731 lines
22 KiB
C#
731 lines
22 KiB
C#
using Newtonsoft.Json;
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using SteamAuth;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace SteamGuard
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{
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public static class Program
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{
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public const string defaultSteamGuardPath = "~/maFiles";
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public static string SteamGuardPath { get; set; } = defaultSteamGuardPath;
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public static Manifest Manifest { get; set; }
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public static SteamGuardAccount[] SteamGuardAccounts { get; set; }
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public static bool Verbose { get; set; } = false;
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/// <summary>
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/// The main entry point for the application
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/// </summary>
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[STAThread]
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public static void Main(string[] args)
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{
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string action = "";
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string user = "";
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// Parse cli arguments
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for (int i = 0; i < args.Length; i++)
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{
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if (args[i].StartsWith("-"))
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{
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if (args[i] == "-v" || args[i] == "--verbose")
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{
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Verbose = true;
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}
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else if (args[i] == "-m" || args[i] == "--mafiles-path")
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{
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i++;
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if (i < args.Length)
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{
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SteamGuardPath = args[i];
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}
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else
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{
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Console.WriteLine($"Expected path after {args[i-1]}");
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return;
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}
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}
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else if (args[i] == "--help" || args[i] == "-h")
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{
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ShowHelp();
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return;
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}
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}
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else // Parse as action or username
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{
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if (string.IsNullOrEmpty(action))
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{
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if (args[i] == "add" || args[i] == "setup")
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{
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action = "setup";
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}
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else if (args[i] == "trade")
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{
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action = "trade";
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}
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else if (args[i] == "encrypt")
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{
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action = "encrypt";
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}
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else if (args[i] == "decrypt")
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{
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action = "decrypt";
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}
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else if (args[i] == "remove")
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{
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action = "remove";
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}
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else if (args[i] == "2fa" || args[i] == "code" || args[i] == "generate-code")
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{
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action = "generate-code";
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}
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else if (string.IsNullOrEmpty(user))
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{
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user = args[i];
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}
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}
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else if (string.IsNullOrEmpty(user))
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{
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user = args[i];
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}
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}
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}
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if (string.IsNullOrEmpty(action))
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{
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action = "generate-code";
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}
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// Do some configuring
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SteamGuardPath = SteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME"));
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if (!Directory.Exists(SteamGuardPath))
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{
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if (SteamGuardPath == defaultSteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME")))
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{
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if (Verbose) Console.WriteLine("warn: {0} does not exist, creating...", SteamGuardPath);
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Directory.CreateDirectory(SteamGuardPath);
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}
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else
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{
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Console.WriteLine("error: {0} does not exist.", SteamGuardPath);
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return;
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}
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}
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if (Verbose)
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{
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Console.WriteLine($"Action: {action}");
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Console.WriteLine($"User: {user}");
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Console.WriteLine($"maFiles path: {SteamGuardPath}");
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}
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// Perform desired action
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switch (action)
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{
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case "generate-code":
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GenerateCode(user);
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break;
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case "encrypt": // Can also be used to change passkey
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Console.WriteLine(Encrypt());
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break;
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case "decrypt":
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Console.WriteLine(Decrypt());
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break;
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case "setup":
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Setup(user);
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break;
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case "trade":
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Trade(user);
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break;
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case "accept-all":
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AcceptAllTrades(user);
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break;
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default:
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Console.WriteLine("error: Unknown action: {0}", action);
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return;
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}
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}
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static void ShowHelp()
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{
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var descPadding = 26;
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var descWidth = Console.BufferWidth - descPadding;
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if (descWidth < 20)
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descWidth = 20;
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else if (descWidth > 56)
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descWidth = 56;
