4900a2ede7
The maFile from Steam Desktop Authenticator may set this field to null
684 lines
21 KiB
Rust
684 lines
21 KiB
Rust
use crate::token::TwoFactorSecret;
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use crate::SteamGuardAccount;
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use log::*;
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use reqwest::{
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blocking::RequestBuilder,
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cookie::CookieStore,
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header::COOKIE,
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header::{HeaderMap, HeaderName, HeaderValue, SET_COOKIE},
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Url,
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};
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use serde::{Deserialize, Deserializer, Serialize};
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use serde_json::Value;
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use std::iter::FromIterator;
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use std::str::FromStr;
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use std::time::{SystemTime, UNIX_EPOCH};
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lazy_static! {
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static ref STEAM_COOKIE_URL: Url = "https://steamcommunity.com".parse::<Url>().unwrap();
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static ref STEAM_API_BASE: String = "https://api.steampowered.com".into();
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}
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#[derive(Debug, Clone, Deserialize)]
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pub struct LoginResponse {
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pub success: bool,
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#[serde(default)]
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pub login_complete: bool,
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#[serde(default)]
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pub captcha_needed: bool,
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#[serde(default)]
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pub captcha_gid: String,
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#[serde(default, deserialize_with = "parse_json_string_as_number")]
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pub emailsteamid: u64,
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#[serde(default)]
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pub emailauth_needed: bool,
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#[serde(default)]
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pub requires_twofactor: bool,
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#[serde(default)]
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pub message: String,
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// #[serde(rename = "oauth")]
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// oauth_raw: String,
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#[serde(default, deserialize_with = "oauth_data_from_string")]
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oauth: Option<OAuthData>,
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transfer_urls: Option<Vec<String>>,
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transfer_parameters: Option<LoginTransferParameters>,
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}
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/// For some reason, the `oauth` field in the login response is a string of JSON, not a JSON object.
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/// Deserializes to `Option` because the `oauth` field is not always there.
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fn oauth_data_from_string<'de, D>(deserializer: D) -> Result<Option<OAuthData>, D::Error>
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where
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D: Deserializer<'de>,
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{
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// for some reason, deserializing to &str doesn't work but this does.
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let s: String = Deserialize::deserialize(deserializer)?;
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let data: OAuthData = serde_json::from_str(s.as_str()).map_err(serde::de::Error::custom)?;
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Ok(Some(data))
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}
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impl LoginResponse {
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pub fn needs_transfer_login(&self) -> bool {
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self.transfer_urls.is_some() || self.transfer_parameters.is_some()
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}
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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struct LoginTransferParameters {
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steamid: String,
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token_secure: String,
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auth: String,
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remember_login: bool,
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webcookie: String,
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}
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#[derive(Debug, Clone, Deserialize)]
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pub struct RsaResponse {
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pub success: bool,
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pub publickey_exp: String,
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pub publickey_mod: String,
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pub timestamp: String,
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pub token_gid: String,
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}
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#[derive(Debug, Clone, Deserialize)]
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pub struct OAuthData {
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oauth_token: String,
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steamid: String,
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wgtoken: String,
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wgtoken_secure: String,
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#[serde(default)]
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webcookie: String,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Session {
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#[serde(rename = "SessionID")]
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pub session_id: String,
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#[serde(rename = "SteamLogin")]
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pub steam_login: String,
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#[serde(rename = "SteamLoginSecure")]
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pub steam_login_secure: String,
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#[serde(default, rename = "WebCookie")]
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pub web_cookie: Option<String>,
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#[serde(rename = "OAuthToken")]
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pub token: String,
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#[serde(rename = "SteamID")]
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pub steam_id: u64,
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}
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pub fn get_server_time() -> i64 {
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let client = reqwest::blocking::Client::new();
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let resp = client
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.post("https://api.steampowered.com/ITwoFactorService/QueryTime/v0001")
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.body("steamid=0")
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.send();
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let value: serde_json::Value = resp.unwrap().json().unwrap();
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return String::from(value["response"]["server_time"].as_str().unwrap())
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.parse()
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.unwrap();
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}
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/// Provides raw access to the Steam API. Handles cookies, some deserialization, etc. to make it easier. It covers `ITwoFactorService` from the Steam web API, and some mobile app specific api endpoints.
