Added AssemblyInfo.cs

This commit is contained in:
Carson McManus 2016-08-23 19:08:16 -04:00
parent 69b8ed7ef6
commit 6a6befa7d2
3 changed files with 40 additions and 2 deletions

36
AssemblyInfo.cs Normal file
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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("steamguard-cli")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("steamguard-cli")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.1.0.0")]
[assembly: AssemblyFileVersion("0.1.0.0")]

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@ -3,7 +3,7 @@
nuget restore SteamAuth/SteamAuth/SteamAuth.sln nuget restore SteamAuth/SteamAuth/SteamAuth.sln
mcs -target:library -out:build/SteamAuth.dll -r:SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll SteamAuth/SteamAuth/APIEndpoints.cs SteamAuth/SteamAuth/AuthenticatorLinker.cs SteamAuth/SteamAuth/Confirmation.cs SteamAuth/SteamAuth/SessionData.cs SteamAuth/SteamAuth/SteamGuardAccount.cs SteamAuth/SteamAuth/SteamWeb.cs SteamAuth/SteamAuth/TimeAligner.cs SteamAuth/SteamAuth/UserLogin.cs SteamAuth/SteamAuth/Util.cs SteamAuth/SteamAuth/Properties/AssemblyInfo.cs mcs -target:library -out:build/SteamAuth.dll -r:SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll SteamAuth/SteamAuth/APIEndpoints.cs SteamAuth/SteamAuth/AuthenticatorLinker.cs SteamAuth/SteamAuth/Confirmation.cs SteamAuth/SteamAuth/SessionData.cs SteamAuth/SteamAuth/SteamGuardAccount.cs SteamAuth/SteamAuth/SteamWeb.cs SteamAuth/SteamAuth/TimeAligner.cs SteamAuth/SteamAuth/UserLogin.cs SteamAuth/SteamAuth/Util.cs SteamAuth/SteamAuth/Properties/AssemblyInfo.cs
cp SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll build/ cp SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll build/
mcs -out:build/steamguard -r:build/SteamAuth.dll -r:build/Newtonsoft.Json.dll -r:/usr/lib/mono/4.5/System.Security.dll Program.cs Manifest.cs mcs -out:build/steamguard -r:build/SteamAuth.dll -r:build/Newtonsoft.Json.dll -r:/usr/lib/mono/4.5/System.Security.dll Program.cs Manifest.cs AssemblyInfo.cs
run: run:
build/steamguard -v build/steamguard -v

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@ -35,6 +35,7 @@
<Content Include=".\makefile"> <Content Include=".\makefile">
<Link>makefile</Link> <Link>makefile</Link>
</Content> </Content>
<Content Include="install.sh" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include=".\Manifest.cs"> <Compile Include=".\Manifest.cs">
@ -43,6 +44,7 @@
<Compile Include=".\Program.cs"> <Compile Include=".\Program.cs">
<Link>Program.cs</Link> <Link>Program.cs</Link>
</Compile> </Compile>
<Compile Include="AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed"> <Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed">