Merge pull request #78 from dyc3/account-setup

Rough implementation for account setup
This commit is contained in:
Carson McManus 2021-08-10 20:57:49 -04:00 committed by GitHub
commit 5fdc12bfb8
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13 changed files with 887 additions and 105 deletions

21
Cargo.lock generated
View file

@ -1625,6 +1625,7 @@ dependencies = [
"serde",
"serde_json",
"standback",
"thiserror",
"uuid",
]
@ -1781,6 +1782,26 @@ version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8eaa81235c7058867fa8c0e7314f33dcce9c215f535d1913822a2b3f5e289f3c"
[[package]]
name = "thiserror"
version = "1.0.26"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "93119e4feac1cbe6c798c34d3a53ea0026b0b1de6a120deef895137c0529bfe2"
dependencies = [
"thiserror-impl",
]
[[package]]
name = "thiserror-impl"
version = "1.0.26"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "060d69a0afe7796bf42e9e2ff91f5ee691fb15c53d38b4b62a9a53eb23164745"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]]
name = "thread_local"
version = "0.3.4"

View file

@ -1,87 +0,0 @@
use log::*;
use reqwest::{cookie::CookieStore, header::COOKIE, Url};
use serde::Deserialize;
use serde_json::Value;
use std::collections::HashMap;
use steamguard::{steamapi::Session, SteamGuardAccount};
#[derive(Debug, Clone)]
pub struct AccountLinker {
device_id: String,
phone_number: String,
pub account: SteamGuardAccount,
client: reqwest::blocking::Client,
}
impl AccountLinker {
pub fn new() -> AccountLinker {
return AccountLinker {
device_id: generate_device_id(),
phone_number: String::from(""),
account: SteamGuardAccount::new(),
client: reqwest::blocking::ClientBuilder::new()
.cookie_store(true)
.build()
.unwrap(),
};
}
pub fn link(&self, session: &mut Session) {
let mut params = HashMap::new();
params.insert("access_token", session.token.clone());
params.insert("steamid", session.steam_id.to_string());
params.insert("device_identifier", self.device_id.clone());
params.insert("authenticator_type", String::from("1"));
params.insert("sms_phone_id", String::from("1"));
}
fn has_phone(&self, session: &Session) -> bool {
return self._phoneajax(session, "has_phone", "null");
}
fn _phoneajax(&self, session: &Session, op: &str, arg: &str) -> bool {
trace!("_phoneajax: op={}", op);
let url = "https://steamcommunity.com".parse::<Url>().unwrap();
let cookies = reqwest::cookie::Jar::default();
cookies.add_cookie_str("mobileClientVersion=0 (2.1.3)", &url);
cookies.add_cookie_str("mobileClient=android", &url);
cookies.add_cookie_str("Steam_Language=english", &url);
let mut params = HashMap::new();
params.insert("op", op);
params.insert("arg", arg);
params.insert("sessionid", session.session_id.as_str());
if op == "check_sms_code" {
params.insert("checkfortos", "0");
params.insert("skipvoip", "1");
}
let resp = self
.client
.post("https://steamcommunity.com/steamguard/phoneajax")
.header(COOKIE, cookies.cookies(&url).unwrap())
.send()
.unwrap();
let result: Value = resp.json().unwrap();
if result["has_phone"] != Value::Null {
trace!("found has_phone field");
return result["has_phone"].as_bool().unwrap();
} else if result["success"] != Value::Null {
trace!("found success field");
return result["success"].as_bool().unwrap();
} else {
trace!("did not find any expected field");
return false;
}
}
}
fn generate_device_id() -> String {
return format!("android:{}", uuid::Uuid::new_v4().to_string());
}
#[derive(Debug, Clone, Deserialize)]
pub struct AddAuthenticatorResponse {
pub response: SteamGuardAccount,
}