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#[derive(Debug)]
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pub struct SteamApiClient {
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cookies: reqwest::cookie::Jar,
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client: reqwest::blocking::Client,
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pub session: Option<Session>,
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}
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impl SteamApiClient {
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pub fn new(session: Option<Session>) -> SteamApiClient {
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SteamApiClient {
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cookies: reqwest::cookie::Jar::default(),
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client: reqwest::blocking::ClientBuilder::new()
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.cookie_store(true)
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.user_agent("Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30")
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.default_headers(HeaderMap::from_iter(hashmap! {
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HeaderName::from_str("X-Requested-With").expect("could not build default request headers") => HeaderValue::from_str("com.valvesoftware.android.steam.community").expect("could not build default request headers")
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}.into_iter()))
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.build()
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.unwrap(),
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session: session,
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}
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}
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fn build_session(&self, data: &OAuthData) -> Session {
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trace!("SteamApiClient::build_session");
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return Session {
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token: data.oauth_token.clone(),
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steam_id: data.steamid.parse().unwrap(),
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steam_login: format!("{}%7C%7C{}", data.steamid, data.wgtoken),
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steam_login_secure: format!("{}%7C%7C{}", data.steamid, data.wgtoken_secure),
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session_id: self
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.extract_session_id()
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.expect("failed to extract session id from cookies"),
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web_cookie: Some(data.webcookie.clone()),
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};
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}
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fn extract_session_id(&self) -> Option<String> {
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let cookies = self.cookies.cookies(&STEAM_COOKIE_URL).unwrap();
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let all_cookies = cookies.to_str().unwrap();
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for cookie in all_cookies
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.split(";")
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.map(|s| cookie::Cookie::parse(s).unwrap())
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{
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if cookie.name() == "sessionid" {
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return Some(cookie.value().into());
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}
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}
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return None;
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}
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pub fn save_cookies_from_response(&mut self, response: &reqwest::blocking::Response) {
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let set_cookie_iter = response.headers().get_all(SET_COOKIE);
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for c in set_cookie_iter {
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c.to_str()
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.into_iter()
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.for_each(|cookie_str| self.cookies.add_cookie_str(cookie_str, &STEAM_COOKIE_URL));
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}
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}
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pub fn request<U: reqwest::IntoUrl + std::fmt::Display>(
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&self,
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method: reqwest::Method,
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url: U,
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) -> RequestBuilder {
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trace!("making request: {} {}", method, url);
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self.cookies
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.add_cookie_str("mobileClientVersion=0 (2.1.3)", &STEAM_COOKIE_URL);
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self.cookies
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.add_cookie_str("mobileClient=android", &STEAM_COOKIE_URL);
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self.cookies
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.add_cookie_str("Steam_Language=english", &STEAM_COOKIE_URL);
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if let Some(session) = &self.session {
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self.cookies.add_cookie_str(
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format!("sessionid={}", session.session_id).as_str(),
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&STEAM_COOKIE_URL,
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);
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}
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self.client
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.request(method, url)
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.header(COOKIE, self.cookies.cookies(&STEAM_COOKIE_URL).unwrap())
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}
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pub fn get<U: reqwest::IntoUrl + std::fmt::Display>(&self, url: U) -> RequestBuilder {
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self.request(reqwest::Method::GET, url)
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}
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pub fn post<U: reqwest::IntoUrl + std::fmt::Display>(&self, url: U) -> RequestBuilder {
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self.request(reqwest::Method::POST, url)
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}
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/// Updates the cookie jar with the session cookies by pinging steam servers.