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var flags = new Dictionary<string, string>
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{
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{ "-h, --help", "Display this help message." },
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{ "-v, --verbose", "Display some extra information when the program is running." },
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{ "-m, --mafiles-path", "Specify which folder your maFiles are in. Ex: ~/maFiles" },
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};
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var actions = new Dictionary<string, string>
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{
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{ "generate-code", "Generate a Steam Guard code for the specified user (if any) and exit. (default)" },
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{ "encrypt", "Encrypt your maFiles or change your encryption passkey." },
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{ "decrypt", "Remove encryption from your maFiles." },
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{ "code", "Same as generate-code" },
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{ "2fa", "Same as generate-code" },
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{ "add", "Set up Steam Guard for 2 factor authentication." },
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{ "setup", "Same as add" },
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{ "trade", "Opens an interactive prompt to handle trade confirmations." },
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{ "accept-all", "Accepts all trade confirmations." }
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};
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Console.WriteLine($"steamguard-cli - v{Assembly.GetExecutingAssembly().GetName().Version}");
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Console.WriteLine("usage: steamguard (action) (steam username) -v -h");
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Console.WriteLine();
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foreach (var flag in flags)
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{
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// word wrap the descriptions, if needed
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var desc = flag.Value;
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if (desc.Length > descWidth)
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{
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var sb = new StringBuilder();
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for (int i = 0; i < desc.Length; i += descWidth)
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{
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if (i > 0)
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sb.Append("".PadLeft((flag.Key.StartsWith("--") ? 5 : 2) + descPadding));
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sb.AppendLine(desc.Substring(i, i + descWidth > desc.Length ? desc.Length - i : descWidth).Trim());
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}
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desc = sb.ToString().TrimEnd('\n');
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}
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Console.WriteLine($"{(flag.Key.StartsWith("--") ? " " : " " )}{flag.Key.PadRight(descPadding)}{desc}");
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}
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Console.WriteLine();
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Console.WriteLine("Actions:");
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foreach (var action in actions)
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{
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// word wrap the descriptions, if needed
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var desc = action.Value;
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if (desc.Length > descWidth)
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{
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var sb = new StringBuilder();
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for (int i = 0; i < desc.Length; i += descWidth)
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{
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if (i > 0)
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sb.Append("".PadLeft(descPadding + 2));
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sb.AppendLine(desc.Substring(i, i + descWidth > desc.Length ? desc.Length - i : descWidth).Trim());
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}
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desc = sb.ToString().TrimEnd('\n');
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}
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Console.WriteLine($" {action.Key.PadRight(descPadding)}{desc}");
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}
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}
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static void GenerateCode(string user = "")
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{
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if (Verbose) Console.WriteLine("Aligning time...");
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TimeAligner.AlignTime();
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if (Verbose) Console.WriteLine("Opening manifest...");
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Manifest = Manifest.GetManifest(true);
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if (Verbose) Console.WriteLine("Reading accounts from manifest...");
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if (Manifest.Encrypted)
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{
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string passkey = Manifest.PromptForPassKey();
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SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
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}
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else
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{
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SteamGuardAccounts = Manifest.GetAllAccounts();
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}
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if (SteamGuardAccounts.Length == 0)
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{
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Console.WriteLine("error: No accounts read.");
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return;
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}
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if (Verbose) Console.WriteLine("Selecting account...");
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string code = "";
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for (int i = 0; i < SteamGuardAccounts.Length; i++)
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{
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SteamGuardAccount account = SteamGuardAccounts[i];
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if (user != "")
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{
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if (account.AccountName.ToLower() == user.ToLower())
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{
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if (Verbose) Console.WriteLine("Generating Code...");
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code = account.GenerateSteamGuardCode();
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break;
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}
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}
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else
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{
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if (Verbose) Console.WriteLine("Generating Code for {0}...", account.AccountName);
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code = account.GenerateSteamGuardCode();
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break;
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}
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}
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if (code != "")
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Console.WriteLine(code);
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else
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Console.WriteLine("error: No Steam accounts found in {0}", SteamGuardAccounts);
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}
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static bool Encrypt()
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{
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if (Verbose) Console.WriteLine("Opening manifest...");
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Manifest = Manifest.GetManifest(true);
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if (Verbose) Console.WriteLine("Reading accounts from manifest...");
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if (Manifest.Encrypted)
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{
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string passkey = Manifest.PromptForPassKey();
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SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
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}
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else
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{
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SteamGuardAccounts = Manifest.GetAllAccounts();
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}
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string newPassKey = Manifest.PromptSetupPassKey();
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for (int i = 0; i < SteamGuardAccounts.Length; i++)
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{
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var account = SteamGuardAccounts[i];
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var salt = Manifest.GetRandomSalt();
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var iv = Manifest.GetInitializationVector();