View file

@ -9,7 +9,8 @@ use std::{
sync::{Arc, Mutex},
};
use steamguard::{
steamapi, Confirmation, ConfirmationType, LoginError, SteamGuardAccount, UserLogin,
steamapi, AccountLinkError, AccountLinker, Confirmation, ConfirmationType, FinalizeLinkError,
LoginError, SteamGuardAccount, UserLogin,
};
use termion::{
event::{Event, Key},
@ -22,7 +23,6 @@ use termion::{
extern crate lazy_static;
#[macro_use]
extern crate anyhow;
mod accountlinker;
mod accountmanager;
lazy_static! {
@ -40,6 +40,7 @@ fn main() {
Arg::with_name("username")
.long("username")
.short("u")
.takes_value(true)
.help("Select the account you want by steam username. By default, the first account in the manifest is selected.")
)
.arg(
@ -98,6 +99,7 @@ fn main() {
stderrlog::new()
.verbosity(verbosity)
.module(module_path!())
.module("steamguard")
.init()
.unwrap();
@ -120,13 +122,93 @@ fn main() {
}
}
manifest.load_accounts();
manifest
.load_accounts()
.expect("Failed to load accounts in manifest");
if matches.is_present("setup") {
info!("setup");
let mut linker = accountlinker::AccountLinker::new();
// do_login(&mut linker.account);
// linker.link(linker.account.session.expect("no login session"));
println!("Log in to the account that you want to link to steamguard-cli");
let session = do_login_raw().expect("Failed to log in. Account has not been linked.");
let mut linker = AccountLinker::new(session);
let account: SteamGuardAccount;
loop {
match linker.link() {
Ok(a) => {
account = a;
break;
}
Err(AccountLinkError::MustRemovePhoneNumber) => {
println!("There is already a phone number on this account, please remove it and try again.");
return;
}
Err(AccountLinkError::MustProvidePhoneNumber) => {
println!("Enter your phone number in the following format: +1 123-456-7890");
print!("Phone number: ");
linker.phone_number = prompt().replace(&['(', ')', '-'][..], "");
}
Err(AccountLinkError::AuthenticatorPresent) => {
println!("An authenticator is already present on this account.");
return;
}
Err(AccountLinkError::MustConfirmEmail) => {
println!("Check your email and click the link.");
pause();
}
Err(err) => {
error!(
"Failed to link authenticator. Account has not been linked. {}",
err
);
return;
}
}
}
manifest.add_account(account);
match manifest.save() {
Ok(_) => {}
Err(err) => {
error!("Aborting the account linking process because we failed to save the manifest. This is really bad. Here is the error: {}", err);
println!(
"Just in case, here is the account info. Save it somewhere just in case!\n{:?}",
manifest.accounts.last().unwrap().lock().unwrap()
);
return;
}
}
let mut account = manifest
.accounts
.last()
.as_ref()
.unwrap()
.clone()
.lock()
.unwrap();
debug!("attempting link finalization");
print!("Enter SMS code: ");
let sms_code = prompt();
let mut tries = 0;
loop {
match linker.finalize(&mut account, sms_code.clone()) {
Ok(_) => break,
Err(FinalizeLinkError::WantMore) => {
debug!("steam wants more 2fa codes (tries: {})", tries);
tries += 1;
if tries >= 30 {
error!("Failed to finalize: unable to generate valid 2fa codes");
break;
}
continue;
}
Err(err) => {
error!("Failed to finalize: {}", err);
break;
}
}
}
return;
}
@ -427,6 +509,57 @@ fn do_login(account: &mut SteamGuardAccount) {
}
}
fn do_login_raw() -> anyhow::Result<steamapi::Session> {
print!("Username: ");
let username = prompt();
let _ = std::io::stdout().flush();
let password = rpassword::prompt_password_stdout("Password: ").unwrap();
if password.len() > 0 {
debug!("password is present");
} else {
debug!("password is empty");
}
// TODO: reprompt if password is empty
let mut login = UserLogin::new(username, password);
let mut loops = 0;
loop {
match login.login() {
Ok(s) => {
return Ok(s);
}
Err(LoginError::Need2FA) => {
print!("Enter 2fa code: ");
login.twofactor_code = prompt();
}
Err(LoginError::NeedCaptcha { captcha_gid }) => {
debug!("need captcha to log in");
login.captcha_text = prompt_captcha_text(&captcha_gid);
}
Err(LoginError::NeedEmail) => {
println!("You should have received an email with a code.");
print!("Enter code: ");
login.email_code = prompt();
}
Err(r) => {
error!("Fatal login result: {:?}", r);
bail!(r);
}
}
loops += 1;
if loops > 2 {
error!("Too many loops. Aborting login process, to avoid getting rate limited.");
bail!("Too many loops. Login process aborted to avoid getting rate limited.");
}
}
}
fn pause() {
println!("Press any key to continue...");
let mut stdout = stdout().into_raw_mode().unwrap();
stdout.flush().unwrap();
stdin().events().next();
}
fn demo_confirmation_menu() {
info!("showing demo menu");
let (accept, deny) = prompt_confirmation_menu(vec![

View file

@ -23,3 +23,4 @@ uuid = { version = "0.8", features = ["v4"] }
log = "0.4.14"
scraper = "0.12.0"
maplit = "1.0.2"
thiserror = "1.0.26"

View file

@ -0,0 +1,144 @@
use crate::{
steamapi::{
AddAuthenticatorResponse, FinalizeAddAuthenticatorResponse, Session, SteamApiClient,
},
SteamGuardAccount,
};
use log::*;
use thiserror::Error;
#[derive(Debug)]
pub struct AccountLinker {
device_id: String,
pub phone_number: String,
pub account: Option<SteamGuardAccount>,
pub finalized: bool,
sent_confirmation_email: bool,
session: Session,
client: SteamApiClient,
}
impl AccountLinker {
pub fn new(session: Session) -> AccountLinker {
return AccountLinker {
device_id: generate_device_id(),
phone_number: "".into(),
account: None,
finalized: false,
sent_confirmation_email: false,
session: session.clone(),
client: SteamApiClient::new(Some(session)),
};
}
pub fn link(&mut self) -> anyhow::Result<SteamGuardAccount, AccountLinkError> {
// let has_phone = self.client.has_phone()?;
// if has_phone && !self.phone_number.is_empty() {
// return Err(AccountLinkError::MustRemovePhoneNumber);
// }
// if !has_phone && self.phone_number.is_empty() {
// return Err(AccountLinkError::MustProvidePhoneNumber);
// }
// if !has_phone {
// if self.sent_confirmation_email {
// if !self.client.check_email_confirmation()? {
// return Err(anyhow!("Failed email confirmation check"))?;
// }
// } else if !self.client.add_phone_number(self.phone_number.clone())? {
// return Err(anyhow!("Failed to add phone number"))?;
// } else {
// self.sent_confirmation_email = true;
// return Err(AccountLinkError::MustConfirmEmail);
// }
// }
let resp: AddAuthenticatorResponse =
self.client.add_authenticator(self.device_id.clone())?;
match resp.status {
29 => {
return Err(AccountLinkError::AuthenticatorPresent);
}
1 => {
let mut account = resp.to_steam_guard_account();
account.device_id = self.device_id.clone();
account.session = self.client.session.clone();
return Ok(account);
}
status => {
return Err(anyhow!("Unknown add authenticator status code: {}", status))?;
}
}
}
/// You may have to call this multiple times. If you have to call it a bunch of times, then you can assume that you are unable to generate correct 2fa codes.
pub fn finalize(
&mut self,
account: &mut SteamGuardAccount,
sms_code: String,
) -> anyhow::Result<(), FinalizeLinkError> {
let time = crate::steamapi::get_server_time();
let code = account.generate_code(time);
let resp: FinalizeAddAuthenticatorResponse =
self.client
.finalize_authenticator(sms_code.clone(), code, time)?;
info!("finalize response status: {}", resp.status);
match resp.status {
89 => {
return Err(FinalizeLinkError::BadSmsCode);
}
_ => {}
}
if !resp.success {
return Err(FinalizeLinkError::Failure {
status: resp.status,
})?;
}
if resp.want_more {
return Err(FinalizeLinkError::WantMore);
}
self.finalized = true;
account.fully_enrolled = true;
return Ok(());
}
}
fn generate_device_id() -> String {
return format!("android:{}", uuid::Uuid::new_v4().to_string());
}
#[derive(Error, Debug)]
pub enum AccountLinkError {
/// No phone number on the account
#[error("A phone number is needed, but not already present on the account.")]
MustProvidePhoneNumber,
/// A phone number is already on the account
#[error("A phone number was provided, but one is already present on the account.")]
MustRemovePhoneNumber,
/// User need to click link from confirmation email
#[error("An email has been sent to the user's email, click the link in that email.")]
MustConfirmEmail,
#[error("Authenticator is already present.")]
AuthenticatorPresent,
#[error(transparent)]
Unknown(#[from] anyhow::Error),
}
#[derive(Error, Debug)]
pub enum FinalizeLinkError {
#[error("Provided SMS code was incorrect.")]
BadSmsCode,
/// Steam wants more 2fa codes to verify that we can generate valid codes. Call finalize again.
#[error("Steam wants more 2fa codes for verification.")]
WantMore,
#[error("Finalization was not successful. Status code {status:?}")]
Failure { status: i32 },
#[error(transparent)]
Unknown(#[from] anyhow::Error),
}

