Added AssemblyInfo.cs
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3 changed files with 40 additions and 2 deletions
36
AssemblyInfo.cs
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36
AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("steamguard-cli")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("steamguard-cli")]
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[assembly: AssemblyCopyright("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.1.0.0")]
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[assembly: AssemblyFileVersion("0.1.0.0")]
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2
makefile
2
makefile
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@ -3,7 +3,7 @@
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nuget restore SteamAuth/SteamAuth/SteamAuth.sln
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nuget restore SteamAuth/SteamAuth/SteamAuth.sln
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mcs -target:library -out:build/SteamAuth.dll -r:SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll SteamAuth/SteamAuth/APIEndpoints.cs SteamAuth/SteamAuth/AuthenticatorLinker.cs SteamAuth/SteamAuth/Confirmation.cs SteamAuth/SteamAuth/SessionData.cs SteamAuth/SteamAuth/SteamGuardAccount.cs SteamAuth/SteamAuth/SteamWeb.cs SteamAuth/SteamAuth/TimeAligner.cs SteamAuth/SteamAuth/UserLogin.cs SteamAuth/SteamAuth/Util.cs SteamAuth/SteamAuth/Properties/AssemblyInfo.cs
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mcs -target:library -out:build/SteamAuth.dll -r:SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll SteamAuth/SteamAuth/APIEndpoints.cs SteamAuth/SteamAuth/AuthenticatorLinker.cs SteamAuth/SteamAuth/Confirmation.cs SteamAuth/SteamAuth/SessionData.cs SteamAuth/SteamAuth/SteamGuardAccount.cs SteamAuth/SteamAuth/SteamWeb.cs SteamAuth/SteamAuth/TimeAligner.cs SteamAuth/SteamAuth/UserLogin.cs SteamAuth/SteamAuth/Util.cs SteamAuth/SteamAuth/Properties/AssemblyInfo.cs
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cp SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll build/
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cp SteamAuth/SteamAuth/packages/Newtonsoft.Json.7.0.1/lib/net45/Newtonsoft.Json.dll build/
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mcs -out:build/steamguard -r:build/SteamAuth.dll -r:build/Newtonsoft.Json.dll -r:/usr/lib/mono/4.5/System.Security.dll Program.cs Manifest.cs
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mcs -out:build/steamguard -r:build/SteamAuth.dll -r:build/Newtonsoft.Json.dll -r:/usr/lib/mono/4.5/System.Security.dll Program.cs Manifest.cs AssemblyInfo.cs
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run:
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run:
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build/steamguard -v
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build/steamguard -v
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@ -35,6 +35,7 @@
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<Content Include=".\makefile">
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<Content Include=".\makefile">
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<Link>makefile</Link>
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<Link>makefile</Link>
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</Content>
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</Content>
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<Content Include="install.sh" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include=".\Manifest.cs">
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<Compile Include=".\Manifest.cs">
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<Compile Include=".\Program.cs">
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<Compile Include=".\Program.cs">
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<Link>Program.cs</Link>
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<Link>Program.cs</Link>
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</Compile>
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</Compile>
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<Compile Include="AssemblyInfo.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed">
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<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed">
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@ -60,4 +62,4 @@
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<Target Name="AfterBuild">
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<Target Name="AfterBuild">
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</Target>
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</Target>
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-->
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-->
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</Project>
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</Project>
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