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bool success = Manifest.SaveAccount(account, true, newPassKey, salt, iv);
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if (Verbose) Console.WriteLine("Encrypted {0}: {1}", account.AccountName, success);
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if (!success) return false;
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}
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return true;
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}
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static bool Decrypt()
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{
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if (Verbose) Console.WriteLine("Opening manifest...");
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Manifest = Manifest.GetManifest(true);
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if (Verbose) Console.WriteLine("Reading accounts from manifest...");
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if (Manifest.Encrypted)
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{
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string passkey = Manifest.PromptForPassKey();
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SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
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}
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else
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{
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if (Verbose) Console.WriteLine("Decryption not required.");
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return true;
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}
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for (int i = 0; i < SteamGuardAccounts.Length; i++)
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{
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var account = SteamGuardAccounts[i];
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bool success = Manifest.SaveAccount(account, false);
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if (Verbose) Console.WriteLine("Decrypted {0}: {1}", account.AccountName, success);
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if (!success) return false;
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}
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return true;
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}
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static void Setup(string username = "")
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{
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if (Verbose) Console.WriteLine("Opening manifest...");
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Manifest = Manifest.GetManifest(true);
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if (string.IsNullOrWhiteSpace(username))
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{
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Console.Write("Username: ");
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username = Console.ReadLine();
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}
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Console.Write("Password: ");
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var password = Utils.ReadLineSecure();
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UserLogin login = new UserLogin(username, password);
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string emailCode = null, twoFactorCode = null;
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while (true)
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{
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login.EmailCode = emailCode;
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login.TwoFactorCode = twoFactorCode;
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Console.Write($"Logging in {username}... ");
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LoginResult loginResult = login.DoLogin();
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Console.WriteLine(loginResult);
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if (loginResult == LoginResult.NeedEmail)
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{
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Console.Write("Email code: ");
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emailCode = Console.ReadLine();
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continue;
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}
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else if (loginResult == LoginResult.Need2FA)
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{
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Console.Write("2FA code: ");
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twoFactorCode = Console.ReadLine();
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continue;
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}
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if (!login.LoggedIn) return;
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break;
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}
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AuthenticatorLinker linker = new AuthenticatorLinker(login.Session);
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AuthenticatorLinker.LinkResult linkResult = AuthenticatorLinker.LinkResult.GeneralFailure;
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do
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{
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linkResult = linker.AddAuthenticator();
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Console.WriteLine($"Link result: {linkResult}");
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switch (linkResult)
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{
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case AuthenticatorLinker.LinkResult.MustProvidePhoneNumber:
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var phonenumber = "";
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do
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{
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Console.WriteLine("Enter your mobile phone number in the following format: +{cC} phoneNumber. EG, +1 123-456-7890");
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phonenumber = Console.ReadLine();
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phonenumber = FilterPhoneNumber(phonenumber);
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linker.PhoneNumber = phonenumber;
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} while (!PhoneNumberOkay(phonenumber));
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break;
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case AuthenticatorLinker.LinkResult.MustRemovePhoneNumber:
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linker.PhoneNumber = null;
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break;
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case AuthenticatorLinker.LinkResult.AwaitingFinalization:
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break;
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case AuthenticatorLinker.LinkResult.GeneralFailure:
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Console.WriteLine("error: Unable to add your phone number. Steam returned GeneralFailure");
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return;
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case AuthenticatorLinker.LinkResult.AuthenticatorPresent:
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Console.WriteLine("An authenticator is already present.");
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Console.WriteLine("If you have the revocation code (Rxxxxx), this program can remove it for you.");
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Console.Write("Would you like to remove the current authenticator using your revocation code? (y/n) ");
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var answer = Console.ReadLine();
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if (answer != "y")
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continue;
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Console.Write("Revocation code (Rxxxxx): ");
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var revocationCode = Console.ReadLine();
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var account = new SteamGuardAccount();
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account.Session = login.Session;
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account.RevocationCode = revocationCode;
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if (account.DeactivateAuthenticator())
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Console.WriteLine("Successfully deactivated the current authenticator.");
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else
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Console.WriteLine("Deactivating the current authenticator was unsuccessful.");
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continue;
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default:
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Console.WriteLine($"error: Unexpected linker result: {linkResult}");
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return;
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}
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} while (linkResult != AuthenticatorLinker.LinkResult.AwaitingFinalization);
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string passKey = null;
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if (Manifest.Entries.Count == 0)
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{
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Console.WriteLine("Looks like we are setting up your first account.");
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passKey = Manifest.PromptSetupPassKey(true);
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}
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else if (Manifest.Entries.Count > 0 && Manifest.Encrypted)
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{
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passKey = Manifest.PromptForPassKey();
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}
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//Save the file immediately; losing this would be bad.
