using Newtonsoft.Json; using SteamAuth; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; public static class Program { const string defaultSteamGuardPath = "~/maFiles"; public static string SteamGuardPath { get; set; } = defaultSteamGuardPath; public static Manifest Manifest { get; set; } public static SteamGuardAccount[] SteamGuardAccounts { get; set; } public static bool Verbose { get; set; } = false; /// /// The main entry point for the application /// [STAThread] public static void Main(string[] args) { string action = "generate-code"; string user = ""; // Parse cli arguments if (args.Contains("--help") || args.Contains("-h")) { Console.WriteLine($"steamguard-cli - v{Assembly.GetExecutingAssembly().GetName().Version}"); Console.WriteLine(); Console.WriteLine("--help, -h Display this help message."); Console.WriteLine("--verbose, -v Display some extra information when the program is running."); Console.WriteLine("--user, -u Specify an account for which to generate a Steam Gaurd code."); Console.WriteLine(" Otherwise, the first account will be selected."); Console.WriteLine("--generate-code Generate a Steam Guard code and exit. (default)"); Console.WriteLine("--encrypt Encrypt your maFiles or change your encryption passkey."); Console.WriteLine("--decrypt Remove encryption from your maFiles."); return; } Verbose = args.Contains("-v") || args.Contains("--verbose"); // Actions if (args.Contains("--generate-code")) { action = "generate-code"; } else if (args.Contains("--encrypt")) { action = "encrypt"; } else if (args.Contains("--decrypt")) { action = "decrypt"; } else if (args.Contains("--setup")) { action = "setup"; } // Misc if (args.Contains("--user") || args.Contains("-u")) { int u = Array.IndexOf(args, "--user"); if (u == -1) { u = Array.IndexOf(args, "-u"); } try { user = args[u + 1]; } catch (IndexOutOfRangeException) { Console.WriteLine("error: Account name must be supplied after --user or -u."); return; } if (Verbose) Console.WriteLine("Generating Steam Gaurd code for account \"{0}\"", user); } // Do some configure SteamGuardPath = SteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME")); if (!Directory.Exists(SteamGuardPath)) { if (SteamGuardPath == defaultSteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME"))) { if (Verbose) Console.WriteLine("warn: {0} does not exist, creating...", SteamGuardPath); Directory.CreateDirectory(SteamGuardPath); } else { Console.WriteLine("error: {0} does not exist.", SteamGuardPath); return; } } if (Verbose) Console.WriteLine("maFiles path: {0}", SteamGuardPath); if (Verbose) Console.WriteLine("Action: {0}", action); // Perform desired action switch (action) { case "generate-code": GenerateCode(user); break; case "encrypt": // Can also be used to change passkey Console.WriteLine(Encrypt()); break; case "decrypt": Console.WriteLine(Decrypt()); break; case "setup": throw new NotSupportedException(); break; default: Console.WriteLine("error: Unknown action: {0}", action); return; } } static void GenerateCode(string user = "") { if (Verbose) Console.WriteLine("Aligning time..."); TimeAligner.AlignTime(); if (Verbose) Console.WriteLine("Opening manifest..."); Manifest = Manifest.GetManifest(true); if (Verbose) Console.WriteLine("Reading accounts from manifest..."); if (Manifest.Encrypted) { string passkey = Manifest.PromptForPassKey(); SteamGuardAccounts = Manifest.GetAllAccounts(passkey); } else { SteamGuardAccounts = Manifest.GetAllAccounts(); } if (SteamGuardAccounts.Length == 0) { Console.WriteLine("error: No accounts read."); return; } if (Verbose) Console.WriteLine("Selecting account..."); string code = ""; for (int i = 0; i < SteamGuardAccounts.Length; i++) { SteamGuardAccount account = SteamGuardAccounts[i]; if (user != "") { if (account.AccountName.ToLower() == user.ToLower()) { if (Verbose) Console.WriteLine("Generating Code..."); code = account.GenerateSteamGuardCode(); break; } } else { if (Verbose) Console.WriteLine("Generating Code for {0}...", account.AccountName); code = account.GenerateSteamGuardCode(); break; } } if (code != "") Console.WriteLine(code); else Console.WriteLine("error: No Steam accounts found in {0}", SteamGuardAccounts); } static bool Encrypt() { if (Verbose) Console.WriteLine("Opening manifest..."); Manifest = Manifest.GetManifest(true); if (Verbose) Console.WriteLine("Reading accounts from manifest..."); if (Manifest.Encrypted) { string passkey = Manifest.PromptForPassKey(); SteamGuardAccounts = Manifest.GetAllAccounts(passkey); } else { SteamGuardAccounts = Manifest.GetAllAccounts(); } string newPassKey = Manifest.PromptSetupPassKey(); for (int i = 0; i < SteamGuardAccounts.Length; i++) { var account = SteamGuardAccounts[i]; var salt = Manifest.GetRandomSalt(); var iv = Manifest.GetInitializationVector(); bool success = Manifest.SaveAccount(account, true, newPassKey, salt, iv); if (Verbose) Console.WriteLine("Encrypted {0}: {1}", account.AccountName, success); if (!success) return false; } return true; } static bool Decrypt() { if (Verbose) Console.WriteLine("Opening manifest..."); Manifest = Manifest.GetManifest(true); if (Verbose) Console.WriteLine("Reading accounts from manifest..."); if (Manifest.Encrypted) { string passkey = Manifest.PromptForPassKey(); SteamGuardAccounts = Manifest.GetAllAccounts(passkey); } else { if (Verbose) Console.WriteLine("Decryption not required."); return true; } for (int i = 0; i < SteamGuardAccounts.Length; i++) { var account = SteamGuardAccounts[i]; bool success = Manifest.SaveAccount(account, false); if (Verbose) Console.WriteLine("Decrypted {0}: {1}", account.AccountName, success); if (!success) return false; } return true; } }