cursorHeight + 'px'; this.setTextContent(blank, '\n'); line.parentNode.replaceChild(blank, line); } } } } } }; VT100.prototype.putString = function(x, y, text, style) { if (!style) { style = ''; } var yIdx = y + this.numScrollbackLines; var line; var sibling; var s; var span; var xPos = 0; var console = this.console[this.currentScreen]; if (!text.length && (yIdx >= console.childNodes.length || console.childNodes[yIdx].tagName != 'DIV')) { // Positioning cursor to a blank location span = null; } else { // Create missing blank lines at end of page while (console.childNodes.length <= yIdx) { // In order to simplify lookups, we want to make sure that each line // is represented by exactly one element (and possibly a whole bunch of // children). // For non-blank lines, we can create a
    containing one or more // s. For blank lines, this fails as browsers tend to optimize them // away. But fortunately, a
     tag containing a newline character
          // appears to work for all browsers (a   would also work, but then
          // copying from the browser window would insert superfluous spaces into
          // the clipboard).
          this.insertBlankLine(yIdx);
        }
        line                            = console.childNodes[yIdx];
        
        // If necessary, promote blank '\n' line to a 
    tag if (line.tagName != 'DIV') { var div = document.createElement('div'); div.style.height = this.cursorHeight + 'px'; div.innerHTML = ''; console.replaceChild(div, line); line = div; } // Scan through list of 's until we find the one where our text // starts span = line.firstChild; var len; while (span.nextSibling && xPos < x) { len = this.getTextContent(span).length; if (xPos + len > x) { break; } xPos += len; span = span.nextSibling; } if (text.length) { // If current is not long enough, pad with spaces or add new // span s = this.getTextContent(span); var oldStyle = span.style.cssText; if (xPos + s.length < x) { if (oldStyle != '') { span = document.createElement('span'); line.appendChild(span); span.style.cssText = ''; oldStyle = ''; xPos += s.length; s = ''; } do { s += ' '; } while (xPos + s.length < x); } // If styles do not match, create a new var del = text.length - s.length + x - xPos; if (oldStyle != style && (oldStyle || style)) { if (xPos == x) { // Replacing text at beginning of existing if (text.length >= s.length) { // New text is equal or longer than existing text s = text; } else { // Insert new before the current one, then remove leading // part of existing , adjust style of new , and finally // set its contents sibling = document.createElement('span'); line.insertBefore(sibling, span); this.setTextContent(span, s.substr(text.length)); span = sibling; s = text; } } else { // Replacing text some way into the existing var remainder = s.substr(x + text.length - xPos); this.setTextContent(span, s.substr(0, x - xPos)); xPos = x; sibling = document.createElement('span'); if (span.nextSibling) { line.insertBefore(sibling, span.nextSibling); span = sibling; if (remainder.length) { sibling = document.createElement('span'); sibling.style.cssText = oldStyle; this.setTextContent(sibling, remainder); line.insertBefore(sibling, span.nextSibling); } } else { line.appendChild(sibling); span = sibling; if (remainder.length) { sibling = document.createElement('span'); sibling.style.cssText = oldStyle; this.setTextContent(sibling, remainder); line.appendChild(sibling); } } s = text; } span.style.cssText = style; } else { // Overwrite (partial) with new text s = s.substr(0, x - xPos) + text + s.substr(x + text.length - xPos); } this.setTextContent(span, s); // Delete all subsequent 's that have just been overwritten sibling = span.nextSibling; while (del > 0 && sibling) { s = this.getTextContent(sibling); len = s.length; if (len <= del) { line.removeChild(sibling); del -= len; sibling = span.nextSibling; } else { this.setTextContent(sibling, s.substr(del)); break; } } // Merge with next sibling, if styles are identical if (sibling && span.style.cssText == sibling.style.cssText) { this.setTextContent(span, this.getTextContent(span) + this.getTextContent(sibling)); line.removeChild(sibling); } } } // Position cursor this.cursorX = x + text.length; if (this.cursorX >= this.terminalWidth) { this.cursorX = this.terminalWidth - 1; if (this.cursorX < 0) { this.cursorX = 0; } } var pixelX = -1; var pixelY = -1; if (!this.cursor.style.visibility) { var idx = this.cursorX - xPos; if (span) { // If we are in a non-empty line, take the cursor Y position from the // other elements in this line. If dealing with broken, non-proportional // fonts, this is likely to yield better results. pixelY = span.offsetTop + span.offsetParent.offsetTop; s = this.getTextContent(span); var nxtIdx = idx - s.length; if (nxtIdx < 0) { this.setTextContent(this.cursor, s.charAt(idx)); pixelX = span.offsetLeft + idx*span.offsetWidth / s.length; } else { if (nxtIdx == 0) { pixelX = span.offsetLeft + span.offsetWidth; } if (span.nextSibling) { s = this.getTextContent(span.nextSibling); this.setTextContent(this.cursor, s.charAt(nxtIdx)); if (pixelX < 0) { pixelX = span.nextSibling.offsetLeft + nxtIdx*span.offsetWidth / s.length; } } else { this.setTextContent(this.cursor, ' '); } } } else { this.setTextContent(this.cursor, ' '); } } if (pixelX >= 0) { this.cursor.style.left = (pixelX + (this.isIE ? 1 : 0)) + 'px'; } else { this.setTextContent(this.space, this.spaces(this.cursorX)); this.cursor.style.left = this.space.offsetWidth + console.offsetLeft + 'px'; } this.cursorY = yIdx - this.numScrollbackLines; if (pixelY >= 0) { this.cursor.style.top = pixelY + 'px'; } else { this.cursor.style.top = yIdx*this.cursorHeight + console.offsetTop + 'px'; } if (text.length) { // Merge with previous sibling, if styles are identical if ((sibling = span.previousSibling) && span.style.cssText == sibling.style.cssText) { this.setTextContent(span, this.getTextContent(sibling) + this.getTextContent(span)); line.removeChild(sibling); } // Prune white space from the end of the current line span = line.lastChild; while (span && !span.style.cssText.length) { // Scan backwards looking for first non-space character s = this.getTextContent(span); for (var i = s.length; i--; ) { if (s.charAt(i) != ' ' && s.charAt(i) != '\u00A0') { if (i+1 != s.length) { this.setTextContent(s.substr(0, i+1)); } span = null; break; } } if (span) { sibling = span; span = span.previousSibling; if (span) { // Remove blank 's from end of line line.removeChild(sibling); } else { // Remove entire line (i.e.