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if (!Manifest.SaveAccount(linker.LinkedAccount, passKey != null, passKey))
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{
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Manifest.RemoveAccount(linker.LinkedAccount);
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Console.WriteLine("Unable to save mobile authenticator file. The mobile authenticator has not been linked.");
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return;
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}
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Console.WriteLine(
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$"The Mobile Authenticator has not yet been linked. Before finalizing the authenticator, please write down your revocation code: {linker.LinkedAccount.RevocationCode}");
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AuthenticatorLinker.FinalizeResult finalizeResponse = AuthenticatorLinker.FinalizeResult.GeneralFailure;
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do
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{
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Console.Write("Please input the SMS message sent to your phone number: ");
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string smsCode = Console.ReadLine();
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finalizeResponse = linker.FinalizeAddAuthenticator(smsCode);
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if (Verbose) Console.WriteLine(finalizeResponse);
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switch (finalizeResponse)
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{
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case AuthenticatorLinker.FinalizeResult.BadSMSCode:
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continue;
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case AuthenticatorLinker.FinalizeResult.UnableToGenerateCorrectCodes:
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Console.WriteLine(
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"Unable to generate the proper codes to finalize this authenticator. The authenticator should not have been linked.");
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Console.WriteLine(
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$"In the off-chance it was, please write down your revocation code, as this is the last chance to see it: {linker.LinkedAccount.RevocationCode}");
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Manifest.RemoveAccount(linker.LinkedAccount);
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return;
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case AuthenticatorLinker.FinalizeResult.GeneralFailure:
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Console.WriteLine("Unable to finalize this authenticator. The authenticator should not have been linked.");
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Console.WriteLine(
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$"In the off-chance it was, please write down your revocation code, as this is the last chance to see it: {linker.LinkedAccount.RevocationCode}");
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Manifest.RemoveAccount(linker.LinkedAccount);
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return;
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}
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} while (finalizeResponse != AuthenticatorLinker.FinalizeResult.Success);
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//Linked, finally. Re-save with FullyEnrolled property.
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Manifest.SaveAccount(linker.LinkedAccount, passKey != null, passKey);
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Console.WriteLine(
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$"Mobile authenticator successfully linked. Please actually write down your revocation code: {linker.LinkedAccount.RevocationCode}");
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}
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public static string FilterPhoneNumber(string phoneNumber)
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=> phoneNumber.Replace("-", "").Replace("(", "").Replace(")", "");
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public static bool PhoneNumberOkay(string phoneNumber)
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{
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if (phoneNumber == null || phoneNumber.Length == 0) return false;
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if (phoneNumber[0] != '+') return false;
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return true;
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}
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|
