steamguard-cli/Program.cs
2016-08-21 19:24:23 -04:00

525 lines
16 KiB
C#

using Newtonsoft.Json;
using SteamAuth;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public static class Program
{
const string defaultSteamGuardPath = "~/maFiles";
public static string SteamGuardPath { get; set; } = defaultSteamGuardPath;
public static Manifest Manifest { get; set; }
public static SteamGuardAccount[] SteamGuardAccounts { get; set; }
public static bool Verbose { get; set; } = false;
/// <summary>
/// The main entry point for the application
/// </summary>
[STAThread]
public static void Main(string[] args)
{
string user = "";
// Parse cli arguments
if (args.Contains("--help") || args.Contains("-h"))
{
Console.WriteLine("steamguard-cli - v0.0");
Console.WriteLine();
Console.WriteLine("--help, -h Display this help message.");
return;
}
Verbose = args.Contains("-v") || args.Contains("--verbose");
if (args.Contains("--user") || args.Contains("-u"))
{
int u = Array.IndexOf(args, "--user");
if (u == -1)
{
u = Array.IndexOf(args, "-u");
}
try
{
user = args[u + 1];
}
catch (IndexOutOfRangeException)
{
Console.WriteLine("error: Account name must be supplied after --user or -u.");
return;
}
if (Verbose) Console.WriteLine("Generating Steam Gaurd code for account \"{0}\"", user);
}
// Do some configure
SteamGuardPath = SteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME"));
if (!Directory.Exists(SteamGuardPath))
{
if (SteamGuardPath == defaultSteamGuardPath.Replace("~", Environment.GetEnvironmentVariable("HOME")))
{
if (Verbose) Console.WriteLine("warn: {0} does not exist, creating...", SteamGuardPath);
Directory.CreateDirectory(SteamGuardPath);
}
else
{
Console.WriteLine("error: {0} does not exist.", SteamGuardPath);
return;
}
}
if (Verbose) Console.WriteLine("maFiles path: {0}", SteamGuardPath);
// Generate the code
if (Verbose) Console.WriteLine("Aligning time...");
TimeAligner.AlignTime();
if (Verbose) Console.WriteLine("Opening manifest...");
Manifest = Manifest.GetManifest(true);
if (Verbose) Console.WriteLine("Reading accounts from manifest...");
SteamGuardAccounts = Manifest.GetAllAccounts();
if (SteamGuardAccounts.Length == 0)
{
Console.WriteLine("error: No accounts read.");
return;
}
if (Verbose) Console.WriteLine("Selecting account...");
string code = "";
for (int i = 0; i < SteamGuardAccounts.Length; i++)
{
SteamGuardAccount account = SteamGuardAccounts[i];
if (user != "")
{
if (account.AccountName.ToLower() == user.ToLower())
{
if (Verbose) Console.WriteLine("Generating Code...");
code = account.GenerateSteamGuardCode();
break;
}
}
else
{
if (Verbose) Console.WriteLine("Generating Code for {0}...", account.AccountName);
code = account.GenerateSteamGuardCode();
break;
}
}
if (code != "")
Console.WriteLine(code);
else
Console.WriteLine("error: No Steam accounts found in {0}", SteamGuardAccounts);
}
}
public class Manifest
{
[JsonProperty("encrypted")]
public bool Encrypted { get; set; }
[JsonProperty("first_run")]
public bool FirstRun { get; set; } = true;
[JsonProperty("entries")]
public List<ManifestEntry> Entries { get; set; }
[JsonProperty("periodic_checking")]
public bool PeriodicChecking { get; set; } = false;
[JsonProperty("periodic_checking_interval")]
public int PeriodicCheckingInterval { get; set; } = 5;
[JsonProperty("periodic_checking_checkall")]
public bool CheckAllAccounts { get; set; } = false;
[JsonProperty("auto_confirm_market_transactions")]
public bool AutoConfirmMarketTransactions { get; set; } = false;
[JsonProperty("auto_confirm_trades")]
public bool AutoConfirmTrades { get; set; } = false;
private static Manifest _manifest { get; set; }
public static string GetExecutableDir()
{
return Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location);
}
public static Manifest GetManifest(bool forceLoad = false)
{
// Check if already staticly loaded
if (_manifest != null && !forceLoad)
{
return _manifest;
}
// Find config dir and manifest file
string maFile = Program.SteamGuardPath + "/manifest.json";
// If there's no config dir, create it
if (!Directory.Exists(Program.SteamGuardPath))
{
_manifest = _generateNewManifest();
return _manifest;
}
// If there's no manifest, create it
if (!File.Exists(maFile))
{
if (Program.Verbose) Console.WriteLine("warn: No manifest file found at {0}", maFile);
_manifest = _generateNewManifest(true);
return _manifest;
}
try
{
string manifestContents = File.ReadAllText(maFile);
_manifest = JsonConvert.DeserializeObject<Manifest>(manifestContents);
if (_manifest.Encrypted && _manifest.Entries.Count == 0)
{
_manifest.Encrypted = false;
_manifest.Save();
}
if (_manifest.Encrypted)
{
throw new NotSupportedException("Encrypted maFiles are not supported at this time.");
}
_manifest.RecomputeExistingEntries();
return _manifest;
}
catch (Exception ex)
{
Console.WriteLine("error: Could not open manifest file: {0}", ex.ToString());
return null;
}
}
private static Manifest _generateNewManifest(bool scanDir = false)
{
if (Program.Verbose) Console.WriteLine("Generating new manifest...");
// No directory means no manifest file anyways.
