steamguard-cli/steamguard/src/steamapi.rs
2021-08-08 19:11:15 -04:00

497 lines
15 KiB
Rust

use log::*;
use reqwest::{
blocking::RequestBuilder,
cookie::CookieStore,
header::COOKIE,
header::{HeaderMap, HeaderName, HeaderValue, SET_COOKIE},
Url,
};
use serde::{Deserialize, Deserializer, Serialize};
use serde_json::Value;
use std::iter::FromIterator;
use std::str::FromStr;
use std::time::{SystemTime, UNIX_EPOCH};
use crate::SteamGuardAccount;
lazy_static! {
static ref STEAM_COOKIE_URL: Url = "https://steamcommunity.com".parse::<Url>().unwrap();
static ref STEAM_API_BASE: String = "https://api.steampowered.com".into();
}
#[derive(Debug, Clone, Deserialize)]
pub struct LoginResponse {
pub success: bool,
#[serde(default)]
pub login_complete: bool,
#[serde(default)]
pub captcha_needed: bool,
#[serde(default)]
pub captcha_gid: String,
#[serde(default)]
pub emailsteamid: u64,
#[serde(default)]
pub emailauth_needed: bool,
#[serde(default)]
pub requires_twofactor: bool,
#[serde(default)]
pub message: String,
// #[serde(rename = "oauth")]
// oauth_raw: String,
#[serde(default, deserialize_with = "oauth_data_from_string")]
oauth: Option<OAuthData>,
transfer_urls: Option<Vec<String>>,
transfer_parameters: Option<LoginTransferParameters>,
}
/// For some reason, the `oauth` field in the login response is a string of JSON, not a JSON object.
/// Deserializes to `Option` because the `oauth` field is not always there.
fn oauth_data_from_string<'de, D>(deserializer: D) -> Result<Option<OAuthData>, D::Error>
where
D: Deserializer<'de>,
{
// for some reason, deserializing to &str doesn't work but this does.
let s: String = Deserialize::deserialize(deserializer)?;
let data: OAuthData = serde_json::from_str(s.as_str()).map_err(serde::de::Error::custom)?;
Ok(Some(data))
}
impl LoginResponse {
pub fn needs_transfer_login(&self) -> bool {
self.transfer_urls.is_some() || self.transfer_parameters.is_some()
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
struct LoginTransferParameters {
steamid: String,
token_secure: String,
auth: String,
remember_login: bool,
webcookie: String,
}
#[derive(Debug, Clone, Deserialize)]
pub struct RsaResponse {
pub success: bool,
pub publickey_exp: String,
pub publickey_mod: String,
pub timestamp: String,
pub token_gid: String,
}
#[derive(Debug, Clone, Deserialize)]
pub struct OAuthData {
oauth_token: String,
steamid: String,
wgtoken: String,
wgtoken_secure: String,
webcookie: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Session {
#[serde(rename = "SessionID")]
pub session_id: String,
#[serde(rename = "SteamLogin")]
pub steam_login: String,
#[serde(rename = "SteamLoginSecure")]
pub steam_login_secure: String,
#[serde(rename = "WebCookie")]
pub web_cookie: String,
#[serde(rename = "OAuthToken")]
pub token: String,
#[serde(rename = "SteamID")]
pub steam_id: u64,
}
pub fn get_server_time() -> i64 {
let client = reqwest::blocking::Client::new();
let resp = client
.post("https://api.steampowered.com/ITwoFactorService/QueryTime/v0001")
.body("steamid=0")
.send();
let value: serde_json::Value = resp.unwrap().json().unwrap();
return String::from(value["response"]["server_time"].as_str().unwrap())
.parse()
.unwrap();
}
/// Provides raw access to the Steam API. Handles cookies, some deserialization, etc. to make it easier.