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static void Trade(string user = "")
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{
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if (Verbose) Console.WriteLine("Opening manifest...");
|
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Manifest = Manifest.GetManifest(true);
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if (Verbose) Console.WriteLine("Reading accounts from manifest...");
|
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if (Manifest.Encrypted)
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{
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var passkey = Manifest.PromptForPassKey();
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SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
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}
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else
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{
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SteamGuardAccounts = Manifest.GetAllAccounts();
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}
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if (SteamGuardAccounts.Length == 0)
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{
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Console.WriteLine("error: No accounts read.");
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return;
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}
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|
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foreach (var account in SteamGuardAccounts)
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{
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if (user != "")
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if (!string.Equals(account.AccountName, user, StringComparison.CurrentCultureIgnoreCase))
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break;
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processConfirmations(account);
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}
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}
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|
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enum TradeAction
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{
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Accept = 1,
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Deny = 0,
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Ignore = -1
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}
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|
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static void processConfirmations(SteamGuardAccount account)
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{
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if (Verbose) Console.WriteLine("Refeshing Session...");
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if (account.RefreshSession())
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{
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if (Verbose) Console.WriteLine("Session refreshed");
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Manifest.SaveAccount(account, Manifest.Encrypted);
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}
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else
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{
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if (Verbose) Console.WriteLine("Failed to refresh session");
|
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Console.WriteLine("Your Steam credentials have expired. For trade and market confirmations to work properly, please login again.");
|
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string username = account.AccountName;
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Console.WriteLine($"Username: {username}");
|
|
Console.Write("Password: ");
|
|
var password = Console.ReadLine();
|
|
|
|
UserLogin login = new UserLogin(username, password);
|
|
Console.Write($"Logging in {username}... ");
|
|
LoginResult loginResult = login.DoLogin();
|
|
if (loginResult == LoginResult.Need2FA && !string.IsNullOrEmpty(account.SharedSecret))
|
|
{
|
|
// if we need a 2fa code, and we can generate it, generate a 2fa code and log in.
|
|
if (Verbose) Console.WriteLine(loginResult);
|
|
TimeAligner.AlignTime();
|
|
login.TwoFactorCode = account.GenerateSteamGuardCode();
|
|
if (Verbose) Console.Write($"Logging in {username}... ");
|
|
loginResult = login.DoLogin();
|
|
}
|
|
Console.WriteLine(loginResult);
|
|
if (loginResult == LoginResult.LoginOkay)
|
|
{
|
|
account.Session = login.Session;
|
|
}
|
|
|
|
if (account.RefreshSession())
|
|
{
|
|
if (Verbose) Console.WriteLine("Session refreshed");
|
|
Manifest.SaveAccount(account, Manifest.Encrypted);
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine("Failed to refresh session, aborting...");