    ), if empty var blank = document.createElement('pre'); blank.style.height = this.cursorHeight + 'px'; this.setTextContent(blank, '\n'); line.parentNode.replaceChild(blank, line); } } } } }; VT100.prototype.gotoXY = function(x, y) { if (x >= this.terminalWidth) { x = this.terminalWidth - 1; } if (x < 0) { x = 0; } var minY, maxY; if (this.offsetMode) { minY = this.top; maxY = this.bottom; } else { minY = 0; maxY = this.terminalHeight; } if (y >= maxY) { y = maxY - 1; } if (y < minY) { y = minY; } this.putString(x, y, '', undefined); this.needWrap = false; }; VT100.prototype.gotoXaY = function(x, y) { this.gotoXY(x, this.offsetMode ? (this.top + y) : y); }; VT100.prototype.refreshInvertedState = function() { if (this.isInverted) { this.scrollable.style.color = this.ansi[15]; this.scrollable.style.backgroundColor = this.ansi[0]; } else { this.scrollable.style.color = ''; this.scrollable.style.backgroundColor = ''; } }; VT100.prototype.enableAlternateScreen = function(state) { // Don't do anything, if we are already on the desired screen if ((state ? 1 : 0) == this.currentScreen) { // Calling the resizer is not actually necessary. But it is a good way // of resetting state that might have gotten corrupted. this.resizer(); return; } // We save the full state of the normal screen, when we switch away from it. // But for the alternate screen, no saving is necessary. We always reset // it when we switch to it. if (state) { this.saveCursor(); } // Display new screen, and initialize state (the resizer does that for us). this.currentScreen = state ? 1 : 0; this.console[1-this.currentScreen].style.display = 'none'; this.console[this.currentScreen].style.display = ''; this.resizer(); // If we switched to the alternate screen, reset it completely. Otherwise, // restore the saved state. if (state) { this.gotoXY(0, 0); this.clearRegion(0, 0, this.terminalWidth, this.terminalHeight); } else { this.restoreCursor(); } }; VT100.prototype.hideCursor = function() { var hidden = this.cursor.style.visibility == 'hidden'; if (!hidden) { this.cursor.style.visibility = 'hidden'; return true; } return false; }; VT100.prototype.showCursor = function(x, y) { if (this.cursor.style.visibility) { this.cursor.style.visibility = ''; this.putString(x == undefined ? this.cursorX : x, y == undefined ? this.cursorY : y, '', undefined); return true; } return false; }; VT100.prototype.scrollBack = function() { var i = this.scrollable.scrollTop - this.scrollable.clientHeight; this.scrollable.scrollTop = i < 0 ? 0 : i; }; VT100.prototype.scrollFore = function() { var i = this.scrollable.scrollTop + this.scrollable.clientHeight; this.scrollable.scrollTop = i > this.numScrollbackLines * this.cursorHeight + 1 ? this.numScrollbackLines * this.cursorHeight + 1 : i; }; VT100.prototype.spaces = function(i) { var s = ''; while (i-- > 0) { s += ' '; } return s; }; VT100.prototype.clearRegion = function(x, y, w, h, style) { w += x; if (x < 0) { x = 0; } if (w > this.terminalWidth) { w = this.terminalWidth; } if ((w -= x) <= 0) { return; } h += y; if (y < 0) { y = 0; } if (h > this.terminalHeight) { h = this.terminalHeight; } if ((h -= y) <= 0) { return; } // Special case the situation where we clear the entire screen, and we do // not have a scrollback buffer. In that case, we should just remove all // child nodes. if (!this.numScrollbackLines && w == this.terminalWidth && h == this.terminalHeight && !style) { var console = this.console[this.currentScreen]; while (console.lastChild) { console.removeChild(console.lastChild); } this.putString(this.cursorX, this.cursorY, '', undefined); } else { var hidden = this.hideCursor(); var cx = this.cursorX; var cy = this.cursorY; var s = this.spaces(w); for (var i = y+h; i-- > y; ) { this.putString(x, i, s, style); } hidden ? this.showCursor(cx, cy) : this.putString(cx, cy, '', undefined); } }; VT100.prototype.copyLineSegment = function(dX, dY, sX, sY, w) { var text = [ ]; var style = [ ]; var console = this.console[this.currentScreen]; if (sY >= console.childNodes.length) { text[0] = this.spaces(w); style[0] = null; } else { var line = console.childNodes[sY]; if (line.tagName != 'DIV' || !line.childNodes.length) { text[0] = this.spaces(w); style[0] = null; } else { var x = 0; for (var span = line.firstChild; span && w > 0; span = span.nextSibling){ var s = this.getTextContent(span); var len = s.length; if (x + len > sX) { var o = sX > x ? sX - x : 0; text[text.length] = s.substr(o, w); style[style.length] = span.style.cssText; w -= len - o; } x += len; } if (w > 0) { text[text.length] = this.spaces(w); style[style.length] = null; } } } var hidden = this.hideCursor(); var cx = this.cursorX; var cy = this.cursorY; for (var i = 0; i < text.length; i++) { this.putString(dX, dY - this.numScrollbackLines, text[i], style[i]); dX += text[i].length; } hidden ? this.showCursor(cx, cy) : this.putString(cx, cy, '', undefined); }; VT100.prototype.scrollRegion = function(x, y, w, h, incX, incY, style) { var left = incX < 0 ? -incX : 0; var right = incX > 0 ? incX : 0; var up = incY < 0 ? -incY : 0; var down = incY > 0 ? incY : 0; // Clip region against terminal size var dontScroll = null; w += x; if (x < left) { x = left; } if (w > this.terminalWidth - right) { w = this.terminalWidth - right; } if ((w -= x) <= 0) { dontScroll = 1; } h += y; if (y < up) { y = up; } if (h > this.terminalHeight - down) { h = this.terminalHeight - down; } if ((h -= y) < 0) { dontScroll = 1; } if (!dontScroll) { if (style && style.indexOf('underline')) { // Different terminal emulators disagree on the attributes that // are used for scrolling. The consensus seems to be, never to // fill with underlined spaces. N.B. this is different from the // cases when the user blanks a region. User-initiated blanking // always fills with all of the current attributes. this.attributeHelper.cssText = style.replace(/text-decoration:underline;/, ""); style = this.attributeHelper.cssText; } // Compute current scroll position var scrollPos = this.numScrollbackLines - (this.scrollable.scrollTop-1) / this.cursorHeight; // Determine original cursor position. Hide cursor temporarily to avoid // visual artifacts. var hidden = this.hideCursor(); var cx = this.cursorX; var cy = this.cursorY; var console = this.console[this.currentScreen]; if (!incX && !x && w == this.terminalWidth) { // Scrolling entire lines if (incY < 0) { // Scrolling up if (!this.currentScreen && y == -incY && h == this.terminalHeight + incY) { // Scrolling up with adding to the scrollback buffer. This is only // possible if there are at least as many lines in the console, // as the terminal is high while (console.childNodes.length < this.terminalHeight) { this.insertBlankLine(this.terminalHeight); } // Add new lines at bottom in order to force scrolling for (var i = 0; i < y; i++) { this.insertBlankLine(console.childNodes.length, style); } // Adjust the number of lines in the scrollback buffer by // removing excess entries. this.updateNumScrollbackLines(); while (this.numScrollbackLines > (this.currentScreen ? 