Manifest newManifest = new Manifest();
newManifest.Encrypted = false;
newManifest.PeriodicCheckingInterval = 5;
newManifest.PeriodicChecking = false;
newManifest.AutoConfirmMarketTransactions = false;
newManifest.AutoConfirmTrades = false;
newManifest.Entries = new List<ManifestEntry>();
newManifest.FirstRun = true;
// Take a pre-manifest version and generate a manifest for it.
if (scanDir)
{
if (Directory.Exists(Program.SteamGuardPath))
{
DirectoryInfo dir = new DirectoryInfo(Program.SteamGuardPath);
var files = dir.GetFiles();
foreach (var file in files)
{
if (file.Extension != ".maFile") continue;
string contents = File.ReadAllText(file.FullName);
try
{
SteamGuardAccount account = JsonConvert.DeserializeObject<SteamGuardAccount>(contents);
ManifestEntry newEntry = new ManifestEntry()
{
Filename = file.Name,
SteamID = account.Session.SteamID
};
newManifest.Entries.Add(newEntry);
}
catch (Exception)
{
}
}
if (newManifest.Entries.Count > 0)
{
newManifest.Save();
newManifest.PromptSetupPassKey("This version of SDA has encryption. Please enter a passkey below, or hit cancel to remain unencrypted");
}
}
}
if (newManifest.Save())
{
return newManifest;
}
return null;
}
public class IncorrectPassKeyException : Exception { }
public class ManifestNotEncryptedException : Exception { }
public string PromptForPassKey()
{
if (!this.Encrypted)
{
throw new ManifestNotEncryptedException();
}
bool passKeyValid = false;
string passKey = "";
while (!passKeyValid)
{
Console.WriteLine("Please enter encryption password: ");
passKey = Console.ReadLine();
if (passKey == "")
continue;
passKeyValid = this.VerifyPasskey(passKey);
if (!passKeyValid)
{
Console.WriteLine("Incorrect.");
}
}
return passKey;
}
public string PromptSetupPassKey(string initialPrompt = "Enter passkey, or hit cancel to remain unencrypted.")