#[derive(Debug)]
pub struct SteamApiClient {
cookies: reqwest::cookie::Jar,
client: reqwest::blocking::Client,
pub session: Option<Session>,
}
impl SteamApiClient {
pub fn new() -> SteamApiClient {
SteamApiClient {
cookies: reqwest::cookie::Jar::default(),
client: reqwest::blocking::ClientBuilder::new()
.cookie_store(true)
.user_agent("Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30")
.default_headers(HeaderMap::from_iter(hashmap! {
HeaderName::from_str("X-Requested-With").expect("could not build default request headers") => HeaderValue::from_str("com.valvesoftware.android.steam.community").expect("could not build default request headers")
}.into_iter()))
.build()
.unwrap(),
session: None,
}
}
fn build_session(&self, data: &OAuthData) -> Session {
return Session {
token: data.oauth_token.clone(),
steam_id: data.steamid.parse().unwrap(),
steam_login: format!("{}%7C%7C{}", data.steamid, data.wgtoken),
steam_login_secure: format!("{}%7C%7C{}", data.steamid, data.wgtoken_secure),
session_id: self.extract_session_id().unwrap(),
web_cookie: data.webcookie.clone(),
};
}
fn extract_session_id(&self) -> Option<String> {
let cookies = self.cookies.cookies(&STEAM_COOKIE_URL).unwrap();
let all_cookies = cookies.to_str().unwrap();
for cookie in all_cookies
.split(";")
.map(|s| cookie::Cookie::parse(s).unwrap())
{
if cookie.name() == "sessionid" {
return Some(cookie.value().into());
}
}
return None;
}
pub fn save_cookies_from_response(&mut self, response: &reqwest::blocking::Response) {
let set_cookie_iter = response.headers().get_all(SET_COOKIE);
for c in set_cookie_iter {
c.to_str()
.into_iter()
.for_each(|cookie_str| self.cookies.add_cookie_str(cookie_str, &STEAM_COOKIE_URL));
}
}
pub fn request<U: reqwest::IntoUrl>(&self, method: reqwest::Method, url: U) -> RequestBuilder {
self.cookies
.add_cookie_str("mobileClientVersion=0 (2.1.3)", &STEAM_COOKIE_URL);
self.cookies
.add_cookie_str("mobileClient=android", &STEAM_COOKIE_URL);
self.cookies
.add_cookie_str("Steam_Language=english", &STEAM_COOKIE_URL);
self.client
.request(method, url)
.header(COOKIE, self.cookies.cookies(&STEAM_COOKIE_URL).unwrap())
}
pub fn get<U: reqwest::IntoUrl>(&self, url: U) -> RequestBuilder {
self.request(reqwest::Method::GET, url)
}
pub fn post<U: reqwest::IntoUrl>(&self, url: U) -> RequestBuilder {
self.request(reqwest::Method::POST, url)
}
/// Updates the cookie jar with the session cookies by pinging steam servers.
pub fn update_session(&mut self) -> anyhow::Result<()> {
trace!("SteamApiClient::update_session");
let resp = self
.get("https://steamcommunity.com/login?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client".parse::<Url>().unwrap())
.send()?;
self.save_cookies_from_response(&resp);
trace!("{:?}", resp);
trace!("cookies: {:?}", self.cookies);
Ok(())
}
/// Endpoint: POST /login/dologin
pub fn login(
&mut self,
username: String,
encrypted_password: String,
twofactor_code: String,
email_code: String,
captcha_gid: String,
captcha_text: String,
rsa_timestamp: String,
) -> anyhow::Result<LoginResponse> {
let params = hashmap! {
"donotcache" => format!(
"{}",
SystemTime::now()
.duration_since(UNIX_EPOCH)
.unwrap()
.as_secs()
* 1000
),
"username" => username,
"password" => encrypted_password,
"twofactorcode" => twofactor_code,
"emailauth" => email_code,
"captchagid" => captcha_gid,
"captcha_text" => captcha_text,
"rsatimestamp" => rsa_timestamp,
"remember_login" => "true".into(),
"oauth_client_id" => "DE45CD61".into(),
"oauth_scope" => "read_profile write_profile read_client write_client".into(),
};
let resp = self
.post("https://steamcommunity.com/login/dologin")
.form(&params)
.send()?;
let text = resp.text()?;
trace!("raw login response: {}", text);
let login_resp: LoginResponse = serde_json::from_str(text.as_str())?;
if let Some(oauth) = &login_resp.oauth {
self.session = Some(self.build_session(&oauth));
}
return Ok(login_resp);
}
/// A secondary step in the login flow. Does not seem to always be needed?