|
|
return;
|
|
}
|
|
}
|
|
Console.WriteLine("Retrieving trade confirmations...");
|
|
var trades = account.FetchConfirmations();
|
|
var tradeActions = new TradeAction[trades.Length];
|
|
for (var i = 0; i < tradeActions.Length; i++)
|
|
{
|
|
tradeActions[i] = TradeAction.Ignore;
|
|
}
|
|
if (trades.Length == 0)
|
|
{
|
|
Console.WriteLine($"No trade confirmations for {account.AccountName}.");
|
|
return;
|
|
}
|
|
var selected = 0;
|
|
var colorAccept = ConsoleColor.Green;
|
|
var colorDeny = ConsoleColor.Red;
|
|
var colorIgnore = ConsoleColor.Gray;
|
|
var colorSelected = ConsoleColor.Yellow;
|
|
var confirm = false;
|
|
|
|
do
|
|
{
|
|
Console.Clear();
|
|
if (selected >= trades.Length)
|
|
selected = trades.Length - 1;
|
|
else if (selected < 0)
|
|
selected = 0;
|
|
Console.ResetColor();
|
|
Console.WriteLine($"Trade confirmations for {account.AccountName}...");
|
|
Console.WriteLine("No action will be made without your confirmation.");
|
|
Console.WriteLine("[a]ccept [d]eny [i]gnore [enter] Confirm [q]uit"); // accept = 1, deny = 0, ignore = -1
|
|
Console.WriteLine();
|
|
|
|
for (var t = 0; t < trades.Length; t++)
|
|
{
|
|
ConsoleColor itemColor;
|
|
switch (tradeActions[t])
|
|
{
|
|
case TradeAction.Accept:
|
|
itemColor = colorAccept;
|
|
break;
|
|
case TradeAction.Deny:
|
|
itemColor = colorDeny;
|
|
break;
|
|
case TradeAction.Ignore:
|
|
itemColor = colorIgnore;
|
|
break;
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
|
|
Console.ForegroundColor = t == selected ? colorSelected : itemColor;
|
|
|
|
Console.WriteLine($" [{t}] [{tradeActions[t]}] {trades[t].Description}");
|
|
}
|
|
var key = Console.ReadKey();
|
|
switch (key.Key)
|
|
{
|
|
case ConsoleKey.UpArrow:
|
|
case ConsoleKey.W:
|
|
selected--;
|
|
break;
|
|
case ConsoleKey.DownArrow:
|
|
case ConsoleKey.S:
|
|
selected++;
|
|
break;
|
|
case ConsoleKey.A:
|
|
tradeActions[selected] = TradeAction.Accept;
|
|
break;
|
|
case ConsoleKey.D:
|
|
tradeActions[selected] = TradeAction.Deny;
|
|
break;
|
|
case ConsoleKey.I:
|
|
tradeActions[selected] = TradeAction.Ignore;
|
|
break;
|
|
case ConsoleKey.Enter:
|
|
confirm = true;
|
|
break;
|
|
case ConsoleKey.Escape:
|
|
case ConsoleKey.Q:
|
|
Console.ResetColor();
|
|
Console.WriteLine("Quitting...");
|
|
return;
|
|
default:
|
|
break;
|
|
}
|
|
} while (!confirm);
|
|
Console.ResetColor();
|
|
Console.WriteLine();
|
|
Console.WriteLine("Processing...");
|
|
for (var t = 0; t < trades.Length; t++)
|
|
{
|
|
bool success = false;
|
|
switch (tradeActions[t])
|
|
{
|
|
case TradeAction.Accept:
|
|
if (Verbose) Console.Write($"Accepting {trades[t].Description}...");
|
|
success = account.AcceptConfirmation(trades[t]);
|
|
break;
|
|
case TradeAction.Deny:
|
|
if (Verbose) Console.Write($"Denying {trades[t].Description}...");
|
|
success = account.AcceptConfirmation(trades[t]);
|
|
break;
|
|
case TradeAction.Ignore:
|
|
if (Verbose) Console.Write($"Ignoring {trades[t].Description}...");
|
|
success = true;
|
|
break;
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
if (Verbose) Console.WriteLine(success);
|
|
}
|
|
Console.WriteLine("Done.");
|
|
}
|
|
|
|
static void AcceptAllTrades(string user = "")
|
|
{
|
|
if (Verbose) Console.WriteLine("Opening manifest...");
|
|
Manifest = Manifest.GetManifest(true);
|
|
if (Verbose) Console.WriteLine("Reading accounts from manifest...");
|
|
if (Manifest.Encrypted)
|
|
{
|
|
string passkey = Manifest.PromptForPassKey();
|
|
SteamGuardAccounts = Manifest.GetAllAccounts(passkey);
|
|
}
|
|
else
|
|
{
|
|
SteamGuardAccounts = Manifest.GetAllAccounts();
|
|
}
|
|
if (SteamGuardAccounts.Length == 0)
|
|
{
|
|
Console.WriteLine("error: No accounts read.");
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < SteamGuardAccounts.Length; i++)
|
|
{
|
|
SteamGuardAccount account = SteamGuardAccounts[i];
|
|
if (user != "")
|
|
{
|
|
if (account.AccountName.ToLower() == user.ToLower())
|
|
{
|
|
Console.WriteLine($"Accepting Confirmations on {account.AccountName}");
|
|
if (Verbose) Console.WriteLine("Refeshing Session...");
|
|
account.RefreshSession();
|
|
if (Verbose) Console.WriteLine("Fetching Confirmations...");
|
|
Confirmation[] confirmations = account.FetchConfirmations();
|
|
if (Verbose) Console.WriteLine("Accepting Confirmations...");
|
|
account.AcceptMultipleConfirmations(confirmations);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine($"Accepting Confirmations on {account.AccountName}");
|
|
if (Verbose) Console.WriteLine("Refeshing Session...");
|
|
account.RefreshSession();
|
|
if (Verbose) Console.WriteLine("Fetching Confirmations...");
|
|
Confirmation[] confirmations = account.FetchConfirmations();
|
|
if (Verbose) Console.WriteLine("Accepting Confirmations...");
|
|
account.AcceptMultipleConfirmations(confirmations);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|