0 : this.maxScrollbackLines)) { console.removeChild(console.firstChild); this.numScrollbackLines--; } // Mark lines in the scrollback buffer, so that they do not get // printed. for (var i = this.numScrollbackLines, j = -incY; i-- > 0 && j-- > 0; ) { console.childNodes[i].className = 'scrollback'; } } else { // Scrolling up without adding to the scrollback buffer. for (var i = -incY; i-- > 0 && console.childNodes.length > this.numScrollbackLines + y + incY; ) { console.removeChild(console.childNodes[ this.numScrollbackLines + y + incY]); } // If we used to have a scrollback buffer, then we must make sure // that we add back blank lines at the bottom of the terminal. // Similarly, if we are scrolling in the middle of the screen, // we must add blank lines to ensure that the bottom of the screen // does not move up. if (this.numScrollbackLines > 0 || console.childNodes.length > this.numScrollbackLines+y+h+incY) { for (var i = -incY; i-- > 0; ) { this.insertBlankLine(this.numScrollbackLines + y + h + incY, style); } } } } else { // Scrolling down for (var i = incY; i-- > 0 && console.childNodes.length > this.numScrollbackLines + y + h; ) { console.removeChild(console.childNodes[this.numScrollbackLines+y+h]); } for (var i = incY; i--; ) { this.insertBlankLine(this.numScrollbackLines + y, style); } } } else { // Scrolling partial lines if (incY <= 0) { // Scrolling up or horizontally within a line for (var i = y + this.numScrollbackLines; i < y + this.numScrollbackLines + h; i++) { this.copyLineSegment(x + incX, i + incY, x, i, w); } } else { // Scrolling down for (var i = y + this.numScrollbackLines + h; i-- > y + this.numScrollbackLines; ) { this.copyLineSegment(x + incX, i + incY, x, i, w); } } // Clear blank regions if (incX > 0) { this.clearRegion(x, y, incX, h, style); } else if (incX < 0) { this.clearRegion(x + w + incX, y, -incX, h, style); } if (incY > 0) { this.clearRegion(x, y, w, incY, style); } else if (incY < 0) { this.clearRegion(x, y + h + incY, w, -incY, style); } } // Reset scroll position this.scrollable.scrollTop = (this.numScrollbackLines-scrollPos) * this.cursorHeight + 1; // Move cursor back to its original position hidden ? this.showCursor(cx, cy) : this.putString(cx, cy, '', undefined); } }; VT100.prototype.copy = function(selection) { if (selection == undefined) { selection = this.selection(); } this.internalClipboard = undefined; if (selection.length) { try { // IE this.cliphelper.value = selection; this.cliphelper.select(); this.cliphelper.createTextRange().execCommand('copy'); } catch (e) { this.internalClipboard = selection; } this.cliphelper.value = ''; } }; VT100.prototype.copyLast = function() { // Opening the context menu can remove the selection. We try to prevent this // from happening, but that is not possible for all browsers. So, instead, // we compute the selection before showing the menu. this.copy(this.lastSelection); }; VT100.prototype.pasteFnc = function() { var clipboard = undefined; if (this.internalClipboard != undefined) { clipboard = this.internalClipboard; } else { try { this.cliphelper.value = ''; this.cliphelper.createTextRange().execCommand('paste'); clipboard = this.cliphelper.value; } catch (e) { } } this.cliphelper.value = ''; if (clipboard && this.menu.style.visibility == 'hidden') { return function() { this.keysPressed('' + clipboard); }; } else { return undefined; } }; VT100.prototype.toggleUTF = function() { this.utfEnabled = !this.utfEnabled; }; VT100.prototype.toggleBell = function() { this.visualBell = !this.visualBell; }; VT100.prototype.about = function() { alert("VT100 Terminal Emulator " + "2.9 (revision 165)" + "\nCopyright 2008-2009 by Markus Gutschke\n" + "For more information check http://shellinabox.com"); }; VT100.prototype.hideContextMenu = function() { this.menu.style.visibility = 'hidden'; this.menu.style.top = '-100px'; this.menu.style.left = '-100px'; this.menu.style.width = '0px'; this.menu.style.height = '0px'; }; VT100.prototype.extendContextMenu = function(entries, actions) { }; VT100.prototype.showContextMenu = function(x, y) { this.menu.innerHTML = '' + '' + ''; var popup = this.menu.firstChild; var menuentries = this.getChildById(popup, 'menuentries'); // Determine menu entries that should be disabled this.lastSelection = this.selection(); if (!this.lastSelection.length) { menuentries.firstChild.className = 'disabled'; } var p = this.pasteFnc(); if (!p) { menuentries.childNodes[1].className = 'disabled'; } // Actions for default items var actions = [ this.copyLast, p, this.reset, this.toggleUTF, this.toggleBell ]; // Actions for user CSS styles (if any) for (var i = 0; i < this.usercssActions.length; ++i) { actions[actions.length] = this.usercssActions[i]; } actions[actions.length] = this.about; // Allow subclasses to dynamically add entries to the context menu this.extendContextMenu(menuentries, actions); // Hook up event listeners for (var node = menuentries.firstChild, i = 0; node; node = node.nextSibling) { if (node.tagName == 'LI') { if (node.className != 'disabled') { this.addListener(node, 'mouseover', function(vt100, node) { return function() { node.className = 'hover'; } }(this, node)); this.addListener(node, 'mouseout', function(vt100, node) { return function() { node.className = ''; } }(this, node)); this.addListener(node, 'mousedown', function(vt100, action) { return function(event) { vt100.hideContextMenu(); action.call(vt100); return vt100.cancelEvent(event || window.event); } }(this, actions[i])); this.addListener(node, 'mouseup', function(vt100) { return function(event) { return vt100.cancelEvent(event || window.event); } }(this)); this.addListener(node, 'mouseclick', function(vt100) { return function(event) { return vt100.cancelEvent(event || window.event); } }()); } i++; } } // Position menu next to the mouse pointer if (x + popup.clientWidth > this.container.offsetWidth) { x = this.container.offsetWidth - popup.clientWidth; } if (x < 0) { x = 0; } if (y + popup.clientHeight > this.container.offsetHeight) { y = this.container.offsetHeight-popup.clientHeight; } if (y < 0) { y = 0; } popup.style.left = x + 'px'; popup.style.top = y + 'px'; // Block all other interactions with the terminal emulator this.menu.style.left = '0px'; this.menu.style.top = '0px'; this.menu.style.width = this.container.offsetWidth + 'px'; this.menu.style.height = this.container.offsetHeight + 'px'; this.addListener(this.menu, 'click', function(vt100) { return function() { vt100.hideContextMenu(); } }(this)); // Show the menu this.menu.style.visibility = ''; }; VT100.prototype.keysPressed = function(ch) { for (var i = 0; i < ch.length; i++) { var c = ch.charCodeAt(i); this.vt100(c >= 7 && c <= 15 || c == 24 || c == 26 || c == 27 || c >= 32 ? String.fromCharCode(c) : '<' + c + '>'); } }; VT100.prototype.handleKey = function(event) { var ch, key; if (typeof event.charCode != 'undefined') { // non-IE keypress events have a translated charCode value. Also, our // fake events generated when receiving keydown events include this data // on all browsers. ch = event.charCode; key = event.keyCode; } else { // When sending a keypress event, IE includes the translated character // code in the keyCode field. ch = event.keyCode; key = undefined; } // Apply modifier keys (ctrl and shift) if (ch) { key = undefined; if (event.ctrlKey) { if (ch >= 32 && ch <= 127) { ch &= 0x1F; } } else { if (event.shiftKey) { if (ch >= 97 && ch <= 122) { ch -= 32; } } else { if (ch >= 65 && ch <= 90) { ch += 32; } } } } else { ch = undefined; } // By this point, "ch" is either defined and contains the character code, or // it is undefined and "key" defines the code of a function key if (ch != undefined) { ch = String.fromCharCode(ch); this.scrollable.scrollTop = this.numScrollbackLines * this.cursorHeight + 1; } else { if ((event.altKey || event.metaKey) && !event.shiftKey && !event.ctrlKey) { // Many programs have difficulties dealing with parametrized escape // sequences for function keys. Thus, if ALT is the only modifier // key, return Emacs-style keycodes for commonly used keys. switch (key) { case 33: /* Page Up */ ch = '\u001B<'; break; case 34: /* Page Down */ ch = '\u001B>'; break; case 37: /* Left */ ch = '\u001Bb'; break; case 38: /* Up */ ch = '\u001Bp'; break; case 39: /* Right */ ch = '\u001Bf'; break; case 40: /* Down */ ch = '\u001Bn'; break; case 46: /* Delete */ ch = '\u001Bd'; break; default: break; } } else if (event.shiftKey && !event.ctrlKey && !event.altKey && !event.metaKey) { switch (key) { case 33: /* Page Up */ this.scrollBack(); return; case 34: /* Page Down */ this.scrollFore(); return; default: break; } } if (ch == undefined) { switch (key) { case 8: /* Backspace */ ch = '\u007f'; break; case 9: /* Tab */ ch = '\u0009'; break; case 10: /* Return */ ch = '\u000A'; break; case 13: /* Enter */ ch = this.crLfMode ? '\r\n' : '\r'; break; case 16: /* Shift */ return; case 17: /* Ctrl */ return; case 18: /* Alt */ return; case 19: /* Break */ return; case 20: /* Caps Lock */ return; case 27: /* Escape */ ch = '\u001B'; break; case 33: /* Page Up */ ch = '\u001B[5~'; break; case 34: /* Page Down */ ch = '\u001B[6~'; break; case 35: /* End */ ch = '\u001BOF'; break; case 36: /* Home */ ch = '\u001BOH'; break; case 37: /* Left */ ch = this.cursorKeyMode ? '\u001BOD' : '\u001B[D'; break; case 38: /* Up */ ch = this.cursorKeyMode ? '\u001BOA' : '\u001B[A'; break; case 39: /* Right */ ch = this.cursorKeyMode ? '\u001BOC' : '\u001B[C'; break; case 40: /* Down */ ch = this.cursorKeyMode ? '\u001BOB' : '\u001B[B'; break; case 45: /* Insert */ ch = '\u001B[2~'; break; case 46: /* Delete */ ch = '\u001B[3~'; break; case 91: /* Left Window */ return; case 92: /* Right Window */ return; case 93: /* Select */ return; case 96: /* 0 */ ch = '0'; break; case 97: /* 1 */ ch = '1'; break; case 98: /* 2 */ ch = '2'; break; case 99: /* 3 */ ch = '3'; break; case 100: /* 4 */ ch = '4'; break; case 101: /* 5 */ ch = '5'; break; case 102: /* 6 */ ch = '6'; break; case 103: /* 7 */ ch = '7'; break; case 104: /* 8 */ ch = '8'; break; case 105: /* 9 */ ch = '9'; break; case 106: /* * */ ch = '*'; break; case 107: /* + */ ch = '+'; break; case 109: /* - */ ch = '-'; break; case 110: /* . */ ch = '.'; break; case 111: /* / */ ch = '/'; break; case 112: /* F1 */ ch = '\u001BOP'; break; case 113: /* F2 */ ch = '\u001BOQ'; break; case 114: /* F3 */ ch = '\u001BOR'; break; case 115: /* F4 */ ch = '\u001BOS'; break; case 116: /* F5 */ ch = '\u001B[15~'; break; case 117: /* F6 */ ch = '\u001B[17~'; break; case 118: /* F7 */ ch = '\u001B[18~'; break; case 119: /* F8 */ ch = '\u001B[19~'; break; case 120: /* F9 */ ch = '\u001B[20~'; break; case 121: /* F10 */ ch = '\u001B[21~'; break; case 122: /* F11 */ ch = '\u001B[23~'; break; case 123: /* F12 */ ch = '\u001B[24~'; break; case 144: /* Num Lock */ return; case 145: /* Scroll Lock */ return; default: return; } this.scrollable.scrollTop = this.numScrollbackLines * this.cursorHeight + 1; } } // "ch" now contains the sequence of keycodes to send. But we might still // have to apply the effects of modifier keys. if (event.shiftKey || event.ctrlKey || event.altKey || event.metaKey) { var start, digit, part1, part2; if ((start = ch.substr(0, 2)) == '\u001B[') { for (part1 = start; part1.length < ch.length && (digit = ch.charCodeAt(part1.length)) >= 48 && digit <= 57; ) { part1 = ch.substr(0, part1.length + 1); } part2 = ch.substr(part1.length); if (part1.length > 2) { part1 += ';'; } } else if (start == '\u001BO') { part1 = start; part2 = ch.substr(2); } if (part1 != undefined) { ch = part1 + ((event.shiftKey ? 1 : 0) + (event.altKey|event.metaKey ? 2 : 0) + (event.ctrlKey ? 4 : 0)) + part2; } else if (ch.length == 1 && (event.altKey || event.metaKey)) { ch = '\u001B' + ch; } } if (this.menu.style.visibility == 'hidden') { // this.vt100('R: c='); // for (var i = 0; i < ch.length; i++) // this.vt100((i != 0 ? ', ' : '') + ch.charCodeAt(i)); // this.vt100('\r\n'); this.keysPressed(ch); } }; VT100.prototype.inspect = function(o, d) { if (d == undefined) { d = 0; } var rc = ''; if (typeof o == 'object' && ++d < 2) { rc = '[\r\n'; for (i in o) { rc += this.spaces(d * 2) + i + ' -> '; try { rc += this.inspect(o[i], d); } catch (e) { rc += '?' + '?' + '?\r\n'; } } rc += ']\r\n'; } else { rc += ('' + o).replace(/\n/g, ' ').replace(/ +/g,' ') + '\r\n'; } return rc; }; VT100.prototype.checkComposedKeys = function(event) { // Composed keys (at least on Linux) do not generate normal events. // Instead, they get entered into the text field. We normally catch // this on the next keyup event. var s = this.input.value; if (s.length) { this.input.value = ''; if (this.menu.style.visibility == 'hidden') { this.keysPressed(s); } } }; VT100.prototype.fixEvent = function(event) { // Some browsers report AltGR as a combination of ALT and CTRL. As AltGr // is used as a second-level selector, clear the modifier bits before // handling the event. if (event.ctrlKey && event.altKey) { var fake = [ ]; fake.charCode = event.charCode; fake.keyCode = event.keyCode; fake.ctrlKey = false; fake.shiftKey = event.shiftKey; fake.altKey = false; fake.metaKey = event.metaKey; return fake; } // Some browsers fail to translate keys, if both shift and alt/meta is // pressed at the same time. We try to translate those cases, but that // only works for US keyboard layouts. if (event.shiftKey) { var u = undefined; var s = undefined; switch (this.lastNormalKeyDownEvent.keyCode) { case 39: /* ' -> " */ u = 39; s = 34; break; case 44: /* , -> < */ u = 44; s = 60; break; case 45: /* - -> _ */ u = 45; s = 95; break; case 46: /* . -> > */ u = 46; s = 62; break; case 47: /* / -> ? */ u = 47; s = 63; break; case 48: /* 0 -> ) */ u = 48; s = 41; break; case 49: /* 1 -> ! */ u = 49; s = 33; break; case 50: /* 2 -> @ */ u = 50; s = 64; break; case 51: /* 3 -> # */ u = 51; s = 35; break; case 52: /* 4 -> $ */ u = 52; s = 36; break; case 53: /* 5 -> % */ u = 53; s = 37; break; case 54: /* 6 -> ^ */ u = 54; s = 94; break; case 55: /* 7 -> & */ u = 55; s = 38; break; case 56: /* 8 -> * */ u = 56; s = 42; break; case 57: /* 9 -> ( */ u = 57; s = 40; break; case 59: /* ; -> : */ u = 59; s = 58; break; case 61: /* = -> + */ u = 61; s = 43; break; case 91: /* [ -> { */ u = 91; s = 123; break; case 92: /* \ -> | */ u = 92; s = 124; break; case 93: /* ] -> } */ u = 93; s = 125; break; case 96: /* ` -> ~ */ u = 96; s = 126; break; case 109: /* - -> _ */ u = 45; s = 95; break; case 111: /* / -> ? */ u = 47; s = 63; break; case 186: /* ; -> : */ u = 59; s = 58; break; case 187: /* = -> + */ u = 61; s = 43; break; case 188: /* , -> < */ u = 44; s = 60; break; case 189: /* - -> _ */ u = 45; s = 95; break; case 190: /* . -> > */ u = 46; s = 62; break; case 191: /* / -> ? */ u = 47; s = 63; break; case 192: /* ` -> ~ */ u = 96; s = 126; break; case 219: /* [ -> { */ u = 91; s = 123; break; case 220: /* \ -> | */ u = 92; s = 124; break; case 221: /* ] -> } */ u = 93; s = 125; break; case 222: /* ' -> " */ u = 39; s = 34; break; default: break; } if (s && (event.charCode == u || event.charCode == 0)) { var fake = [ ]; fake.charCode = s; fake.keyCode = event.keyCode; fake.ctrlKey = event.ctrlKey; fake.shiftKey = event.shiftKey; fake.altKey = event.altKey; fake.metaKey = event.metaKey; return fake; } } return event; }; VT100.prototype.keyDown = function(event) { // this.vt100('D: c=' + event.charCode + ', k=' + event.keyCode + // (event.shiftKey || event.ctrlKey || event.altKey || // event.metaKey ? ', ' + // (event.shiftKey ? 'S' : '') + (event.ctrlKey ? 'C' : '') + // (event.altKey ? 'A' : '') + (event.metaKey ? 'M' : '') : '') + // '\r\n'); this.checkComposedKeys(event); this.lastKeyPressedEvent = undefined; this.lastKeyDownEvent = undefined; this.lastNormalKeyDownEvent = event; var asciiKey = event.keyCode == 32 || event.keyCode >= 48 && event.keyCode <= 57 || event.keyCode >= 65 && event.keyCode <= 90; var alphNumKey = asciiKey || event.keyCode >= 96 && event.keyCode <= 105; var normalKey = alphNumKey || event.keyCode == 59 || event.keyCode == 61 || event.keyCode == 106 || event.keyCode == 107 || event.keyCode >= 109 && event.keyCode <= 111 || event.keyCode >= 186 && event.keyCode <= 192 || event.keyCode >= 219 && event.keyCode <= 222 || event.keyCode == 226 || event.keyCode == 252; try { if (navigator.appName == 'Konqueror') { normalKey |= event.keyCode < 128; } } catch (e) { } // We normally prefer to look at keypress events, as they perform the // translation from keyCode to charCode. This is important, as the // translation is locale-dependent. // But for some keys, we must intercept them during the keydown event, // as they would otherwise get interpreted by the browser. // Even, when doing all of this, there are some keys that we can never // intercept. This applies to some of the menu navigation keys in IE. // In fact, we see them, but we cannot stop IE from seeing them, too. if ((event.charCode || event.keyCode) && ((alphNumKey && (event.ctrlKey || event.altKey || event.metaKey) && !event.shiftKey && // Some browsers signal AltGR as both CTRL and ALT. Do not try to // interpret this sequence ourselves, as some keyboard layouts use // it for second-level layouts. !