View file

@ -0,0 +1 @@
{"response":{"shared_secret":"wGwZx=sX5MmTxi6QgA3Gi","serial_number":"72016503753671","revocation_code":"R123456","uri":"otpauth://totp/Steam:hydrastar2?secret=JRX7DZIF4JNA3QE3UMS4BDACDISZTRWA&issuer=Steam","server_time":"1628559846","account_name":"hydrastar2","token_gid":"fe12390348285d7f4","identity_secret":"soo58ouTUV+5=KhRKDVK","secret_1":"Me7ngFQsY9R=x3EQyOU","status":1}}

View file

@ -0,0 +1 @@
{"response":{"status":29}}

View file

@ -0,0 +1 @@
{"success":true,"requires_twofactor":false,"redirect_uri":"steammobile:\/\/mobileloginsucceeded","login_complete":true,"oauth":"{\"steamid\":\"92591609556178617\",\"account_name\":\"hydrastar2\",\"oauth_token\":\"1cc83205dab2979e558534dab29f6f3aa\",\"wgtoken\":\"3EDA9DEF07D7B39361D95203525D8AFE82A\",\"wgtoken_secure\":\"F31641B9AFC2F8B0EE7B6F44D7E73EA3FA48\"}"}

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@ -120,7 +120,7 @@ if ( typeof JSON != 'object' || !JSON.stringify || !JSON.parse ) { document.writ
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g_strLanguage = "english";
g_SNR = '2_mobileconf_conf_';

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@ -0,0 +1,209 @@
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<script type="text/javascript">
g_sessionID = "1234";
g_steamID = "76561199155706892";
g_strLanguage = "english";
g_SNR = '2_mobileconf_conf_';
g_bAllowAppImpressions = true
g_CommunityPreferences = {"hide_adult_content_violence":1,"hide_adult_content_sex":1,"parenthesize_nicknames":0,"text_filter_setting":1,"text_filter_ignore_friends":1,"text_filter_words_revision":0,"timestamp_updated":0};
// We always want to have the timezone cookie set for PHP to use
setTimezoneCookies();
$J( function() {
InitMiniprofileHovers();
InitEmoticonHovers();
ApplyAdultContentPreferences();
});
$J( function() { InitEconomyHovers( "https:\/\/community.cloudflare.steamstatic.com\/public\/css\/skin_1\/economy.css?v=wliPEsKn4dhI&l=english&_cdn=cloudflare", "https:\/\/community.cloudflare.steamstatic.com\/public\/javascript\/economy_common.js?v=tsXdRVB0yEaR&l=english&_cdn=cloudflare", "https:\/\/community.cloudflare.steamstatic.com\/public\/javascript\/economy.js?v=n3ZFab2IK68b&l=english&_cdn=cloudflare" );});</script>
<div class="responsive_page_template_content" data-panel="{&quot;autoFocus&quot;:true}" >
<div id="mobileconf_list">
<div class="mobileconf_list_entry" id="conf9931444017" data-confid="9931444017" data-key="9746021299562127894" data-type="6" data-creator="2861625242839108895" data-cancel="Cancel" data-accept="Confirm" >
<div class="mobileconf_list_entry_content">
<div class="mobileconf_list_entry_icon">
<img src="https://community.cloudflare.steamstatic.com/public/shared/images/login/key.png" style="width: 32px; height: 32px; margin-top: 6px"> </div> <div class="mobileconf_list_entry_description">
<div>Account recovery</div>
<div></div>
<div>Just now</div>
</div>
</div>
<div class="mobileconf_list_entry_sep"></div>
</div>
</div>
<div id="mobileconf_done" class="mobileconf_done mobileconf_header" style="display: none">
<div>All done</div>
<div>You're all done, there's nothing left to confirm.</div>
</div>
<div id="mobileconf_details" style="display: none">
</div>
<div id="mobileconf_buttons" style="display: none">
<div>
<div class="mobileconf_button mobileconf_button_cancel">
</div><div class="mobileconf_button mobileconf_button_accept">
</div>
</div>
</div>
<div id="mobileconf_throbber" style="display: none">
<div style="text-align:center; margin: auto;">
<img src="https://community.cloudflare.steamstatic.com/public/images/login/throbber.gif" alt="Loading">
</div>
</div>
</div> <!-- responsive_page_legacy_content -->
<div id="footer_spacer" class=""></div>
<div id="footer_responsive_optin_spacer"></div>
<div id="footer">
<div class="footer_content">
<span id="footerLogo"><img src="https://community.cloudflare.steamstatic.com/public/images/skin_1/footerLogo_valve.png?v=1" width="96" height="26" border="0" alt="Valve Logo" /></span>
<span id="footerText">
&copy; Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.<br/>Some geospatial data on this website is provided by <a href="https://steamcommunity.com/linkfilter/?url=http://www.geonames.org" target="_blank" rel="noreferrer">geonames.org</a>. <br>
<span class="valve_links">
<a href="http://store.steampowered.com/privacy_agreement/" target="_blank">Privacy Policy</a>
&nbsp; | &nbsp;<a href="https://store.steampowered.com/legal/" target="_blank">Legal</a>
&nbsp;| &nbsp;<a href="http://store.steampowered.com/subscriber_agreement/" target="_blank">Steam Subscriber Agreement</a>
&nbsp;| &nbsp;<a href="http://store.steampowered.com/account/cookiepreferences/" target="_blank">Cookies</a>
</span>
</span>
</div>
<div class="responsive_optin_link">
<div class="btn_medium btnv6_grey_black" onclick="Responsive_RequestMobileView()">
<span>View mobile website</span>
</div>
</div>
</div>
</div> <!-- responsive_page_content -->
</div> <!-- responsive_page_frame -->
</body>
</html>

