steamguard-cli/Program.cs

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7.6 KiB
C#
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using Newtonsoft.Json;
using SteamAuth;
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using System;
using System.Collections.Generic;
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using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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public static class Program
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{
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const string defaultSteamGuardPath = "~/maFiles";
public static string SteamGuardPath { get; set; } = defaultSteamGuardPath;
public static Manifest Manifest { get; set; }
public static SteamGuardAccount[] SteamGuardAccounts { get; set; }
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public static bool Verbose { get; set; } = false;
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/// <summary>
/// The main entry point for the application
/// </summary>
[STAThread]
public static void Main(string[] args)
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{
string action = "generate-code";
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string user = "";
// Parse cli arguments
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if (args.Contains("--help") || args.Contains("-h"))
{
Console.WriteLine("steamguard-cli - v0.0");
Console.WriteLine();
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Console.WriteLine("--help, -h Display this help message.");
Console.WriteLine("--verbose, -v Display some extra information when the program is running.");
Console.WriteLine("--user, -u Specify an account for which to generate a Steam Gaurd code.");
Console.WriteLine(" Otherwise, the first account will be selected.");
Console.WriteLine("--generate-code Generate a Steam Guard code and exit. (default)");
Console.WriteLine("--encrypt Encrypt your maFiles or change your encryption passkey.");
Console.WriteLine("--decrypt Remove encryption from your maFiles.");
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return;
}
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Verbose = args.Contains("-v") || args.Contains("--verbose");
// Actions
if (args.Contains("--generate-code"))
{
action = "generate-code";
}
else if (args.Contains("--encrypt"))
{
action = "encrypt";
}
else if (args.Contains("--decrypt"))
{
action = "decrypt";
}
else if (args.Contains("--setup"))
{
action = "setup";
}
// Misc
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if (args.Contains("--user") || args.Contains("-u"))
{
int u = Array.IndexOf(args, "--user");
if (u == -1)
{
u = Array.IndexOf(args, "-u");
}
try
{
user = args[u + 1];
}
catch (IndexOutOfRangeException)
{
Console.WriteLine("error: Account name must be supplied after --user or -u.");
return;
}
if (Verbose) Console.WriteLine("Generating Steam Gaurd code for account \"{0}\"", user);
}
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// Do some configure
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SteamGuardPath = SteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME"));
if (!Directory.Exists(SteamGuardPath))
{
if (SteamGuardPath == defaultSteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME")))
{
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if (Verbose) Console.WriteLine("warn: {0} does not exist, creating...", SteamGuardPath);
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Directory.CreateDirectory(SteamGuardPath);
}
else
{
Console.WriteLine("error: {0} does not exist.", SteamGuardPath);
return;
}
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}
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if (Verbose) Console.WriteLine("maFiles path: {0}", SteamGuardPath);
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if (Verbose) Console.WriteLine("Action: {0}", action);
// Perform desired action
switch (action)
{
case "generate-code":
GenerateCode(user);
break;
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case "encrypt": // Can also be used to change passkey
Console.WriteLine(Encrypt());
break;
case "decrypt":
Console.WriteLine(Decrypt());
break;
case "setup":
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throw new NotSupportedException();
break;
default:
Console.WriteLine("error: Unknown action: {0}", action);
return;
}
}
static void GenerateCode(string user = "")
{
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if (Verbose) Console.WriteLine("Aligning time...");
TimeAligner.AlignTime();
if (Verbose) Console.WriteLine("Opening manifest...");
Manifest = Manifest.GetManifest(true);
if (Verbose) Console.WriteLine("Reading accounts from manifest...");
if (Manifest.Encrypted)
{
string passkey = Manifest.PromptForPassKey();
SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
}
else
{
SteamGuardAccounts = Manifest.GetAllAccounts();
}
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if (SteamGuardAccounts.Length == 0)
{
Console.WriteLine("error: No accounts read.");
return;
}
if (Verbose) Console.WriteLine("Selecting account...");
string code = "";
for (int i = 0; i < SteamGuardAccounts.Length; i++)
{
SteamGuardAccount account = SteamGuardAccounts[i];
if (user != "")
{
if (account.AccountName.ToLower() == user.ToLower())
{
if (Verbose) Console.WriteLine("Generating Code...");
code = account.GenerateSteamGuardCode();
break;
}
}
else
{
if (Verbose) Console.WriteLine("Generating Code for {0}...", account.AccountName);
code = account.GenerateSteamGuardCode();
break;
}
}
if (code != "")
Console.WriteLine(code);
else
Console.WriteLine("error: No Steam accounts found in {0}", SteamGuardAccounts);
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}
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static bool Encrypt()
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{
if (Verbose) Console.WriteLine("Opening manifest...");
Manifest = Manifest.GetManifest(true);
if (Verbose) Console.WriteLine("Reading accounts from manifest...");
if (Manifest.Encrypted)
{
string passkey = Manifest.PromptForPassKey();
SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
}
else
{
SteamGuardAccounts = Manifest.GetAllAccounts();
}
string newPassKey = Manifest.PromptSetupPassKey();
for (int i = 0; i < SteamGuardAccounts.Length; i++)
{
var account = SteamGuardAccounts[i];
var salt = Manifest.GetRandomSalt();
var iv = Manifest.GetInitializationVector();
bool success = Manifest.SaveAccount(account, true, newPassKey, salt, iv);
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if (Verbose) Console.WriteLine("Encrypted {0}: {1}", account.AccountName, success);
if (!success) return false;
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}
return true;
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}
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static bool Decrypt()
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{
if (Verbose) Console.WriteLine("Opening manifest...");
Manifest = Manifest.GetManifest(true);
if (Verbose) Console.WriteLine("Reading accounts from manifest...");
if (Manifest.Encrypted)
{
string passkey = Manifest.PromptForPassKey();
SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
}
else
{
if (Verbose) Console.WriteLine("Decryption not required.");
return true;
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}
for (int i = 0; i < SteamGuardAccounts.Length; i++)
{
var account = SteamGuardAccounts[i];
bool success = Manifest.SaveAccount(account, false);
if (Verbose) Console.WriteLine("Decrypted {0}: {1}", account.AccountName, success);
if (!success) return false;
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}
return true;
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}
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}