shellinabox/libhttp/server.c
zodiac 90d9d492b7 Added better compatibility with different versions of compilers and libaries.
In particular, work around a problem with gcc complaining about NULL format
strings. And added additional system header files that might be required on
some platforms.

This should fix some of the problems reported when compiling on BSD-style
systems. But we are still using SysV style session management code. This
probably needs to be rewritten before ShellInABox can be run on BSD-style
system.

In particular, we rely on grantpt(), we use the utmpx API, and we access
/dev/urandom.


git-svn-id: https://shellinabox.googlecode.com/svn/trunk@55 0da03de8-d603-11dd-86c2-0f8696b7b6f9
2009-02-02 00:55:15 +00:00

553 lines
20 KiB
C

// server.c -- Generic server that can deal with HTTP connections
// Copyright (C) 2008-2009 Markus Gutschke <markus@shellinabox.com>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// In addition to these license terms, the author grants the following
// additional rights:
//
// If you modify this program, or any covered work, by linking or
// combining it with the OpenSSL project's OpenSSL library (or a
// modified version of that library), containing parts covered by the
// terms of the OpenSSL or SSLeay licenses, the author
// grants you additional permission to convey the resulting work.
// Corresponding Source for a non-source form of such a combination
// shall include the source code for the parts of OpenSSL used as well
// as that of the covered work.
//
// You may at your option choose to remove this additional permission from
// the work, or from any part of it.
//
// It is possible to build this program in a way that it loads OpenSSL
// libraries at run-time. If doing so, the following notices are required
// by the OpenSSL and SSLeay licenses:
//
// This product includes software developed by the OpenSSL Project
// for use in the OpenSSL Toolkit. (http://www.openssl.org/)
//
// This product includes cryptographic software written by Eric Young
// (eay@cryptsoft.com)
//
//
// The most up-to-date version of this program is always available from
// http://shellinabox.com
#include <arpa/inet.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string.h>
#include <sys/poll.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include "libhttp/server.h"
#include "libhttp/httpconnection.h"
#include "libhttp/ssl.h"
#include "logging/logging.h"
#define INITIAL_TIMEOUT (10*60)
// Maximum amount of payload (e.g. form values that have been POST'd) that we
// read into memory. If the application needs any more than this, the streaming
// API should be used, instead.
#define MAX_PAYLOAD_LENGTH (64<<10)
static const char *NO_MSG;
time_t currentTime;
struct PayLoad {
int (*handler)(struct HttpConnection *, void *, const char *, int);
void *arg;
int len;
char *bytes;
};
static int serverCollectFullPayload(struct HttpConnection *http,
void *payload_, const char *buf, int len) {
int rc = HTTP_READ_MORE;
struct PayLoad *payload = (struct PayLoad *)payload_;
if (buf && len) {
if (payload->len + len > MAX_PAYLOAD_LENGTH) {
httpSendReply(http, 400, "Bad Request", NO_MSG);
return HTTP_DONE;
}
check(len > 0);
check(payload->bytes = realloc(payload->bytes, payload->len + len));
memcpy(payload->bytes + payload->len, buf, len);
payload->len += len;
}
const char *contentLength = getFromHashMap(httpGetHeaders(http),
"content-length");
if (!contentLength ||
(payload->bytes &&
((contentLength && atoi(contentLength) <= payload->len) || !buf))) {
rc = payload->handler(http, payload->arg,
payload->bytes ? payload->bytes : "", payload->len);
free(payload->bytes);
payload->bytes = NULL;
payload->len = 0;
}
if (!buf) {
if (rc == HTTP_SUSPEND || rc == HTTP_PARTIAL_REPLY) {
// Tell the other party that the connection is getting torn down, even
// though it requested it to be suspended.
payload->handler(http, payload->arg, NULL, 0);
rc = HTTP_DONE;
}
free(payload);
}
return rc;
}
static int serverCollectHandler(struct HttpConnection *http, void *handler_) {
struct HttpHandler *handler = handler_;
struct PayLoad *payload;
check(payload = malloc(sizeof(struct PayLoad)));
payload->handler = handler->streamingHandler;
payload->arg = handler->streamingArg;
payload->len = 0;
payload->bytes = malloc(0);
httpSetCallback(http, serverCollectFullPayload, payload);
return HTTP_READ_MORE;
}
static void serverDestroyHandlers(void *arg, char *value) {
free(value);
}
void serverRegisterHttpHandler(struct Server *server, const char *url,
int (*handler)(struct HttpConnection *, void *,
const char *, int), void *arg) {
if (!handler) {
addToTrie(&server->handlers, url, NULL);
} else {
struct HttpHandler *h;
check(h = malloc(sizeof(struct HttpHandler)));
h->handler = serverCollectHandler;
h->arg = h;
h->streamingHandler = handler;
h->streamingArg = arg;
addToTrie(&server->handlers, url, (char *)h);
}
}
void serverRegisterStreamingHttpHandler(struct Server *server, const char *url,
int (*handler)(struct HttpConnection *, void *),
void *arg) {
if (!handler) {
addToTrie(&server->handlers, url, NULL);
} else {
struct HttpHandler *h;
check(h = malloc(sizeof(struct HttpHandler)));
h->handler = handler;
h->streamingHandler = NULL;
h->streamingArg = NULL;
h->arg = arg;
addToTrie(&server->handlers, url, (char *)h);
}
}
static int serverQuitHandler(struct HttpConnection *http, void *arg) {
httpSendReply(http, 200, "Good Bye", NO_MSG);
httpExitLoop(http, 1);
return HTTP_DONE;
}
struct Server *newCGIServer(int portMin, int portMax, int timeout) {
struct Server *server = newServer(0);
server->serverTimeout = timeout;
int true = 1;
server->serverFd = socket(PF_INET, SOCK_STREAM, 0);
check(server->serverFd >= 0);
check(!setsockopt(server->serverFd, SOL_SOCKET, SO_REUSEADDR,
&true, sizeof(true)));
struct sockaddr_in serverAddr = { 0 };
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = INADDR_ANY;
// Linux unlike BSD does not have support for picking a local port range.
// So, we have to randomly pick a port from our allowed port range, and then
// keep iterating until we find an unused port.
if (portMin || portMax) {
struct timeval tv;
check(!gettimeofday(&tv, NULL));
srand((int)(tv.tv_usec ^ tv.tv_sec));
check(portMin > 0);
check(portMax < 65536);
check(portMax >= portMin);
int portStart = rand() % (portMax - portMin + 1) + portMin;
for (int p = 0; p <= portMax-portMin; p++) {
int port = (p+portStart)%(portMax-portMin+1)+ portMin;
serverAddr.sin_port = htons(port);
if (!bind(server->serverFd, (struct sockaddr *)&serverAddr,
sizeof(serverAddr))) {
break;
}
serverAddr.sin_port = 0;
}
if (!serverAddr.sin_port) {
fatal("Failed to find any available port");
}
}
check(!listen(server->serverFd, SOMAXCONN));
socklen_t socklen = (socklen_t)sizeof(serverAddr);
check(!getsockname(server->serverFd, (struct sockaddr *)&serverAddr,
&socklen));
check(socklen == sizeof(serverAddr));
server->port = ntohs(serverAddr.sin_port);
info("Listening on port %d", server->port);
check(server->pollFds = malloc(sizeof(struct pollfd)));
server->pollFds->fd = server->serverFd;
server->pollFds->events = POLLIN;
return server;
}
struct Server *newServer(int port) {
struct Server *server;
check(server = malloc(sizeof(struct Server)));
initServer(server, port);
return server;
}
void initServer(struct Server *server, int port) {
server->port = port;
server->looping = 0;
server->exitAll = 0;
server->serverTimeout = -1;
server->serverFd = -1;
server->numericHosts = 0;
server->pollFds = NULL;
server->connections = NULL;
server->numConnections = 0;
initTrie(&server->handlers, serverDestroyHandlers, NULL);
serverRegisterStreamingHttpHandler(server, "/quit", serverQuitHandler, NULL);
initSSL(&server->ssl);
}
void destroyServer(struct Server *server) {
if (server) {
if (server->serverFd >= 0) {
info("Shutting down server");
close(server->serverFd);
}
for (int i = 0; i < server->numConnections; i++) {
server->connections[i].destroyConnection(server->connections[i].arg);
}
free(server->connections);
free(server->pollFds);
destroyTrie(&server->handlers);
destroySSL(&server->ssl);
}
}
void deleteServer(struct Server *server) {
destroyServer(server);
free(server);
}
int serverGetListeningPort(struct Server *server) {