View file

@ -1,3 +1,4 @@
pub use accountlinker::{AccountLinkError, AccountLinker, FinalizeLinkError};
use anyhow::Result;
pub use confirmation::{Confirmation, ConfirmationType};
use hmacsha1::hmac_sha1;
@ -9,7 +10,7 @@ use reqwest::{
};
use scraper::{Html, Selector};
use serde::{Deserialize, Serialize};
use std::{collections::HashMap, convert::TryInto, thread, time};
use std::{collections::HashMap, convert::TryInto};
pub use userlogin::{LoginError, UserLogin};
#[macro_use]
extern crate lazy_static;
@ -18,6 +19,7 @@ extern crate anyhow;
#[macro_use]
extern crate maplit;
mod accountlinker;
mod confirmation;
pub mod steamapi;
mod userlogin;
@ -45,6 +47,7 @@ pub struct SteamGuardAccount {
pub uri: String,
pub fully_enrolled: bool,
pub device_id: String,
pub secret_1: String,
#[serde(rename = "Session")]
pub session: Option<steamapi::Session>,
}
@ -82,6 +85,7 @@ impl SteamGuardAccount {
uri: String::from(""),
fully_enrolled: false,
device_id: String::from(""),
secret_1: "".into(),
session: Option::None,
};
}

