using Newtonsoft.Json; using SteamAuth; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; public static class Program { const string defaultSteamGuardPath = "~/maFiles"; public static string SteamGuardPath { get; set; } = defaultSteamGuardPath; public static Manifest Manifest { get; set; } public static SteamGuardAccount[] SteamGuardAccounts { get; set; } /// /// The main entry point for the application /// [STAThread] public static void Main(string[] args) { if (args.Contains("--help") || args.Contains("-h")) { Console.WriteLine("steamguard-cli - v0.0"); Console.WriteLine(); Console.WriteLine("--help, -h Display this help message."); return; } SteamGuardPath = SteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME")); if (!Directory.Exists(SteamGuardPath)) { if (SteamGuardPath == defaultSteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME"))) { Console.WriteLine("warn: {0} does not exist, creating...", SteamGuardPath); Directory.CreateDirectory(SteamGuardPath); } else { Console.WriteLine("error: {0} does not exist.", SteamGuardPath); return; } } // Load the manifest and stuff Manifest = Manifest.GetManifest(); SteamGuardAccounts = Manifest.GetAllAccounts(); } } public class Manifest { [JsonProperty("encrypted")] public bool Encrypted { get; set; } [JsonProperty("first_run")] public bool FirstRun { get; set; } = true; [JsonProperty("entries")] public List Entries { get; set; } [JsonProperty("periodic_checking")] public bool PeriodicChecking { get; set; } = false; [JsonProperty("periodic_checking_interval")] public int PeriodicCheckingInterval { get; set; } = 5; [JsonProperty("periodic_checking_checkall")] public bool CheckAllAccounts { get; set; } = false; [JsonProperty("auto_confirm_market_transactions")] public bool AutoConfirmMarketTransactions { get; set; } = false; [JsonProperty("auto_confirm_trades")] public bool AutoConfirmTrades { get; set; } = false; private static Manifest _manifest { get; set; } public static string GetExecutableDir() { return Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location); } public static Manifest GetManifest(bool forceLoad = false) { // Check if already staticly loaded if (_manifest != null && !forceLoad) { return _manifest; } // Find config dir and manifest file string maDir = Program.SteamGuardPath; string maFile = maDir + "manifest.json"; // If there's no config dir, create it if (!Directory.Exists(maDir)) { _manifest = _generateNewManifest(); return _manifest; } // If there's no manifest, create it if (!File.Exists(maFile)) { _manifest = _generateNewManifest(true); return _manifest; } try { string manifestContents = File.ReadAllText(maFile); _manifest = JsonConvert.DeserializeObject(manifestContents); if (_manifest.Encrypted && _manifest.Entries.Count == 0) { _manifest.Encrypted = false; _manifest.Save(); } _manifest.RecomputeExistingEntries(); return _manifest; } catch (Exception) { return null; } } private static Manifest _generateNewManifest(bool scanDir = false) { // No directory means no manifest file anyways. Manifest newManifest = new Manifest(); newManifest.Encrypted = false; newManifest.PeriodicCheckingInterval = 5; newManifest.PeriodicChecking = false; newManifest.AutoConfirmMarketTransactions = false; newManifest.AutoConfirmTrades = false; newManifest.Entries = new List(); newManifest.FirstRun = true; // Take a pre-manifest version and generate a manifest for it. if (scanDir) { string maDir = Program.SteamGuardPath + "/maFiles/"; if (Directory.Exists(maDir)) { DirectoryInfo dir = new DirectoryInfo(maDir); var files = dir.GetFiles(); foreach (var file in files) { if (file.Extension != ".maFile") continue; string contents = File.ReadAllText(file.FullName); try { SteamGuardAccount account = JsonConvert.DeserializeObject(contents); ManifestEntry newEntry = new ManifestEntry() { Filename = file.Name, SteamID = account.Session.SteamID }; newManifest.Entries.Add(newEntry); } catch (Exception) { } } if (newManifest.Entries.Count > 0) { newManifest.Save(); newManifest.PromptSetupPassKey("This version of SDA has encryption. Please enter a passkey below, or hit cancel to remain unencrypted"); } } } if (newManifest.Save()) { return newManifest; } return null; } public class IncorrectPassKeyException : Exception { } public class ManifestNotEncryptedException : Exception { } public string PromptForPassKey() { if (!this.Encrypted) { throw new ManifestNotEncryptedException(); } bool passKeyValid = false; string passKey = ""; while (!passKeyValid) { Console.WriteLine("Please enter encryption password: "); passKey = Console.ReadLine(); if (passKey == "") continue; passKeyValid = this.VerifyPasskey(passKey); if (!passKeyValid) { Console.WriteLine("Incorrect."); } } return passKey; } public string PromptSetupPassKey(string initialPrompt = "Enter passkey, or hit cancel to remain unencrypted.") { Console.Write("Would you like to use encryption? [Y/n] "); string doEncryptAnswer = Console.ReadLine(); if (doEncryptAnswer == "n" || doEncryptAnswer == "N") { Console.WriteLine("WARNING: You chose to not encrypt your files. Doing so imposes a security risk for yourself. If an attacker were to gain access to your computer, they could completely lock you out of your account and steal all your items."); return null; } string newPassKey = ""; string confirmPassKey = ""; do { Console.Write("Enter passkey: "); newPassKey = Console.ReadLine(); Console.Write("Confirm passkey: "); confirmPassKey = Console.ReadLine(); if (newPassKey != confirmPassKey) { Console.WriteLine("Passkeys do not match."); } } while (newPassKey != confirmPassKey); if (!this.ChangeEncryptionKey(null, newPassKey)) { Console.WriteLine("Unable to set passkey."); return null; } else { Console.WriteLine("Passkey successfully set."); } return newPassKey; } public SteamAuth.SteamGuardAccount[] GetAllAccounts(string passKey = null, int limit = -1) { if (passKey == null && this.Encrypted) return new SteamGuardAccount[0]; string maDir = Program.SteamGuardPath + "/maFiles/"; List accounts = new List(); foreach (var entry in this.Entries) { string fileText = File.ReadAllText(maDir + entry.Filename); if (this.Encrypted) { throw new NotSupportedException("Encrypted maFiles are not supported at this time."); //string decryptedText = FileEncryptor.DecryptData(passKey, entry.Salt, entry.IV, fileText); //if (decryptedText == null) return new SteamGuardAccount[0]; //fileText = decryptedText; } var account = JsonConvert.DeserializeObject(fileText); if (account == null) continue; accounts.Add(account); if (limit != -1 && limit >= accounts.Count) break; } return accounts.ToArray(); } public bool ChangeEncryptionKey(string oldKey, string newKey) { throw new NotSupportedException("Encrypted maFiles are not supported at this time."); } public bool VerifyPasskey(string passkey) { if (!this.Encrypted || this.Entries.Count == 0) return true; var accounts = this.GetAllAccounts(passkey, 1); return accounts != null && accounts.Length == 1; } public bool RemoveAccount(SteamGuardAccount account, bool deleteMaFile = true) { ManifestEntry entry = (from e in this.Entries where e.SteamID == account.Session.SteamID select e).FirstOrDefault(); if (entry == null) return true; // If something never existed, did you do what they asked? string maDir = Program.SteamGuardPath + "/maFiles/"; string filename = maDir + entry.Filename; this.Entries.Remove(entry); if (this.Entries.Count == 0) { this.Encrypted = false; } if (this.Save() && deleteMaFile) { try { File.Delete(filename); return true; } catch (Exception) { return false; } } return false; } public bool SaveAccount(SteamGuardAccount account, bool encrypt, string passKey = null) { if (encrypt && String.IsNullOrEmpty(passKey)) return false; if (!encrypt && this.Encrypted) return false; string salt = null; string iV = null; string jsonAccount = JsonConvert.SerializeObject(account); if (encrypt) { throw new NotSupportedException("Encrypted maFiles are not supported at this time."); } string maDir = Program.SteamGuardPath + "/maFiles/"; string filename = account.Session.SteamID.ToString() + ".maFile"; ManifestEntry newEntry = new ManifestEntry() { SteamID = account.Session.SteamID, IV = iV, Salt = salt, Filename = filename }; bool foundExistingEntry = false; for (int i = 0; i < this.Entries.Count; i++) { if (this.Entries[i].SteamID == account.Session.SteamID) { this.Entries[i] = newEntry; foundExistingEntry = true; break; } } if (!foundExistingEntry) { this.Entries.Add(newEntry); } bool wasEncrypted = this.Encrypted; this.Encrypted = encrypt || this.Encrypted; if (!this.Save()) { this.Encrypted = wasEncrypted; return false; } try { File.WriteAllText(maDir + filename, jsonAccount); return true; } catch (Exception) { return false; } } public bool Save() { string maDir = Program.SteamGuardPath + "/maFiles/"; string filename = maDir + "manifest.json"; if (!Directory.Exists(maDir)) { try { Directory.CreateDirectory(maDir); } catch (Exception) { return false; } } try { string contents = JsonConvert.SerializeObject(this); File.WriteAllText(filename, contents); return true; } catch (Exception) { return false; } } private void RecomputeExistingEntries() { List newEntries = new List(); string maDir = Program.SteamGuardPath + "/maFiles/"; foreach (var entry in this.Entries) { string filename = maDir + entry.Filename; if (File.Exists(filename)) { newEntries.Add(entry); } } this.Entries = newEntries; if (this.Entries.Count == 0) { this.Encrypted = false; } } public void MoveEntry(int from, int to) { if (from < 0 || to < 0 || from > Entries.Count || to > Entries.Count - 1) return; ManifestEntry sel = Entries[from]; Entries.RemoveAt(from); Entries.Insert(to, sel); Save(); } public class ManifestEntry { [JsonProperty("encryption_iv")] public string IV { get; set; } [JsonProperty("encryption_salt")] public string Salt { get; set; } [JsonProperty("filename")] public string Filename { get; set; } [JsonProperty("steamid")] public ulong SteamID { get; set; } } }