add windows builds to release script, update readme (#195)
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2 changed files with 8 additions and 1 deletions
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@ -32,8 +32,12 @@ cargo build --release
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# Usage
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`steamguard-cli` looks for your `maFiles/manifest.json` in at these paths, in this order:
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Linux:
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- `~/.config/steamguard-cli/maFiles/`
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- `~/maFiles/`
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Windows:
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- `%APPDATA%\Roaming\steamguard-cli\maFiles\`
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- `%USERPROFILE%\maFiles\`
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Your `maFiles` can be created with or imported from [Steam Desktop Authenticator][SDA]. You can create `maFiles` with steamguard-cli using the `setup` action (`steamguard setup`).
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@ -77,11 +77,14 @@ if ! which cross; then
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fi
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BUILD_TARGET="x86_64-unknown-linux-musl"
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BUILD_TARGET2="x86_64-pc-windows-gnu"
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cross build --release "--target=$BUILD_TARGET"
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cross build --release "--target=$BUILD_TARGET2"
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./scripts/package-deb.sh
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BIN_PATH="target/$BUILD_TARGET/release/steamguard-cli"
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BIN_PATH2="target/$BUILD_TARGET2/release/steamguard-cli.exe"
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RAW_VERSION="$("$BIN_PATH" --version | cut -d " " -f 2)"
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TAGGED_VERSION="$(git tag | grep "^v" | tail -n 1 | tr -d v)"
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if [[ "v$RAW_VERSION" != "v$TAGGED_VERSION" ]]; then
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@ -93,5 +96,5 @@ if [[ $DRY_RUN == false ]]; then
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if [[ $(gh release list | grep -i "Draft" | grep -i "$VERSION" && echo "true" || echo "false") == "true" ]]; then
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gh release delete --yes "$VERSION"
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fi
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gh release create "$VERSION" --title "$VERSION" --draft "$BIN_PATH" "./steamguard-cli_$RAW_VERSION-0.deb"
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gh release create "$VERSION" --title "$VERSION" --draft "$BIN_PATH" "$BIN_PATH2" "./steamguard-cli_$RAW_VERSION-0.deb"
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fi
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