(event.ctrlKey && event.altKey)) || this.catchModifiersEarly && normalKey && !alphNumKey && (event.ctrlKey || event.altKey || event.metaKey) || !normalKey)) { this.lastKeyDownEvent = event; var fake = [ ]; fake.ctrlKey = event.ctrlKey; fake.shiftKey = event.shiftKey; fake.altKey = event.altKey; fake.metaKey = event.metaKey; if (asciiKey) { fake.charCode = event.keyCode; fake.keyCode = 0; } else { fake.charCode = 0; fake.keyCode = event.keyCode; if (!alphNumKey && event.shiftKey) { fake = this.fixEvent(fake); } } this.handleKey(fake); this.lastNormalKeyDownEvent = undefined; try { // For non-IE browsers event.stopPropagation(); event.preventDefault(); } catch (e) { } try { // For IE event.cancelBubble = true; event.returnValue = false; event.keyCode = 0; } catch (e) { } return false; } return true; }; VT100.prototype.keyPressed = function(event) { // this.vt100('P: c=' + event.charCode + ', k=' + event.keyCode + // (event.shiftKey || event.ctrlKey || event.altKey || // event.metaKey ? ', ' + // (event.shiftKey ? 'S' : '') + (event.ctrlKey ? 'C' : '') + // (event.altKey ? 'A' : '') + (event.metaKey ? 'M' : '') : '') + // '\r\n'); if (this.lastKeyDownEvent) { // If we already processed the key on keydown, do not process it // again here. Ideally, the browser should not even have generated a // keypress event in this case. But that does not appear to always work. this.lastKeyDownEvent = undefined; } else { this.handleKey(event.altKey || event.metaKey ? this.fixEvent(event) : event); } try { // For non-IE browsers event.preventDefault(); } catch (e) { } try { // For IE event.cancelBubble = true; event.returnValue = false; event.keyCode = 0; } catch (e) { } this.lastNormalKeyDownEvent = undefined; this.lastKeyPressedEvent = event; return false; }; VT100.prototype.keyUp = function(event) { // this.vt100('U: c=' + event.charCode + ', k=' + event.keyCode + // (event.shiftKey || event.ctrlKey || event.altKey || // event.metaKey ? ', ' + // (event.shiftKey ? 'S' : '') + (event.ctrlKey ? 'C' : '') + // (event.altKey ? 'A' : '') + (event.metaKey ? 'M' : '') : '') + // '\r\n'); if (this.lastKeyPressedEvent) { // The compose key on Linux occasionally confuses the browser and keeps // inserting bogus characters into the input field, even if just a regular // key has been pressed. Detect this case and drop the bogus characters. (event.target || event.srcElement).value = ''; } else { // This is usually were we notice that a key has been composed and // thus failed to generate normal events. this.checkComposedKeys(event); // Some browsers don't report keypress events if ctrl or alt is pressed // for non-alphanumerical keys. Patch things up for now, but in the // future we will catch these keys earlier (in the keydown handler). if (this.lastNormalKeyDownEvent) { this.catchModifiersEarly = true; var asciiKey = event.keyCode == 32 || event.keyCode >= 48 && event.keyCode <= 57 || event.keyCode >= 65 && event.keyCode <= 90; var alphNumKey = asciiKey || event.keyCode >= 96 && event.keyCode <= 105; var normalKey = alphNumKey || event.keyCode == 59 || event.keyCode == 61 || event.keyCode == 106 || event.keyCode == 107 || event.keyCode >= 109 && event.keyCode <= 111 || event.keyCode >= 186 && event.keyCode <= 192 || event.keyCode >= 219 && event.keyCode <= 222 || event.keyCode == 252; var fake = [ ]; fake.ctrlKey = event.ctrlKey; fake.shiftKey = event.shiftKey; fake.altKey = event.altKey; fake.metaKey = event.metaKey; if (asciiKey) { fake.charCode = event.keyCode; fake.keyCode = 0; } else { fake.charCode = 0; fake.keyCode = event.keyCode; if (!alphNumKey && (event.ctrlKey || event.altKey || event.metaKey)) { fake = this.fixEvent(fake); } } this.lastNormalKeyDownEvent = undefined; this.handleKey(fake); } } try { // For IE event.cancelBubble = true; event.returnValue = false; event.keyCode = 0; } catch (e) { } this.lastKeyDownEvent = undefined; this.lastKeyPressedEvent = undefined; return false; }; VT100.prototype.animateCursor = function(inactive) { if (!this.cursorInterval) { this.cursorInterval = setInterval( function(vt100) { return function() { vt100.animateCursor(); // Use this opportunity to check whether the user entered a composed // key, or whether somebody pasted text into the textfield. vt100.checkComposedKeys(); } }(this), 500); } if (inactive != undefined || this.cursor.className != 'inactive') { if (inactive) { this.cursor.className = 'inactive'; } else { this.cursor.className = this.cursor.className == 'bright' ? 'dim' : 'bright'; } } }; VT100.prototype.blurCursor = function() { this.animateCursor(true); }; VT100.prototype.focusCursor = function() { this.animateCursor(false); }; VT100.prototype.flashScreen = function() { this.isInverted = !this.isInverted; this.refreshInvertedState(); this.isInverted = !this.isInverted; setTimeout(function(vt100) { return function() { vt100.refreshInvertedState(); }; }(this), 100); }; VT100.prototype.beep = function() { if (this.visualBell) { this.flashScreen(); } else { try { this.beeper.Play(); } catch (e) { try { this.beeper.src = 'beep.wav'; } catch (e) { } } } }; VT100.prototype.bs = function() { if (this.cursorX > 0) { this.gotoXY(this.cursorX - 1, this.cursorY); this.needWrap = false; } }; VT100.prototype.ht = function(count) { if (count == undefined) { count = 1; } var cx = this.cursorX; while (count-- > 0) { while (cx++ < this.terminalWidth) { var tabState = this.userTabStop[cx]; if (tabState == false) { // Explicitly cleared tab stop continue; } else if (tabState) { // Explicitly set tab stop break; } else { // Default tab stop at each eighth column if (cx % 8 == 0) { break; } } } } if (cx > this.terminalWidth - 1) { cx = this.terminalWidth - 1; } if (cx != this.cursorX) { this.gotoXY(cx, this.cursorY); } }; VT100.prototype.rt = function(count) { if (count == undefined) { count = 1 ; } var cx = this.cursorX; while (count-- > 0) { while (cx-- > 0) { var tabState = this.userTabStop[cx]; if (tabState == false) { // Explicitly cleared tab stop continue; } else if (tabState) { // Explicitly set tab stop break; } else { // Default tab stop at each eighth column if (cx % 8 == 0) { break; } } } } if (cx < 0) { cx = 0; } if (cx != this.cursorX) { this.gotoXY(cx, this.cursorY); } }; VT100.prototype.cr = function() { this.gotoXY(0, this.cursorY); this.needWrap = false; }; VT100.prototype.lf = function(count) { if (count == undefined) { count = 1; } else { if (count > this.terminalHeight) { count = this.terminalHeight; } if (count < 1) { count = 1; } } while (count-- > 0) { if (this.cursorY == this.bottom - 1) { this.scrollRegion(0, this.top + 1, this.terminalWidth, this.bottom - this.top - 1, 0, -1, this.style); offset = undefined; } else if (this.cursorY < this.terminalHeight - 1) { this.gotoXY(this.cursorX, this.cursorY + 1); } } }; VT100.prototype.ri = function(count) { if (count == undefined) { count = 1; } else { if (count > this.terminalHeight) { count = this.terminalHeight; } if (count < 1) { count = 1; } } while (count-- > 0) { if (this.cursorY == this.top) { this.scrollRegion(0, this.top, this.terminalWidth, this.bottom - this.top - 1, 0, 1, this.style); } else if (this.cursorY > 0) { this.gotoXY(this.cursorX, this.cursorY - 1); } } this.needWrap = false; }; VT100.prototype.respondID = function() { this.respondString += '\u001B[?6c'; }; VT100.prototype.respondSecondaryDA = function() { this.respondString += '\u001B[>0;0;0c'; }; VT100.prototype.updateStyle = function() { var style = ''; if (this.attr & 0x0200 /* ATTR_UNDERLINE */) { style += 'text-decoration:underline;'; } var bg = (this.attr >> 4) & 0xF; var fg = this.attr & 0xF; if (this.attr & 0x0100 /* ATTR_REVERSE */) { var tmp = bg; bg = fg; fg = tmp; } if ((this.attr & (0x0100 /* ATTR_REVERSE */ | 0x0400 /* ATTR_DIM */)) == 0x0400 /* ATTR_DIM */) { fg = 8; // Dark grey } else if (this.attr & 0x0800 /* ATTR_BRIGHT */) { fg |= 8; } if (this.attr & 0x1000 /* ATTR_BLINK */) { bg ^= 8; } // Make some readability enhancements. Most notably, disallow identical // background and foreground colors. if (bg == fg) { if ((fg ^= 8) == 7) { fg = 8; } } // And disallow bright colors on a light-grey background. if (bg == 7 && fg >= 8) { if ((fg -= 8) == 7) { fg = 8; } } if (fg != 0) { style += 'color:' + this.ansi[fg] + ';'; } if (bg != 15) { style += 'background-color:' + this.ansi[bg] + ';'; } this.attributeHelper.cssText = style; this.style = this.attributeHelper.cssText; }; VT100.prototype.setAttrColors = function(attr) { if (attr != this.attr) { this.attr = attr; this.updateStyle(); } }; VT100.prototype.saveCursor = function() { this.savedX[this.currentScreen] = this.cursorX; this.savedY[this.currentScreen] = this.cursorY; this.savedAttr[this.currentScreen] = this.attr; this.savedUseGMap = this.useGMap; for (var i = 0; i < 4; i++) { this.savedGMap[i] = this.GMap[i]; } this.savedValid[this.currentScreen] = true; }; VT100.prototype.restoreCursor = function() { if (!this.savedValid[this.currentScreen]) { return; } this.attr = this.savedAttr[this.currentScreen]; this.updateStyle(); this.useGMap = this.savedUseGMap; for (var i = 0; i < 4; i++) { this.GMap[i] = this.savedGMap[i]; } this.translate = this.GMap[this.useGMap]; this.needWrap = false; this.gotoXY(this.savedX[this.currentScreen], this.savedY[this.currentScreen]); }; VT100.prototype.setMode = function(state) { for (var i = 0; i <= this.npar; i++) { if (this.isQuestionMark) { switch (this.par[i]) { case 1: this.cursorKeyMode = state; break; case 3: /* Toggling between 80/132 mode is not implemented */ break; case 5: this.isInverted = state; this.refreshInvertedState(); break; case 6: this.offsetMode = state; break; case 7: this.autoWrapMode = state; break; case 1000: case 9: this.mouseReporting = state; break; case 25: this.cursorNeedsShowing = state; if (state) { this.showCursor(); } else { this.hideCursor(); } break; case 1047: case 1049: case 47: this.enableAlternateScreen(state); break; default: break; } } else { switch (this.par[i]) { case 3: this.dispCtrl = state; break; case 4: this.insertMode = state; break; case 20:this.crLfMode = state; break; default: break; } } } }; VT100.prototype.statusReport = function() { // Ready and operational. this.respondString += '\u001B[0n'; }; VT100.prototype.cursorReport = function() { this.respondString += '\u001B[' + (this.cursorY + (this.offsetMode ? this.top + 1 : 1)) + ';' + (this.cursorX + 1) + 'R'; }; VT100.prototype.setCursorAttr = function(setAttr, xorAttr) { // Changing of cursor color is not implemented. }; VT100.prototype.csiAt = function(number) { // Insert spaces if (number == 0) { number = 1; } if (number > this.terminalWidth - this.cursorX) { number = this.terminalWidth - this.cursorX; } this.scrollRegion(this.cursorX, this.cursorY, this.terminalWidth - this.cursorX - number, 1, number, 0, this.style); this.needWrap = false; }; VT100.prototype.csiJ = function(number) { switch (number) { case 0: // Erase from cursor to end of display this.clearRegion(this.cursorX, this.cursorY, this.terminalWidth - this.cursorX, 1, this.style); if (this.cursorY < this.terminalHeight-2) { this.clearRegion(0, this.cursorY+1, this.terminalWidth, this.terminalHeight-this.cursorY-1, this.style); } break; case 1: // Erase from start to cursor if (this.cursorY > 0) { this.clearRegion(0, 0, this.terminalWidth, this.cursorY, this.style); } this.clearRegion(0, this.cursorY, this.cursorX + 1, 1, this.style); break; case 2: // Erase whole display this.clearRegion(0, 0, this.terminalWidth, this.terminalHeight,this.style); break; default: return; } needWrap = false; }; VT100.prototype.csiK = function(number) { switch (number) { case 0: // Erase from cursor to end of line this.clearRegion(this.cursorX, this.cursorY, this.terminalWidth - this.cursorX, 1, this.style); break; case 1: // Erase from start of line to cursor this.clearRegion(0, this.cursorY, this.cursorX + 1, 1, this.style); break; case 2: // Erase whole line this.clearRegion(0, this.cursorY, this.terminalWidth, 1, this.style); break; default: return; } needWrap = false; }; VT100.prototype.csiL = function(number) { // Open line by inserting blank line(s) if (this.cursorY >= this.bottom) { return; } if (number == 0) { number = 1; } if (number > this.bottom - this.cursorY) { number = this.bottom - this.cursorY; } this.scrollRegion(0, this.cursorY, this.terminalWidth, this.bottom - this.cursorY - number, 0, number, this.style); needWrap = false; }; VT100.prototype.csiM = function(number) { // Delete line(s), scrolling up the bottom of the screen. if (this.cursorY >= this.bottom) { return; } if (number == 0) { number = 1; } if (number > this.bottom - this.cursorY) { number = bottom - cursorY; } this.scrollRegion(0, this.cursorY + number, this.terminalWidth, this.bottom - this.cursorY - number, 0, -number, this.style); needWrap = false; }; VT100.prototype.csim = function() { for (var i = 0; i <= this.npar; i++) { switch (this.par[i]) { case 0: this.attr = 0x00F0 /* ATTR_DEFAULT */; break; case 1: this.attr = (this.attr & ~0x0400 /* ATTR_DIM */)|0x0800 /* ATTR_BRIGHT */; break; case 2: this.attr = (this.attr & ~0x0800 /* ATTR_BRIGHT */)|0x0400 /* ATTR_DIM */; break; case 4: this.attr |= 0x0200 /* ATTR_UNDERLINE */; break; case 5: this.attr |= 0x1000 /* ATTR_BLINK */; break; case 7: this.attr |= 0x0100 /* ATTR_REVERSE */; break; case 10: this.translate = this.GMap[this.useGMap]; this.dispCtrl = false; this.toggleMeta = false; break; case 11: this.translate = this.CodePage437Map; this.dispCtrl = true; this.toggleMeta = false; break; case 12: this.translate = this.CodePage437Map; this.dispCtrl = true; this.toggleMeta = true; break; case 21: case 22: this.attr &= ~(0x0800 /* ATTR_BRIGHT */|0x0400 /* ATTR_DIM */); break; case 24: this.attr &= ~ 0x0200 /* ATTR_UNDERLINE */; break; case 25: this.attr &= ~ 0x1000 /* ATTR_BLINK */; break; case 27: this.attr &= ~ 0x0100 /* ATTR_REVERSE */; break; case 38: this.attr = (this.attr & ~(0x0400 /* ATTR_DIM */|0x0800 /* ATTR_BRIGHT */|0x0F))| 0x0200 /* ATTR_UNDERLINE */; break; case 39: this.attr &= ~(0x0400 /* ATTR_DIM */|0x0800 /* ATTR_BRIGHT */|0x0200 /* ATTR_UNDERLINE */|0x0F); break; case 49: this.attr |= 0xF0; break; default: if (this.par[i] >= 30 && this.par[i] <= 37) { var fg = this.par[i] - 30; this.attr = (this.attr & ~0x0F) | fg; } else if (this.par[i] >= 40 && this.par[i] <= 47) { var bg = this.par[i] - 40; this.attr = (this.attr & ~0xF0) | (bg << 4); } break; } } this.updateStyle(); }; VT100.prototype.csiP = function(number) { // Delete character(s) following cursor if (number == 0) { number = 1; } if (number > this.terminalWidth - this.cursorX) { number = this.terminalWidth - this.cursorX; } this.scrollRegion(this.cursorX + number, this.cursorY, this.terminalWidth - this.cursorX - number, 1, -number, 0, this.style); needWrap = false; }; VT100.prototype.csiX = function(number) { // Clear characters following cursor if (number == 0) { number++; } if (number > this.terminalWidth - this.cursorX) { number = this.terminalWidth - this.cursorX; } this.clearRegion(this.cursorX, this.cursorY, number, 1, this.style); needWrap = false; }; VT100.prototype.settermCommand = function() { // Setterm commands are not implemented }; VT100.prototype.doControl = function(ch) { var lineBuf = ''; switch (ch) { case 0x00: /* ignored */ break; case 0x08: this.bs(); break; case 0x09: this.ht(); break; case 0x0A: case 0x0B: case 0x0C: case 0x84: this.lf(); if (!this.crLfMode) break; case 0x0D: this.cr(); break; case 0x85: this.cr(); this.lf(); break; case 0x0E: this.useGMap = 1; this.translate = this.GMap[1]; this.dispCtrl = true; break; case 0x0F: this.useGMap = 0; this.translate = this.GMap[0]; this.dispCtrl = false; break; case 0x18: case 0x1A: this.isEsc = 0 /* ESnormal */; break; case 0x1B: this.isEsc = 1 /* ESesc */; break; case 0x7F: /* ignored */ break; case 0x88: this.userTabStop[this.cursorX] = true; break; case 0x8D: this.ri(); break; case 0x8E: this.isEsc = 18 /* ESss2 */; break; case 0x8F: this.isEsc = 19 /* ESss3 */; break; case 0x9A: this.respondID(); break; case 0x9B: this.isEsc = 2 /* ESsquare */; break; case 0x07: if (this.isEsc != 17 /* ESstatus */) { this.beep(); break; } /* fall thru */ default: switch (this.isEsc) { case 1 /* ESesc */: this.isEsc = 0 /* ESnormal */; switch (ch) { /*%*/ case 0x25: this.isEsc = 13 /* ESpercent */; break; /*(*/ case 0x28: this.isEsc = 8 /* ESsetG0 */; break; /*-*/ case 0x2D: /*)*/ case 0x29: this.isEsc = 9 /* ESsetG1 */; break; /*.