View file

@ -7,12 +7,16 @@ use reqwest::{
Url,
};
use serde::{Deserialize, Deserializer, Serialize};
use serde_json::Value;
use std::iter::FromIterator;
use std::str::FromStr;
use std::time::{SystemTime, UNIX_EPOCH};
use crate::SteamGuardAccount;
lazy_static! {
static ref STEAM_COOKIE_URL: Url = "https://steamcommunity.com".parse::<Url>().unwrap();
static ref STEAM_API_BASE: String = "https://api.steampowered.com".into();
}
#[derive(Debug, Clone, Deserialize)]
@ -82,6 +86,7 @@ pub struct OAuthData {
steamid: String,
wgtoken: String,
wgtoken_secure: String,
#[serde(default)]
webcookie: String,
}
@ -93,7 +98,7 @@ pub struct Session {
pub steam_login: String,
#[serde(rename = "SteamLoginSecure")]
pub steam_login_secure: String,
#[serde(rename = "WebCookie")]
#[serde(default, rename = "WebCookie")]
pub web_cookie: String,
#[serde(rename = "OAuthToken")]
pub token: String,
@ -114,7 +119,7 @@ pub fn get_server_time() -> i64 {
.unwrap();
}
/// Provides raw access to the Steam API. Handles cookies, some deserialization, etc. to make it easier.
/// Provides raw access to the Steam API. Handles cookies, some deserialization, etc. to make it easier. It covers `ITwoFactorService` from the Steam web API, and some mobile app specific api endpoints.
#[derive(Debug)]
pub struct SteamApiClient {
cookies: reqwest::cookie::Jar,
@ -123,7 +128,7 @@ pub struct SteamApiClient {
}
impl SteamApiClient {
pub fn new() -> SteamApiClient {
pub fn new(session: Option<Session>) -> SteamApiClient {
SteamApiClient {
cookies: reqwest::cookie::Jar::default(),
client: reqwest::blocking::ClientBuilder::new()
@ -134,17 +139,20 @@ impl SteamApiClient {
}.into_iter()))
.build()
.unwrap(),
session: None,
session: session,
}
}
fn build_session(&self, data: &OAuthData) -> Session {
trace!("SteamApiClient::build_session");
return Session {
token: data.oauth_token.clone(),
steam_id: data.steamid.parse().unwrap(),
steam_login: format!("{}%7C%7C{}", data.steamid, data.wgtoken),
steam_login_secure: format!("{}%7C%7C{}", data.steamid, data.wgtoken_secure),
session_id: self.extract_session_id().unwrap(),
session_id: self
.extract_session_id()
.expect("failed to extract session id from cookies"),
web_cookie: data.webcookie.clone(),
};
}
@ -173,24 +181,35 @@ impl SteamApiClient {
}
}
pub fn request<U: reqwest::IntoUrl>(&self, method: reqwest::Method, url: U) -> RequestBuilder {
pub fn request<U: reqwest::IntoUrl + std::fmt::Display>(
&self,
method: reqwest::Method,
url: U,
) -> RequestBuilder {
trace!("making request: {} {}", method, url);
self.cookies
.add_cookie_str("mobileClientVersion=0 (2.1.3)", &STEAM_COOKIE_URL);
self.cookies
.add_cookie_str("mobileClient=android", &STEAM_COOKIE_URL);
self.cookies
.add_cookie_str("Steam_Language=english", &STEAM_COOKIE_URL);
if let Some(session) = &self.session {
self.cookies.add_cookie_str(
format!("sessionid={}", session.session_id).as_str(),
&STEAM_COOKIE_URL,
);
}
self.client
.request(method, url)
.header(COOKIE, self.cookies.cookies(&STEAM_COOKIE_URL).unwrap())
}
pub fn get<U: reqwest::IntoUrl>(&self, url: U) -> RequestBuilder {
pub fn get<U: reqwest::IntoUrl + std::fmt::Display>(&self, url: U) -> RequestBuilder {
self.request(reqwest::Method::GET, url)
}
pub fn post<U: reqwest::IntoUrl>(&self, url: U) -> RequestBuilder {
pub fn post<U: reqwest::IntoUrl + std::fmt::Display>(&self, url: U) -> RequestBuilder {
self.request(reqwest::Method::POST, url)
}
@ -244,6 +263,7 @@ impl SteamApiClient {
.post("https://steamcommunity.com/login/dologin")
.form(&params)
.send()?;
self.save_cookies_from_response(&resp);
let text = resp.text()?;
trace!("raw login response: {}", text);
@ -289,6 +309,205 @@ impl SteamApiClient {
}
}
}
/// One of the endpoints that handles phone number things. Can check to see if phone is present on account, and maybe do some other stuff. It's not really super clear.
///
/// Host: steamcommunity.com
/// Endpoint: POST /steamguard/phoneajax
/// Requires `sessionid` cookie to be set.
fn phoneajax(&self, op: &str, arg: &str) -> anyhow::Result<bool> {
let mut params = hashmap! {
"op" => op,
"arg" => arg,
"sessionid" => self.session.as_ref().unwrap().session_id.as_str(),
};
if op == "check_sms_code" {
params.insert("checkfortos", "0");
params.insert("skipvoip", "1");
}
let resp = self
.post("https://steamcommunity.com/steamguard/phoneajax")
.form(&params)
.send()?;
trace!("phoneajax: status={}", resp.status());
let result: Value = resp.json()?;
trace!("phoneajax: {:?}", result);
if result["has_phone"] != Value::Null {
trace!("op: {} - found has_phone field", op);
return result["has_phone"]