return server->port;
}
int serverGetFd(struct Server *server) {
return server->serverFd;
}
struct ServerConnection *serverAddConnection(struct Server *server, int fd,
int (*handleConnection)(struct ServerConnection *c,
void *arg, short *events,
short revents),
void (*destroyConnection)(void *arg),
void *arg) {
check(server->connections = realloc(server->connections,
++server->numConnections*
sizeof(struct ServerConnection)));
check(server->pollFds = realloc(server->pollFds,
(server->numConnections + 1) *
sizeof(struct pollfd)));
server->pollFds[server->numConnections].fd = fd;
server->pollFds[server->numConnections].events = POLLIN;
struct ServerConnection *connection =
server->connections + server->numConnections - 1;
connection->deleted = 0;
connection->timeout = 0;
connection->handleConnection = handleConnection;
connection->destroyConnection = destroyConnection;
connection->arg = arg;
return connection;
}
void serverDeleteConnection(struct Server *server, int fd) {
for (int i = 0; i < server->numConnections; i++) {
if (fd == server->pollFds[i + 1].fd && !server->connections[i].deleted) {
server->connections[i].deleted = 1;
server->connections[i].destroyConnection(server->connections[i].arg);
return;
}
}
}
void serverSetTimeout(struct ServerConnection *connection, time_t timeout) {
if (!currentTime) {
currentTime = time(NULL);
}
connection->timeout = timeout > 0 ? timeout + currentTime : 0;
}
time_t serverGetTimeout(struct ServerConnection *connection) {
if (connection->timeout) {
// Returns <0 if expired, 0 if not set, and >0 if still pending.
if (!currentTime) {
currentTime = time(NULL);
}
int remaining = connection->timeout - currentTime;
if (!remaining) {
remaining--;
}
return remaining;
} else {
return 0;
}
}
struct ServerConnection *serverGetConnection(struct Server *server,
struct ServerConnection *hint,
int fd) {
if (hint &&
server->connections <= hint &&
server->connections + server->numConnections > hint &&
&server->connections[hint - server->connections] == hint &&
!hint->deleted &&
server->pollFds[hint - server->connections + 1].fd == fd) {
return hint;
}
for (int i = 0; i < server->numConnections; i++) {
if (server->pollFds[i + 1].fd == fd && !server->connections[i].deleted) {
return server->connections + i;
}
}
return NULL;
}
short serverConnectionSetEvents(struct Server *server,
struct ServerConnection *connection,
short events) {
dcheck(server);
dcheck(connection);
dcheck(connection >= server->connections);
dcheck(connection < server->connections + server->numConnections);
dcheck(connection == &server->connections[connection - server->connections]);
dcheck(!connection->deleted);
int idx = connection - server->connections;
short oldEvents = server->pollFds[idx + 1].events;
server->pollFds[idx + 1].events = events;
return oldEvents;
}
void serverExitLoop(struct Server *server, int exitAll) {
server->looping--;
server->exitAll |= exitAll;
}
void serverLoop(struct Server *server) {
if (server->serverFd < 0) {
int true = 1;
server->serverFd = socket(PF_INET, SOCK_STREAM, 0);
check(server->serverFd >= 0);
check(!setsockopt(server->serverFd, SOL_SOCKET, SO_REUSEADDR,
&true, sizeof(true)));
struct sockaddr_in serverAddr = { 0 };
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = INADDR_ANY;
serverAddr.sin_port = htons(server->port);
if (bind(server->serverFd, (struct sockaddr *)&serverAddr,
sizeof(serverAddr))) {
fatal("Failed to bind to port %d. Maybe, another server is already "
"running?", server->port);
}
check(!listen(server->serverFd, SOMAXCONN));
info("Listening on port %d", server->port);
check(!server->pollFds);
check(!server->numConnections);
check(server->pollFds = malloc(sizeof(struct pollfd)));
server->pollFds->fd = server->serverFd;
server->pollFds->events = POLLIN;
}
time_t lastTime;
currentTime = time(&lastTime);
int loopDepth = ++server->looping;
while (server->looping >= loopDepth && !server->exitAll) {
// TODO: There probably should be some limit on the maximum number
// of concurrently opened HTTP connections, as this could lead to
// memory exhaustion and a DoS attack.
time_t timeout = -1;
int numFds = server->numConnections + 1;
for (int i = 0; i < server->numConnections; i++) {
while (i < numFds - 1 && !server->pollFds[i + 1].events) {
// Sort filedescriptors that currently do not expect any events to
// the end of the list.
