added .csproj and .sln files
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commit
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2 changed files with 85 additions and 0 deletions
63
steamguard-cli.csproj
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63
steamguard-cli.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>12E8E57D-A11A-4FDF-BAEC-AAFDE916E732</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>steamguard_cli_new</RootNamespace>
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<AssemblyName>steamguard_cli_new</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Content Include=".\makefile">
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<Link>makefile</Link>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<Compile Include=".\Manifest.cs">
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<Link>Manifest.cs</Link>
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</Compile>
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<Compile Include=".\Program.cs">
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<Link>Program.cs</Link>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed">
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<HintPath>.\build\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="SteamAuth, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>.\build\SteamAuth.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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22
steamguard-cli.sln
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22
steamguard-cli.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.0.0
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MinimumVisualStudioVersion = 10.0.0.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "steamguard_cli", "steamguard-cli.csproj", "{12E8E57D-A11A-4FDF-BAEC-AAFDE916E732}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{12E8E57D-A11A-4FDF-BAEC-AAFDE916E732}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{12E8E57D-A11A-4FDF-BAEC-AAFDE916E732}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{12E8E57D-A11A-4FDF-BAEC-AAFDE916E732}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{12E8E57D-A11A-4FDF-BAEC-AAFDE916E732}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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