*/ case 0x2E: /***/ case 0x2A: this.isEsc = 10 /* ESsetG2 */; break; /*/*/ case 0x2F: /*+*/ case 0x2B: this.isEsc = 11 /* ESsetG3 */; break; /*#*/ case 0x23: this.isEsc = 7 /* EShash */; break; /*7*/ case 0x37: this.saveCursor(); break; /*8*/ case 0x38: this.restoreCursor(); break; /*>*/ case 0x3E: this.applKeyMode = false; break; /*=*/ case 0x3D: this.applKeyMode = true; break; /*D*/ case 0x44: this.lf(); break; /*E*/ case 0x45: this.cr(); this.lf(); break; /*M*/ case 0x4D: this.ri(); break; /*N*/ case 0x4E: this.isEsc = 18 /* ESss2 */; break; /*O*/ case 0x4F: this.isEsc = 19 /* ESss3 */; break; /*H*/ case 0x48: this.userTabStop[this.cursorX] = true; break; /*Z*/ case 0x5A: this.respondID(); break; /*[*/ case 0x5B: this.isEsc = 2 /* ESsquare */; break; /*]*/ case 0x5D: this.isEsc = 15 /* ESnonstd */; break; /*c*/ case 0x63: this.reset(); break; /*g*/ case 0x67: this.flashScreen(); break; default: break; } break; case 15 /* ESnonstd */: switch (ch) { /*0*/ case 0x30: /*1*/ case 0x31: /*2*/ case 0x32: this.statusString = ''; this.isEsc = 17 /* ESstatus */; break; /*P*/ case 0x50: this.npar = 0; this.par = [ 0, 0, 0, 0, 0, 0, 0 ]; this.isEsc = 16 /* ESpalette */; break; /*R*/ case 0x52: // Palette support is not implemented this.isEsc = 0 /* ESnormal */; break; default: this.isEsc = 0 /* ESnormal */; break; } break; case 16 /* ESpalette */: if ((ch >= 0x30 /*0*/ && ch <= 0x39 /*9*/) || (ch >= 0x41 /*A*/ && ch <= 0x46 /*F*/) || (ch >= 0x61 /*a*/ && ch <= 0x66 /*f*/)) { this.par[this.npar++] = ch > 0x39 /*9*/ ? (ch & 0xDF) - 55 : (ch & 0xF); if (this.npar == 7) { // Palette support is not implemented this.isEsc = 0 /* ESnormal */; } } else { this.isEsc = 0 /* ESnormal */; } break; case 2 /* ESsquare */: this.npar = 0; this.par = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]; this.isEsc = 3 /* ESgetpars */; /*[*/ if (ch == 0x5B) { // Function key this.isEsc = 6 /* ESfunckey */; break; } else { /*?*/ this.isQuestionMark = ch == 0x3F; if (this.isQuestionMark) { break; } } // Fall through case 5 /* ESdeviceattr */: case 3 /* ESgetpars */: /*;*/ if (ch == 0x3B) { this.npar++; break; } else if (ch >= 0x30 /*0*/ && ch <= 0x39 /*9*/) { var par = this.par[this.npar]; if (par == undefined) { par = 0; } this.par[this.npar] = 10*par + (ch & 0xF); break; } else if (this.isEsc == 5 /* ESdeviceattr */) { switch (ch) { /*c*/ case 0x63: if (this.par[0] == 0) this.respondSecondaryDA(); break; /*m*/ case 0x6D: /* (re)set key modifier resource values */ break; /*n*/ case 0x6E: /* disable key modifier resource values */ break; /*p*/ case 0x70: /* set pointer mode resource value */ break; default: break; } this.isEsc = 0 /* ESnormal */; break; } else { this.isEsc = 4 /* ESgotpars */; } // Fall through case 4 /* ESgotpars */: this.isEsc = 0 /* ESnormal */; if (this.isQuestionMark) { switch (ch) { /*h*/ case 0x68: this.setMode(true); break; /*l*/ case 0x6C: this.setMode(false); break; /*c*/ case 0x63: this.setCursorAttr(this.par[2], this.par[1]); break; default: break; } this.isQuestionMark = false; break; } switch (ch) { /*!*/ case 0x21: this.isEsc = 12 /* ESbang */; break; /*>*/ case 0x3E: if (!this.npar) this.isEsc = 5 /* ESdeviceattr */; break; /*G*/ case 0x47: /*`*/ case 0x60: this.gotoXY(this.par[0] - 1, this.cursorY); break; /*A*/ case 0x41: this.gotoXY(this.cursorX, this.cursorY - (this.par[0] ? this.par[0] : 1)); break; /*B*/ case 0x42: /*e*/ case 0x65: this.gotoXY(this.cursorX, this.cursorY + (this.par[0] ? this.par[0] : 1)); break; /*C*/ case 0x43: /*a*/ case 0x61: this.gotoXY(this.cursorX + (this.par[0] ? this.par[0] : 1), this.cursorY); break; /*D*/ case 0x44: this.gotoXY(this.cursorX - (this.par[0] ? this.par[0] : 1), this.cursorY); break; /*E*/ case 0x45: this.gotoXY(0, this.cursorY + (this.par[0] ? this.par[0] :1)); break; /*F*/ case 0x46: this.gotoXY(0, this.cursorY - (this.par[0] ? this.par[0] :1)); break; /*d*/ case 0x64: this.gotoXaY(this.cursorX, this.par[0] - 1); break; /*H*/ case 0x48: /*f*/ case 0x66: this.gotoXaY(this.par[1] - 1, this.par[0] - 1); break; /*I*/ case 0x49: this.ht(this.par[0] ? this.par[0] : 1); break; /*@*/ case 0x40: this.csiAt(this.par[0]); break; /*J*/ case 0x4A: this.csiJ(this.par[0]); break; /*K*/ case 0x4B: this.csiK(this.par[0]); break; /*L*/ case 0x4C: this.csiL(this.par[0]); break; /*M*/ case 0x4D: this.csiM(this.par[0]); break; /*m*/ case 0x6D: this.csim(); break; /*P*/ case 0x50: this.csiP(this.par[0]); break; /*X*/ case 0x58: this.csiX(this.par[0]); break; /*S*/ case 0x53: this.lf(this.par[0] ? this.par[0] : 1); break; /*T*/ case 0x54: this.ri(this.par[0] ? this.par[0] : 1); break; /*c*/ case 0x63: if (!this.par[0]) this.respondID(); break; /*g*/ case 0x67: if (this.par[0] == 0) { this.userTabStop[this.cursorX] = false; } else if (this.par[0] == 2 || this.par[0] == 3) { this.userTabStop = [ ]; for (var i = 0; i < this.terminalWidth; i++) { this.userTabStop[i] = false; } } break; /*h*/ case 0x68: this.setMode(true); break; /*l*/ case 0x6C: this.setMode(false); break; /*n*/ case 0x6E: switch (this.par[0]) { case 5: this.statusReport(); break; case 6: this.cursorReport(); break; default: break; } break; /*q*/ case 0x71: // LED control not implemented break; /*r*/ case 0x72: var t = this.par[0] ? this.par[0] : 1; var b = this.par[1] ? this.par[1] : this.terminalHeight; if (t < b && b <= this.terminalHeight) { this.top = t - 1; this.bottom= b; this.gotoXaY(0, 0); } break; /*b*/ case 0x62: var c = this.par[0] ? this.par[0] : 1; if (c > this.terminalWidth * this.terminalHeight) { c = this.terminalWidth * this.terminalHeight; } while (c-- > 0) { lineBuf += this.lastCharacter; } break; /*s*/ case 0x73: this.saveCursor(); break; /*u*/ case 0x75: this.restoreCursor(); break; /*Z*/ case 0x5A: this.rt(this.par[0] ? this.par[0] : 1); break; /*]*/ case 0x5D: this.settermCommand(); break; default: break; } break; case 12 /* ESbang */: if (ch == 'p') { this.reset(); } this.isEsc = 0 /* ESnormal */; break; case 13 /* ESpercent */: this.isEsc = 0 /* ESnormal */; switch (ch) { /*@*/ case 0x40: this.utfEnabled = false; break; /*G*/ case 0x47: /*8*/ case 0x38: this.utfEnabled = true; break; default: break; } break; case 6 /* ESfunckey */: this.isEsc = 0 /* ESnormal */; break; case 7 /* EShash */: this.isEsc = 0 /* ESnormal */; /*8*/ if (ch == 0x38) { // Screen alignment test not implemented } break; case 8 /* ESsetG0 */: case 9 /* ESsetG1 */: case 10 /* ESsetG2 */: case 11 /* ESsetG3 */: var g = this.isEsc - 8 /* ESsetG0 */; this.isEsc = 0 /* ESnormal */; switch (ch) { /*0*/ case 0x30: this.GMap[g] = this.VT100GraphicsMap; break; /*A*/ case 0x42: /*B*/ case 0x42: this.GMap[g] = this.Latin1Map; break; /*U*/ case 0x55: this.GMap[g] = this.CodePage437Map; break; /*K*/ case 0x4B: this.GMap[g] = this.DirectToFontMap; break; default: break; } if (this.useGMap == g) { this.translate = this.GMap[g]; } break; case 17 /* ESstatus */: if (ch == 0x07) { if (this.statusString && this.statusString.charAt(0) == ';') { this.statusString = this.statusString.substr(1); } try { window.status = this.statusString; } catch (e) { } this.isEsc = 0 /* ESnormal */; } else { this.statusString += String.fromCharCode(ch); } break; case 18 /* ESss2 */: case 19 /* ESss3 */: if (ch < 256) { ch = this.GMap[this.isEsc - 18 /* ESss2 */ + 2] [this.toggleMeta ? (ch | 0x80) : ch]; if ((ch & 0xFF00) == 