check(--numFds > 0);
struct pollfd tmpPollFd;
memcpy(&tmpPollFd, server->pollFds + numFds, sizeof(struct pollfd));
memcpy(server->pollFds + numFds, server->pollFds + i + 1,
sizeof(struct pollfd));
memcpy(server->pollFds + i + 1, &tmpPollFd, sizeof(struct pollfd));
struct ServerConnection tmpConnection;
memcpy(&tmpConnection, server->connections + numFds - 1,
sizeof(struct ServerConnection));
memcpy(server->connections + numFds - 1, server->connections + i,
sizeof(struct ServerConnection));
memcpy(server->connections + i, &tmpConnection,
sizeof(struct ServerConnection));
}
if (server->connections[i].timeout &&
(timeout < 0 || timeout > server->connections[i].timeout)) {
timeout = server->connections[i].timeout;
}
}
// serverTimeout is always a delta value, unlike connection timeouts
// which are absolute times.
if (server->serverTimeout >= 0) {
if (timeout < 0 || timeout > server->serverTimeout + currentTime) {
timeout = server->serverTimeout+currentTime;
}
}
if (timeout >= 0) {
// Wait at least one second longer than needed, so that even if
// poll() decides to return a second early (due to possible rounding
// errors), we still correctly detect a timeout condition.
if (timeout >= lastTime) {
timeout = (timeout - lastTime + 1) * 1000;
} else {
timeout = 1000;
}
}
int eventCount = NOINTR(poll(server->pollFds,
numFds,
timeout));
check(eventCount >= 0);
if (timeout >= 0) {
timeout += lastTime;
}
currentTime = time(&lastTime);
int isTimeout = timeout >= 0 &&
timeout/1000 <= lastTime;
if (server->pollFds[0].revents) {
eventCount--;
if (server->pollFds[0].revents && POLLIN) {
struct sockaddr_in clientAddr;
socklen_t sockLen = sizeof(clientAddr);
int clientFd = accept(
server->serverFd, (struct sockaddr *)&clientAddr, &sockLen);
dcheck(clientFd >= 0);
if (clientFd >= 0) {
check(!fcntl(clientFd, F_SETFL, O_RDWR | O_NONBLOCK));
struct HttpConnection *http;
http = newHttpConnection(
server, clientFd, server->port,
server->ssl.enabled ? &server->ssl : NULL,
server->numericHosts);
serverSetTimeout(
serverAddConnection(server, clientFd, httpHandleConnection,
(void (*)(void *))deleteHttpConnection,
http),
INITIAL_TIMEOUT);
}
}
} else {
if (server->serverTimeout > 0 && !server->numConnections) {
// In CGI mode, exit the server, if we haven't had any active
// connections in a while.
break;
}
}
for (int i = 1;
(isTimeout || eventCount > 0) && i <= server->numConnections;
i++) {
struct ServerConnection *connection = server->connections + i - 1;
if (connection->deleted) {
continue;
}
if (!eventCount) {
server->pollFds[i].revents = 0;
}
if (server->pollFds[i].revents ||
(connection->timeout && lastTime >= connection->timeout)) {
if (server->pollFds[i].revents) {
eventCount--;
}
short events = server->pollFds[i].events;
if (!connection->handleConnection(connection, connection->arg,
&events, server->pollFds[i].revents)){
connection = server->connections + i - 1;
connection->destroyConnection(connection->arg);
connection->deleted = 1;
} else {
server->pollFds[i].events = events;
}
}
}
for (int i = 1; i <= server->numConnections; i++) {
if (server->connections[i-1].deleted) {
memmove(server->pollFds + i, server->pollFds + i + 1,
(server->numConnections - i) * sizeof(struct pollfd));
memmove(server->connections + i - 1, server->connections + i,
(server->numConnections - i)*sizeof(struct ServerConnection));
check(--i >= 0);
check(--server->numConnections >= 0);
}
}
}
// Even if multiple clients requested for us to exit the loop, we only
// ever exit the outer most loop.
server->looping = loopDepth - 1;
}
void serverEnableSSL(struct Server *server, int flag) {
if (flag) {
check(serverSupportsSSL());
}
sslEnable(&server->ssl, flag);
}
void serverSetCertificate(struct Server *server, const char *filename,
int autoGenerateMissing) {
sslSetCertificate(&server->ssl, filename, autoGenerateMissing);
}
void serverSetCertificateFd(struct Server *server, int fd) {
sslSetCertificateFd(&server->ssl, fd);
}
void serverSetNumericHosts(struct Server *server, int numericHosts) {
server->numericHosts = numericHosts;
}
struct Trie *serverGetHttpHandlers(struct Server *server) {
return &server->handlers;
}