{
Console.Write("Would you like to use encryption? [Y/n] ");
string doEncryptAnswer = Console.ReadLine();
if (doEncryptAnswer == "n" || doEncryptAnswer == "N")
{
Console.WriteLine("WARNING: You chose to not encrypt your files. Doing so imposes a security risk for yourself. If an attacker were to gain access to your computer, they could completely lock you out of your account and steal all your items.");
return null;
}
string newPassKey = "";
string confirmPassKey = "";
do
{
Console.Write("Enter passkey: ");
newPassKey = Console.ReadLine();
Console.Write("Confirm passkey: ");
confirmPassKey = Console.ReadLine();
if (newPassKey != confirmPassKey)
{
Console.WriteLine("Passkeys do not match.");
}
} while (newPassKey != confirmPassKey);
if (!this.ChangeEncryptionKey(null, newPassKey))
{
Console.WriteLine("Unable to set passkey.");
return null;
}
else
{
Console.WriteLine("Passkey successfully set.");
}
return newPassKey;
}
public SteamAuth.SteamGuardAccount[] GetAllAccounts(string passKey = null, int limit = -1)
{
if (passKey == null && this.Encrypted) return new SteamGuardAccount[0];
List<SteamAuth.SteamGuardAccount> accounts = new List<SteamAuth.SteamGuardAccount>();
foreach (var entry in this.Entries)
{
string fileText = File.ReadAllText(Path.Combine(Program.SteamGuardPath, entry.Filename));
if (this.Encrypted)
{
throw new NotSupportedException("Encrypted maFiles are not supported at this time.");
//string decryptedText = FileEncryptor.DecryptData(passKey, entry.Salt, entry.IV, fileText);
//if (decryptedText == null) return new SteamGuardAccount[0];
//fileText = decryptedText;
}
var account = JsonConvert.DeserializeObject<SteamAuth.SteamGuardAccount>(fileText);
if (account == null) continue;
accounts.Add(account);
if (limit != -1 && limit >= accounts.Count)
break;
}
return accounts.ToArray();
}
public bool ChangeEncryptionKey(string oldKey, string newKey)
{
throw new NotSupportedException("Encrypted maFiles are not supported at this time.");
}
public bool VerifyPasskey(string passkey)
{
if (!this.Encrypted || this.Entries.Count == 0) return true;
var accounts = this.GetAllAccounts(passkey, 1);
return accounts != null && accounts.Length == 1;
}
public bool RemoveAccount(SteamGuardAccount account, bool deleteMaFile = true)
{
ManifestEntry entry = (from e in this.Entries where e.SteamID == account.Session.SteamID select e).FirstOrDefault();
if (entry == null) return true; // If something never existed, did you do what they asked?
string filename = Path.Combine(Program.SteamGuardPath, entry.Filename);
this.Entries.Remove(entry);
if (this.Entries.Count == 0)
{
this.Encrypted = false;
}
if (this.Save() && deleteMaFile)
{
try
{
File.Delete(filename);
return true;
}
catch (Exception)
{
return false;
}
}
return false;
}
public bool SaveAccount(SteamGuardAccount account, bool encrypt, string passKey = null)
{
if (encrypt && String.IsNullOrEmpty(passKey)) return false;
if (!encrypt && this.Encrypted) return false;
string salt = null;
string iV = null;
string jsonAccount = JsonConvert.SerializeObject(account);
if (encrypt)
{
throw new NotSupportedException("Encrypted maFiles are not supported at this time.");
}
string filename = account.Session.SteamID.ToString() + ".maFile";
ManifestEntry newEntry = new ManifestEntry()
{
SteamID = account.Session.SteamID,
IV = iV,
Salt = salt,
Filename = filename
};
bool foundExistingEntry = false;
for (int i = 0; i < this.Entries.Count; i++)
{
if (this.Entries[i].SteamID == account.Session.SteamID)
{
this.Entries[i] = newEntry;
foundExistingEntry = true;
break;
}
}
if (!foundExistingEntry)
{
this.Entries.Add(newEntry);
}
bool wasEncrypted = this.Encrypted;
this.Encrypted = encrypt || this.Encrypted;
if (!this.Save())
{
this.Encrypted = wasEncrypted;
return false;
}
try
{
File.WriteAllText(Program.SteamGuardPath + filename, jsonAccount);
return true;
}
catch (Exception)
{
return false;
}
}
public bool Save()
{
string filename = Program.SteamGuardPath + "manifest.json";
if (!Directory.Exists(Program.SteamGuardPath))
{
try
{
Directory.CreateDirectory(Program.SteamGuardPath);
}
catch (Exception)
{
return false;
}
}
try
{
string contents = JsonConvert.SerializeObject(this);
File.WriteAllText(filename, contents);
return true;
}
catch (Exception)
{
return false;
}
}
private void RecomputeExistingEntries()
{
List<ManifestEntry> newEntries = new List<ManifestEntry>();
foreach (var entry in this.Entries)
{
string filename = Path.Combine(Program.SteamGuardPath, entry.Filename);
if (File.Exists(filename))
{
newEntries.Add(entry);
}
}
this.Entries = newEntries;
if (this.Entries.Count == 0)
{
this.Encrypted = false;
}
}
public void MoveEntry(int from, int to)
{
if (from < 0 || to < 0 || from > Entries.Count || to > Entries.Count - 1) return;
ManifestEntry sel = Entries[from];
Entries.RemoveAt(from);
Entries.Insert(to, sel);
Save();
}
public class ManifestEntry
{
[JsonProperty("encryption_iv")]
public string IV { get; set; }
[JsonProperty("encryption_salt")]
public string Salt { get; set; }
[JsonProperty("filename")]
public string Filename { get; set; }
[JsonProperty("steamid")]
public ulong SteamID { get; set; }
}
}