/// Endpoints: provided by `login()`
pub fn transfer_login(&mut self, login_resp: LoginResponse) -> anyhow::Result<OAuthData> {
match (login_resp.transfer_urls, login_resp.transfer_parameters) {
(Some(urls), Some(params)) => {
debug!("received transfer parameters, relaying data...");
for url in urls {
trace!("posting transfer to {}", url);
let resp = self.client.post(url).json(&params).send()?;
self.save_cookies_from_response(&resp);
}
let oauth = OAuthData {
oauth_token: params.auth,
steamid: params.steamid.parse().unwrap(),
wgtoken: params.token_secure.clone(), // guessing
wgtoken_secure: params.token_secure,
webcookie: params.webcookie,
};
self.session = Some(self.build_session(&oauth));
return Ok(oauth);
}
(None, None) => {
bail!("did not receive transfer_urls and transfer_parameters");
}
(_, None) => {
bail!("did not receive transfer_parameters");
}
(None, _) => {
bail!("did not receive transfer_urls");
}
}
}
/// Endpoint: POST /steamguard/phoneajax
fn phoneajax(&self, op: &str, arg: &str) -> anyhow::Result<bool> {
let mut params = hashmap! {
"op" => op,
"arg" => arg,
"sessionid" => self.session.as_ref().unwrap().session_id.as_str(),
};
if op == "check_sms_code" {
params.insert("checkfortos", "0");
params.insert("skipvoip", "1");
}
let resp = self
.post("https://steamcommunity.com/steamguard/phoneajax")
.form(&params)
.send()?;
let result: Value = resp.json()?;
if result["has_phone"] != Value::Null {
trace!("found has_phone field");
return result["has_phone"]
.as_bool()
.ok_or(anyhow!("failed to parse has_phone field into boolean"));
} else if result["success"] != Value::Null {
trace!("found success field");
return result["success"]
.as_bool()
.ok_or(anyhow!("failed to parse success field into boolean"));
} else {
trace!("did not find any expected field");
return Ok(false);
}
}
pub fn has_phone(&self) -> anyhow::Result<bool> {
return self.phoneajax("has_phone", "null");
}
pub fn check_sms_code(&self, sms_code: String) -> anyhow::Result<bool> {
return self.phoneajax("check_sms_code", sms_code.as_str());
}
pub fn check_email_confirmation(&self) -> anyhow::Result<bool> {
return self.phoneajax("email_confirmation", "");
}
pub fn add_phone_number(&self, phone_number: String) -> anyhow::Result<bool> {
return self.phoneajax("add_phone_number", phone_number.as_str());
}
/// Starts the authenticator linking process.
/// This doesn't check any prereqisites to ensure the request will pass validation on Steam's side (eg. sms/email confirmations).
/// A valid `Session` is required for this request. Cookies are not needed for this request, but they are set anyway.
///
/// Host: api.steampowered.com
/// Endpoint: POST /ITwoFactorService/AddAuthenticator/v0001
pub fn add_authenticator(&self, device_id: String) -> anyhow::Result<AddAuthenticatorResponse> {
ensure!(matches!(self.session, Some(_)));
let params = hashmap! {
"access_token" => self.session.as_ref().unwrap().token.clone(),
"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
"authenticator_type" => "1".into(),
"device_identifier" => device_id,
"sms_phone_id" => "1".into(),
};
let text = self
.post(format!(
"{}/ITwoFactorService/AddAuthenticator/v0001",
STEAM_API_BASE.to_string()
))
.form(&params)
.send()?