.as_bool()
.ok_or(anyhow!("failed to parse has_phone field into boolean"));
} else if result["success"] != Value::Null {
trace!("op: {} - found success field", op);
return result["success"]
.as_bool()
.ok_or(anyhow!("failed to parse success field into boolean"));
} else {
trace!("op: {} - did not find any expected field", op);
return Ok(false);
}
}
/// Works similar to phoneajax. Used in the process to add a phone number to a steam account.
/// Valid ops:
/// - get_phone_number => `input` is treated as a phone number to add to the account. Yes, this is somewhat counter intuitive.
/// - resend_sms
/// - get_sms_code => `input` is treated as a the SMS code that was texted to the phone number. Again, this is somewhat counter intuitive. After this succeeds, the phone number is added to the account.
/// - email_verification => If the account is protected with steam guard email, a verification link is sent. After the link in the email is clicked, send this op. After, an SMS code is sent to the phone number.
/// - retry_email_verification
///
/// Host: store.steampowered.com
/// Endpoint: /phone/add_ajaxop
fn phone_add_ajaxop(&self, op: &str, input: &str) -> anyhow::Result<()> {
trace!("phone_add_ajaxop: op={} input={}", op, input);
let params = hashmap! {
"op" => op,
"input" => input,
"sessionid" => self.session.as_ref().unwrap().session_id.as_str(),
};
let resp = self
.post("https://store.steampowered.com/phone/add_ajaxop")
.form(&params)
.send()?;
trace!("phone_add_ajaxop: http status={}", resp.status());
let text = resp.text()?;
trace!("phone_add_ajaxop response: {}", text);
todo!();
}
pub fn has_phone(&self) -> anyhow::Result<bool> {
return self.phoneajax("has_phone", "null");
}
pub fn check_sms_code(&self, sms_code: String) -> anyhow::Result<bool> {
return self.phoneajax("check_sms_code", sms_code.as_str());
}
pub fn check_email_confirmation(&self) -> anyhow::Result<bool> {
return self.phoneajax("email_confirmation", "");
}
pub fn add_phone_number(&self, phone_number: String) -> anyhow::Result<bool> {
// return self.phoneajax("add_phone_number", phone_number.as_str());
todo!();
}
/// Provides lots of juicy information, like if the number is a VOIP number.
/// Host: store.steampowered.com
/// Endpoint: POST /phone/validate
/// Found on page: https://store.steampowered.com/phone/add
pub fn phone_validate(&self, phone_number: String) -> anyhow::Result<bool> {
let params = hashmap! {
"sessionID" => "",
"phoneNumber" => "",
};
todo!();
}
/// Starts the authenticator linking process.
/// This doesn't check any prereqisites to ensure the request will pass validation on Steam's side (eg. sms/email confirmations).
/// A valid `Session` is required for this request. Cookies are not needed for this request, but they are set anyway.
///
/// Host: api.steampowered.com
/// Endpoint: POST /ITwoFactorService/AddAuthenticator/v0001
pub fn add_authenticator(
&mut self,
device_id: String,
) -> anyhow::Result<AddAuthenticatorResponse> {
ensure!(matches!(self.session, Some(_)));
let params = hashmap! {
"access_token" => self.session.as_ref().unwrap().token.clone(),
"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
"authenticator_type" => "1".into(),
"device_identifier" => device_id,
"sms_phone_id" => "1".into(),
};
let resp = self
.post(format!(
"{}/ITwoFactorService/AddAuthenticator/v0001",
STEAM_API_BASE.to_string()
))
.form(&params)
.send()?;
self.save_cookies_from_response(&resp);
let text = resp.text()?;
trace!("raw add authenticator response: {}", text);
let resp: SteamApiResponse<AddAuthenticatorResponse> = serde_json::from_str(text.as_str())?;
Ok(resp.response)
}
///
/// Host: api.steampowered.com
/// Endpoint: POST /ITwoFactorService/FinalizeAddAuthenticator/v0001
pub fn finalize_authenticator(
&self,
sms_code: String,
code_2fa: String,
time_2fa: i64,
) -> anyhow::Result<FinalizeAddAuthenticatorResponse> {
ensure!(matches!(self.session, Some(_)));
let params = hashmap! {
"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
"access_token" => self.session.as_ref().unwrap().token.clone(),
"activation_code" => sms_code,
"authenticator_code" => code_2fa,
"authenticator_time" => time_2fa.to_string(),
};
let resp = self
.post(format!(
"{}/ITwoFactorService/FinalizeAddAuthenticator/v0001",
STEAM_API_BASE.to_string()
))
.form(&params)
.send()?;
let text = resp.text()?;
trace!("raw finalize authenticator response: {}", text);
let resp: SteamApiResponse<FinalizeAddAuthenticatorResponse> =
serde_json::from_str(text.as_str())?;
return Ok(resp.response);
}
/// Host: api.steampowered.com
