Merge branch 'dyc3-trade-confirmations'

This commit is contained in:
Carson McManus 2016-08-27 18:33:01 -04:00
commit bf593af8c0
2 changed files with 15 additions and 123 deletions

View file

@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -60,6 +61,10 @@ public static class Program
{ {
action = "setup"; action = "setup";
} }
else if (args[i] == "trade")
{
action = "trade";
}
else if (args[i] == "encrypt") else if (args[i] == "encrypt")
{ {
action = "encrypt"; action = "encrypt";
@ -102,7 +107,6 @@ public static class Program
return; return;
} }
} }
if (Verbose) Console.WriteLine("maFiles path: {0}", SteamGuardPath);
if (Verbose) Console.WriteLine($"Action: {action}"); if (Verbose) Console.WriteLine($"Action: {action}");
if (Verbose) Console.WriteLine($"User: {user}"); if (Verbose) Console.WriteLine($"User: {user}");
@ -123,6 +127,12 @@ public static class Program
case "setup": case "setup":
Setup(user); Setup(user);
break; break;
case "trade":
Trade(user);
break;
case "accept-all":
AcceptAllTrades(user);
break;
default: default:
Console.WriteLine("error: Unknown action: {0}", action); Console.WriteLine("error: Unknown action: {0}", action);
return; return;
@ -298,125 +308,4 @@ public static class Program
} }
return true; return true;
} }
static void Setup(string username = "")
{
if (Verbose) Console.WriteLine("Opening manifest...");
Manifest = Manifest.GetManifest(true);
if (string.IsNullOrWhiteSpace(username))
{
Console.Write("Username: ");
username = Console.ReadLine();
}
Console.Write("Password: ");
var password = Console.ReadLine();
UserLogin login = new UserLogin(username, password);
Console.Write($"Logging in {username}... ");
LoginResult loginResult = login.DoLogin();
Console.WriteLine(loginResult);
if (!login.LoggedIn) return;
AuthenticatorLinker linker = new AuthenticatorLinker(login.Session);
AuthenticatorLinker.LinkResult linkResult = AuthenticatorLinker.LinkResult.GeneralFailure;
do
{
linkResult = linker.AddAuthenticator();
Console.WriteLine($"Link result: {linkResult}");
switch (linkResult)
{
case AuthenticatorLinker.LinkResult.MustProvidePhoneNumber:
var phonenumber = "";
do
{
Console.WriteLine("Enter your mobile phone number in the following format: +{cC} phoneNumber. EG, +1 123-456-7890");
phonenumber = Console.ReadLine();
phonenumber = FilterPhoneNumber(phonenumber);
linker.PhoneNumber = phonenumber;
} while (!PhoneNumberOkay(phonenumber));
break;
case AuthenticatorLinker.LinkResult.MustRemovePhoneNumber:
linker.PhoneNumber = null;
break;
case AuthenticatorLinker.LinkResult.AwaitingFinalization:
break;
case AuthenticatorLinker.LinkResult.GeneralFailure:
Console.WriteLine("error: Unable to add your phone number. Steam returned GeneralFailure");
return;
case AuthenticatorLinker.LinkResult.AuthenticatorPresent:
Console.WriteLine("error: Can't link authenticator, remove the previous authenticator.");
return;
default:
Console.WriteLine($"error: Unexpected linker result: {linkResult}");
return;
}
} while (linkResult != AuthenticatorLinker.LinkResult.AwaitingFinalization);
string passKey = null;
if (Manifest.Entries.Count == 0)
{
Console.WriteLine("Looks like we are setting up your first account.");
passKey = Manifest.PromptSetupPassKey();
}
else if (Manifest.Entries.Count > 0 && Manifest.Encrypted)
{
passKey = Manifest.PromptForPassKey();
}
//Save the file immediately; losing this would be bad.
if (!Manifest.SaveAccount(linker.LinkedAccount, passKey != null, passKey))
{
Manifest.RemoveAccount(linker.LinkedAccount);
Console.WriteLine("Unable to save mobile authenticator file. The mobile authenticator has not been linked.");
return;
}
Console.WriteLine($"The Mobile Authenticator has not yet been linked. Before finalizing the authenticator, please write down your revocation code: {linker.LinkedAccount.RevocationCode}");
AuthenticatorLinker.FinalizeResult finalizeResponse = AuthenticatorLinker.FinalizeResult.GeneralFailure;
do
{
Console.Write("Please input the SMS message sent to your phone number: ");
string smsCode = Console.ReadLine();
finalizeResponse = linker.FinalizeAddAuthenticator(smsCode);
if (Verbose) Console.WriteLine(finalizeResponse);
switch (finalizeResponse)
{
case AuthenticatorLinker.FinalizeResult.BadSMSCode:
continue;
case AuthenticatorLinker.FinalizeResult.UnableToGenerateCorrectCodes:
Console.WriteLine(
"Unable to generate the proper codes to finalize this authenticator. The authenticator should not have been linked.");
Console.WriteLine(
$"In the off-chance it was, please write down your revocation code, as this is the last chance to see it: {linker.LinkedAccount.RevocationCode}");
Manifest.RemoveAccount(linker.LinkedAccount);
return;
case AuthenticatorLinker.FinalizeResult.GeneralFailure:
Console.WriteLine("Unable to finalize this authenticator. The authenticator should not have been linked.");
Console.WriteLine(
$"In the off-chance it was, please write down your revocation code, as this is the last chance to see it: {linker.LinkedAccount.RevocationCode}");
Manifest.RemoveAccount(linker.LinkedAccount);
return;
}
} while (finalizeResponse != AuthenticatorLinker.FinalizeResult.Success);
//Linked, finally. Re-save with FullyEnrolled property.
Manifest.SaveAccount(linker.LinkedAccount, passKey != null, passKey);
Console.WriteLine($"Mobile authenticator successfully linked. Please actually write down your revocation code: {linker.LinkedAccount.RevocationCode}");
}
public static string FilterPhoneNumber(string phoneNumber) => phoneNumber.Replace("-", "").Replace("(", "").Replace(")", "");
public static bool PhoneNumberOkay(string phoneNumber)
{
if (phoneNumber == null || phoneNumber.Length == 0) return false;
if (phoneNumber[0] != '+') return false;
return true;
}
} }

View file

@ -52,6 +52,9 @@
<Reference Include="SteamAuth, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"> <Reference Include="SteamAuth, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>.\build\SteamAuth.dll</HintPath> <HintPath>.\build\SteamAuth.dll</HintPath>
</Reference> </Reference>
<Reference Include="System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<HintPath>..\..\..\..\..\usr\lib\mono\4.5\System.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.