.text()?;
trace!("raw login response: {}", text);
let resp: SteamApiResponse<AddAuthenticatorResponse> = serde_json::from_str(text.as_str())?;
Ok(resp.response)
}
///
/// Host: api.steampowered.com
/// Endpoint: POST /ITwoFactorService/FinalizeAddAuthenticator/v0001
pub fn finalize_authenticator(
&self,
sms_code: String,
code_2fa: String,
time_2fa: u64,
) -> anyhow::Result<FinalizeAddAuthenticatorResponse> {
ensure!(matches!(self.session, Some(_)));
let params = hashmap! {
"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
"access_token" => self.session.as_ref().unwrap().token.clone(),
"activation_code" => sms_code,
"authenticator_code" => code_2fa,
"authenticator_time" => time_2fa.to_string(),
};
let resp: SteamApiResponse<FinalizeAddAuthenticatorResponse> = self
.post(format!(
"{}/ITwoFactorService/FinalizeAddAuthenticator/v0001",
STEAM_API_BASE.to_string()
))
.form(&params)
.send()?
.json()?;
return Ok(resp.response);
}
}
#[test]
fn test_oauth_data_parse() {
// This example is from a login response that did not contain any transfer URLs.
let oauth: OAuthData = serde_json::from_str("{\"steamid\":\"78562647129469312\",\"account_name\":\"feuarus\",\"oauth_token\":\"fd2fdb3d0717bcd2220d98c7ec61c7bd\",\"wgtoken\":\"72E7013D598A4F68C7E268F6FA3767D89D763732\",\"wgtoken_secure\":\"21061EA13C36D7C29812CAED900A215171AD13A2\",\"webcookie\":\"6298070A226E5DAD49938D78BCF36F7A7118FDD5\"}").unwrap();
assert_eq!(oauth.steamid, "78562647129469312");
assert_eq!(oauth.oauth_token, "fd2fdb3d0717bcd2220d98c7ec61c7bd");
assert_eq!(oauth.wgtoken, "72E7013D598A4F68C7E268F6FA3767D89D763732");
assert_eq!(
oauth.wgtoken_secure,
"21061EA13C36D7C29812CAED900A215171AD13A2"
);
assert_eq!(oauth.webcookie, "6298070A226E5DAD49938D78BCF36F7A7118FDD5");
}
#[test]
fn test_login_response_parse() {
let result = serde_json::from_str::<LoginResponse>(include_str!(
"fixtures/api-responses/login-response1.json"
));
assert!(
matches!(result, Ok(_)),
"got error: {}",
result.unwrap_err()
);
let resp = result.unwrap();
let oauth = resp.oauth.unwrap();
assert_eq!(oauth.steamid, "78562647129469312");
assert_eq!(oauth.oauth_token, "fd2fdb3d0717bad2220d98c7ec61c7bd");
assert_eq!(oauth.wgtoken, "72E7013D598A4F68C7E268F6FA3767D89D763732");
assert_eq!(
oauth.wgtoken_secure,
"21061EA13C36D7C29812CAED900A215171AD13A2"
);
assert_eq!(oauth.webcookie, "6298070A226E5DAD49938D78BCF36F7A7118FDD5");
}
#[derive(Debug, Clone, Deserialize)]
pub struct SteamApiResponse<T> {
pub response: T
}
#[derive(Debug, Clone, Deserialize)]
pub struct AddAuthenticatorResponse {
/// Shared secret between server and authenticator
pub shared_secret: String,
/// Authenticator serial number (unique per token)
pub serial_number: String,
/// code used to revoke authenticator
pub revocation_code: String,
/// URI for QR code generation
pub uri: String,
/// Current server time
pub server_time: u64,
/// Account name to display on token client
pub account_name: String,
/// Token GID assigned by server
pub token_gid: String,
/// Secret used for identity attestation (e.g., for eventing)
pub identity_secret: String,
/// Spare shared secret
pub secret_1: String,
/// Result code
pub status: i32,
}
impl AddAuthenticatorResponse {
pub fn to_steam_guard_account(&self) -> SteamGuardAccount {
SteamGuardAccount {
shared_secret: self.shared_secret.clone(),
serial_number: self.serial_number.clone(),
revocation_code: self.revocation_code.clone(),
uri: self.uri.clone(),
server_time: self.server_time,
account_name: self.account_name.clone(),
token_gid: self.token_gid.clone(),
identity_secret: self.identity_secret.clone(),
secret_1: self.secret_1.clone(),
fully_enrolled: false,
device_id: "".into(),
session: None,
}
}
}
#[derive(Debug, Clone, Deserialize)]
pub struct FinalizeAddAuthenticatorResponse {}