0xF000) { ch = ch & 0xFF; } else if (ch == 0xFEFF || (ch >= 0x200A && ch <= 0x200F)) { this.isEsc = 0 /* ESnormal */; break; } } this.lastCharacter = String.fromCharCode(ch); lineBuf += this.lastCharacter; this.isEsc = 0 /* ESnormal */; break; default: this.isEsc = 0 /* ESnormal */; break; } break; } return lineBuf; }; VT100.prototype.renderString = function(s, showCursor) { // We try to minimize the number of DOM operations by coalescing individual // characters into strings. This is a significant performance improvement. var incX = s.length; if (incX > this.terminalWidth - this.cursorX) { incX = this.terminalWidth - this.cursorX; if (incX <= 0) { return; } s = s.substr(0, incX - 1) + s.charAt(s.length - 1); } if (showCursor) { // Minimize the number of calls to putString(), by avoiding a direct // call to this.showCursor() this.cursor.style.visibility = ''; } this.putString(this.cursorX, this.cursorY, s, this.style); }; VT100.prototype.vt100 = function(s) { this.cursorNeedsShowing = this.hideCursor(); this.respondString = ''; var lineBuf = ''; for (var i = 0; i < s.length; i++) { var ch = s.charCodeAt(i); if (this.utfEnabled) { // Decode UTF8 encoded character if (ch > 0x7F) { if (this.utfCount > 0 && (ch & 0xC0) == 0x80) { this.utfChar = (this.utfChar << 6) | (ch & 0x3F); if (--this.utfCount <= 0) { if (this.utfChar > 0xFFFF || this.utfChar < 0) { ch = 0xFFFD; } else { ch = this.utfChar; } } else { continue; } } else { if ((ch & 0xE0) == 0xC0) { this.utfCount = 1; this.utfChar = ch & 0x1F; } else if ((ch & 0xF0) == 0xE0) { this.utfCount = 2; this.utfChar = ch & 0x0F; } else if ((ch & 0xF8) == 0xF0) { this.utfCount = 3; this.utfChar = ch & 0x07; } else if ((ch & 0xFC) == 0xF8) { this.utfCount = 4; this.utfChar = ch & 0x03; } else if ((ch & 0xFE) == 0xFC) { this.utfCount = 5; this.utfChar = ch & 0x01; } else { this.utfCount = 0; } continue; } } else { this.utfCount = 0; } } var isNormalCharacter = (ch >= 32 && ch <= 127 || ch >= 160 || this.utfEnabled && ch >= 128 || !(this.dispCtrl ? this.ctrlAlways : this.ctrlAction)[ch & 0x1F]) && (ch != 0x7F || this.dispCtrl); if (isNormalCharacter && this.isEsc == 0 /* ESnormal */) { if (ch < 256) { ch = this.translate[this.toggleMeta ? (ch | 0x80) : ch]; } if ((ch & 0xFF00) == 0xF000) { ch = ch & 0xFF; } else if (ch == 0xFEFF || (ch >= 0x200A && ch <= 0x200F)) { continue; } if (this.needWrap || this.insertMode) { if (lineBuf) { this.renderString(lineBuf); lineBuf = ''; } } if (this.needWrap) { this.cr(); this.lf(); } if (this.insertMode) { this.scrollRegion(this.cursorX, this.cursorY, this.terminalWidth - this.cursorX - 1, 1, 1, 0, this.style); } this.lastCharacter = String.fromCharCode(ch); lineBuf += this.lastCharacter; if (this.cursorX + lineBuf.length >= this.terminalWidth) { this.needWrap = this.autoWrapMode; } } else { if (lineBuf) { this.renderString(lineBuf); lineBuf = ''; } var expand = this.doControl(ch); if (expand.length) { var r = this.respondString; this.respondString= r + this.vt100(expand); } } } if (lineBuf) { this.renderString(lineBuf, this.cursorNeedsShowing); } else if (this.cursorNeedsShowing) { this.showCursor(); } return this.respondString; }; VT100.prototype.Latin1Map = [ 0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, 0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, 0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F, 0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E, 0x009F, 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF ]; VT100.prototype.VT100GraphicsMap = [ 0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, 0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x2192, 0x2190, 0x2191, 0x2193, 0x002F, 0x2588, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x00A0, 0x25C6, 0x2592, 0x2409, 0x240C, 0x240D, 0x240A, 0x00B0, 0x00B1, 0x2591, 0x240B, 0x2518, 0x2510, 0x250C, 0x2514, 0x253C, 0xF800, 0xF801, 0x2500, 0xF803, 0xF804, 0x251C, 0x2524, 0x2534, 0x252C, 0x2502, 0x2264, 0x2265, 0x03C0, 0x2260, 0x00A3, 0x00B7, 0x007F, 0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087, 0x0088, 0x0089, 0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F, 0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E, 0x009F, 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF ]; VT100.prototype.CodePage437Map = [ 0x0000, 0x263A, 0x263B, 0x2665, 0x2666, 0x2663, 0x2660, 0x2022, 0x25D8, 0x25CB, 0x25D9, 0x2642, 0x2640, 0x266A, 0x266B, 0x263C, 0x25B6, 0x25C0, 0x2195, 0x203C, 0x00B6, 0x00A7, 0x25AC, 0x21A8, 0x2191, 0x2193, 0x2192, 0x2190, 0x221F, 0x2194, 0x25B2, 0x25BC, 0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x2302, 0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5, 0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x00FF, 0x00D6, 0x00DC, 0x00A2, 0x00A3, 0x00A5, 0x20A7, 0x0192, 0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB, 0x2591, 0x2592, 0x2593, 0x2502, 0x2524, 0x2561, 0x2562, 0x2556, 0x2555, 0x2563, 0x2551, 0x2557, 0x255D, 0x255C, 0x255B, 0x2510, 0x2514, 0x2534, 0x252C, 0x251C, 0x2500, 0x253C, 0x255E, 0x255F, 0x255A, 0x2554, 0x2569, 0x2566, 0x2560, 0x2550, 0x256C, 0x2567, 0x2568, 0x2564, 0x2565, 0x2559, 0x2558, 0x2552, 0x2553, 0x256B, 0x256A, 0x2518, 0x250C, 0x2588, 0x2584, 0x258C, 0x2590, 0x2580, 0x03B1, 0x00DF, 0x0393, 0x03C0, 0x03A3, 0x03C3, 0x00B5, 0x03C4, 0x03A6, 0x0398, 0x03A9, 0x03B4, 0x221E, 0x03C6, 0x03B5, 0x2229, 0x2261, 0x00B1, 0x2265, 0x2264, 0x2320, 0x2321, 0x00F7, 0x2248, 0x00B0, 0x2219, 0x00B7, 0x221A, 0x207F, 0x00B2, 0x25A0, 0x00A0 ]; VT100.prototype.DirectToFontMap = [ 0xF000, 0xF001, 0xF002, 0xF003, 0xF004, 0xF005, 0xF006, 0xF007, 0xF008, 0xF009, 0xF00A, 0xF00B, 0xF00C, 0xF00D, 0xF00E, 0xF00F, 0xF010, 0xF011, 0xF012, 0xF013, 0xF014, 0xF015, 0xF016, 0xF017, 0xF018, 0xF019, 0xF01A, 0xF01B, 0xF01C, 0xF01D, 0xF01E, 0xF01F, 0xF020, 0xF021, 0xF022, 0xF023, 0xF024, 0xF025, 0xF026, 0xF027, 0xF028, 0xF029, 0xF02A, 0xF02B, 0xF02C, 0xF02D, 0xF02E, 0xF02F, 0xF030, 0xF031, 0xF032, 0xF033, 0xF034, 0xF035, 0xF036, 0xF037, 0xF038, 0xF039, 0xF03A, 0xF03B, 0xF03C, 0xF03D, 0xF03E, 0xF03F, 0xF040, 0xF041, 0xF042, 0xF043, 0xF044, 0xF045, 0xF046, 0xF047, 0xF048, 0xF049, 0xF04A, 0xF04B, 0xF04C, 0xF04D, 0xF04E, 0xF04F, 0xF050, 0xF051, 0xF052, 0xF053, 0xF054, 0xF055, 0xF056, 0xF057, 0xF058, 0xF059, 0xF05A, 0xF05B, 0xF05C, 0xF05D, 0xF05E, 0xF05F, 0xF060, 0xF061, 0xF062, 0xF063, 0xF064, 0xF065, 0xF066, 0xF067, 0xF068, 0xF069, 0xF06A, 0xF06B, 0xF06C, 0xF06D, 0xF06E, 0xF06F, 0xF070, 0xF071, 0xF072, 0xF073, 0xF074, 0xF075, 0xF076, 0xF077, 0xF078, 0xF079, 0xF07A, 0xF07B, 0xF07C, 0xF07D, 0xF07E, 0xF07F, 0xF080, 0xF081, 0xF082, 0xF083, 0xF084, 0xF085, 0xF086, 0xF087, 0xF088, 0xF089, 0xF08A, 0xF08B, 0xF08C, 0xF08D, 0xF08E, 0xF08F, 0xF090, 0xF091, 0xF092, 0xF093, 0xF094, 0xF095, 0xF096, 0xF097, 0xF098, 0xF099, 0xF09A, 0xF09B, 0xF09C, 0xF09D, 0xF09E, 0xF09F, 0xF0A0, 0xF0A1, 0xF0A2, 0xF0A3, 0xF0A4, 0xF0A5, 0xF0A6, 0xF0A7, 0xF0A8, 0xF0A9, 0xF0AA, 0xF0AB, 0xF0AC, 0xF0AD, 0xF0AE, 0xF0AF, 0xF0B0, 0xF0B1, 0xF0B2, 0xF0B3, 0xF0B4, 0xF0B5, 0xF0B6, 0xF0B7, 0xF0B8, 0xF0B9, 0xF0BA, 0xF0BB, 0xF0BC, 0xF0BD, 0xF0BE, 0xF0BF, 0xF0C0, 0xF0C1, 0xF0C2, 0xF0C3, 0xF0C4, 0xF0C5, 0xF0C6, 0xF0C7, 0xF0C8, 0xF0C9, 0xF0CA, 0xF0CB, 0xF0CC, 0xF0CD, 0xF0CE, 0xF0CF, 0xF0D0, 0xF0D1, 0xF0D2, 0xF0D3, 0xF0D4, 0xF0D5, 0xF0D6, 0xF0D7, 0xF0D8, 0xF0D9, 0xF0DA, 0xF0DB, 0xF0DC, 0xF0DD, 0xF0DE, 0xF0DF, 0xF0E0, 0xF0E1, 0xF0E2, 0xF0E3, 0xF0E4, 0xF0E5, 0xF0E6, 0xF0E7, 0xF0E8, 0xF0E9, 0xF0EA, 0xF0EB, 0xF0EC, 0xF0ED, 0xF0EE, 0xF0EF, 0xF0F0, 0xF0F1, 0xF0F2, 0xF0F3, 0xF0F4, 0xF0F5, 0xF0F6, 0xF0F7, 0xF0F8, 0xF0F9, 0xF0FA, 0xF0FB, 0xF0FC, 0xF0FD, 0xF0FE, 0xF0FF ]; VT100.prototype.ctrlAction = [ true, false, false, false, false, false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, false, false, true, false, true, true, false, false, false, false ]; VT100.prototype.ctrlAlways = [ true, false, false, false, false, false, false, false, true, false, true, false, true, true, true, true, false, false, false, false, false, false, false, false, false, false, false, true, false, false, false, false ];