/// Endpoint: POST /ITwoFactorService/RemoveAuthenticator/v0001
pub fn remove_authenticator(
&self,
revocation_code: String,
) -> anyhow::Result<RemoveAuthenticatorResponse> {
let params = hashmap! {
"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
"steamguard_scheme" => "2".into(),
"revocation_code" => revocation_code,
"access_token" => self.session.as_ref().unwrap().token.to_string(),
};
let resp = self
.post(format!(
"{}/ITwoFactorService/RemoveAuthenticator/v0001",
STEAM_API_BASE.to_string()
))
.form(&params)
.send()?;
let text = resp.text()?;
trace!("raw remove authenticator response: {}", text);
let resp: SteamApiResponse<RemoveAuthenticatorResponse> =
serde_json::from_str(text.as_str())?;
return Ok(resp.response);
}
}
#[test]
@ -329,3 +548,138 @@ fn test_login_response_parse() {
);
assert_eq!(oauth.webcookie, "6298070A226E5DAD49938D78BCF36F7A7118FDD5");
}
#[test]
fn test_login_response_parse_missing_webcookie() {
let result = serde_json::from_str::<LoginResponse>(include_str!(
"fixtures/api-responses/login-response-missing-webcookie.json"
));
assert!(
matches!(result, Ok(_)),
"got error: {}",
result.unwrap_err()
);
let resp = result.unwrap();
let oauth = resp.oauth.unwrap();
assert_eq!(oauth.steamid, "92591609556178617");
assert_eq!(oauth.oauth_token, "1cc83205dab2979e558534dab29f6f3aa");
assert_eq!(oauth.wgtoken, "3EDA9DEF07D7B39361D95203525D8AFE82A");
assert_eq!(oauth.wgtoken_secure, "F31641B9AFC2F8B0EE7B6F44D7E73EA3FA48");
assert_eq!(oauth.webcookie, "");
}
#[derive(Debug, Clone, Deserialize)]
pub struct SteamApiResponse<T> {
pub response: T,
}
#[derive(Debug, Clone, Deserialize)]
pub struct AddAuthenticatorResponse {
/// Shared secret between server and authenticator
#[serde(default)]
pub shared_secret: String,
/// Authenticator serial number (unique per token)
#[serde(default)]
pub serial_number: String,
/// code used to revoke authenticator
#[serde(default)]
pub revocation_code: String,
/// URI for QR code generation
#[serde(default)]
pub uri: String,
/// Current server time
#[serde(default, deserialize_with = "parse_json_string_as_number")]
pub server_time: u64,
/// Account name to display on token client
#[serde(default)]
pub account_name: String,
/// Token GID assigned by server
#[serde(default)]
pub token_gid: String,
/// Secret used for identity attestation (e.g., for eventing)
#[serde(default)]
pub identity_secret: String,
/// Spare shared secret
#[serde(default)]
pub secret_1: String,
/// Result code
pub status: i32,
}
impl AddAuthenticatorResponse {
pub fn to_steam_guard_account(&self) -> SteamGuardAccount {
SteamGuardAccount {
shared_secret: self.shared_secret.clone(),
serial_number: self.serial_number.clone(),
revocation_code: self.revocation_code.clone(),
uri: self.uri.clone(),
server_time: self.server_time,
account_name: self.account_name.clone(),
token_gid: self.token_gid.clone(),
identity_secret: self.identity_secret.clone(),
secret_1: self.secret_1.clone(),
fully_enrolled: false,
device_id: "".into(),
session: None,
}
}
}
#[derive(Debug, Clone, Deserialize)]
pub struct FinalizeAddAuthenticatorResponse {
pub status: i32,
#[serde(deserialize_with = "parse_json_string_as_number")]
pub server_time: u64,
pub want_more: bool,
pub success: bool,
}
#[derive(Debug, Clone, Deserialize)]
pub struct RemoveAuthenticatorResponse {
pub success: bool,
}
fn parse_json_string_as_number<'de, D>(deserializer: D) -> Result<u64, D::Error>
where
D: Deserializer<'de>,
{
// for some reason, deserializing to &str doesn't work but this does.
let s: String = Deserialize::deserialize(deserializer)?;
Ok(s.parse().unwrap())
}
#[test]
fn test_parse_add_auth_response() {
let result = serde_json::from_str::<SteamApiResponse<AddAuthenticatorResponse>>(include_str!(
"fixtures/api-responses/add-authenticator-1.json"
));
assert!(
matches!(result, Ok(_)),
"got error: {}",
result.unwrap_err()
);
let resp = result.unwrap().response;
assert_eq!(resp.server_time, 1628559846);
assert_eq!(resp.shared_secret, "wGwZx=sX5MmTxi6QgA3Gi");
assert_eq!(resp.revocation_code, "R123456");
}
#[test]
fn test_parse_add_auth_response2() {
let result = serde_json::from_str::<SteamApiResponse<AddAuthenticatorResponse>>(include_str!(
"fixtures/api-responses/add-authenticator-2.json"
));
assert!(
matches!(result, Ok(_)),
"got error: {}",
result.unwrap_err()
);
let resp = result.unwrap().response;
assert_eq!(resp.status, 29);
}

View file

@ -61,7 +61,7 @@ impl UserLogin {
twofactor_code: String::from(""),
email_code: String::from(""),
steam_id: 0,
client: SteamApiClient::new(),
client: SteamApiClient::new(None),
};
}