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pub fn update_session(&mut self) -> anyhow::Result<()> {
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trace!("SteamApiClient::update_session");
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let resp = self
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.get("https://steamcommunity.com/login?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client".parse::<Url>().unwrap())
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.send()?;
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self.save_cookies_from_response(&resp);
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trace!("{:?}", resp);
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trace!("cookies: {:?}", self.cookies);
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Ok(())
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}
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/// Endpoint: POST /login/dologin
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pub fn login(
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&mut self,
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username: String,
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encrypted_password: String,
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twofactor_code: String,
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email_code: String,
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captcha_gid: String,
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captcha_text: String,
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rsa_timestamp: String,
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) -> anyhow::Result<LoginResponse> {
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let params = hashmap! {
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"donotcache" => format!(
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"{}",
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SystemTime::now()
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.duration_since(UNIX_EPOCH)
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.unwrap()
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.as_secs()
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* 1000
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),
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"username" => username,
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"password" => encrypted_password,
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"twofactorcode" => twofactor_code,
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"emailauth" => email_code,
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"captchagid" => captcha_gid,
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"captcha_text" => captcha_text,
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"rsatimestamp" => rsa_timestamp,
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"remember_login" => "true".into(),
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"oauth_client_id" => "DE45CD61".into(),
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"oauth_scope" => "read_profile write_profile read_client write_client".into(),
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};
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let resp = self
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.post("https://steamcommunity.com/login/dologin")
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.form(¶ms)
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.send()?;
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self.save_cookies_from_response(&resp);
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let text = resp.text()?;
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trace!("raw login response: {}", text);
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let login_resp: LoginResponse = serde_json::from_str(text.as_str())?;
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if let Some(oauth) = &login_resp.oauth {
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self.session = Some(self.build_session(&oauth));
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}
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return Ok(login_resp);
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}
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/// A secondary step in the login flow. Does not seem to always be needed?
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/// Endpoints: provided by `login()`
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pub fn transfer_login(&mut self, login_resp: LoginResponse) -> anyhow::Result<OAuthData> {
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match (login_resp.transfer_urls, login_resp.transfer_parameters) {
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(Some(urls), Some(params)) => {
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debug!("received transfer parameters, relaying data...");
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for url in urls {
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trace!("posting transfer to {}", url);
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let resp = self.client.post(url).json(¶ms).send()?;
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self.save_cookies_from_response(&resp);
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}
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let oauth = OAuthData {
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oauth_token: params.auth,
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steamid: params.steamid.parse().unwrap(),
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wgtoken: params.token_secure.clone(), // guessing
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wgtoken_secure: params.token_secure,
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webcookie: params.webcookie,
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};
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self.session = Some(self.build_session(&oauth));
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return Ok(oauth);
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}
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(None, None) => {
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bail!("did not receive transfer_urls and transfer_parameters");
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}
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(_, None) => {
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bail!("did not receive transfer_parameters");
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}
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(None, _) => {
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bail!("did not receive transfer_urls");
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}
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}
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}
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/// One of the endpoints that handles phone number things. Can check to see if phone is present on account, and maybe do some other stuff. It's not really super clear.
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///
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/// Host: steamcommunity.com
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/// Endpoint: POST /steamguard/phoneajax
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/// Requires `sessionid` cookie to be set.
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fn phoneajax(&self, op: &str, arg: &str) -> anyhow::Result<bool> {
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let mut params = hashmap! {
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"op" => op,
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"arg" => arg,
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"sessionid" => self.session.as_ref().unwrap().session_id.as_str(),
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};
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if op == "check_sms_code" {
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params.insert("checkfortos", "0");
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params.insert("skipvoip", "1");
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}
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let resp = self
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.post("https://steamcommunity.com/steamguard/phoneajax")
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.form(¶ms)
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.send()?;
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trace!("phoneajax: status={}", resp.status());
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let result: Value = resp.json()?;
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trace!("phoneajax: {:?}", result);
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if result["has_phone"] != Value::Null {
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trace!("op: {} - found has_phone field", op);
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return result["has_phone"]
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.as_bool()
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.ok_or(anyhow!("failed to parse has_phone field into boolean"));
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} else if result["success"] != Value::Null {
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trace!("op: {} - found success field", op);
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return result["success"]
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.as_bool()
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.ok_or(anyhow!("failed to parse success field into boolean"));
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} else {
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trace!("op: {} - did not find any expected field", op);
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return Ok(false);
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}
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}
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/// Works similar to phoneajax. Used in the process to add a phone number to a steam account.
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/// Valid ops:
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/// - get_phone_number => `input` is treated as a phone number to add to the account. Yes, this is somewhat counter intuitive.
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/// - resend_sms
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/// - get_sms_code => `input` is treated as a the SMS code that was texted to the phone number. Again, this is somewhat counter intuitive. After this succeeds, the phone number is added to the account.
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/// - email_verification => If the account is protected with steam guard email, a verification link is sent. After the link in the email is clicked, send this op. After, an SMS code is sent to the phone number.
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/// - retry_email_verification
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///
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/// Host: store.steampowered.com
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/// Endpoint: /phone/add_ajaxop
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fn phone_add_ajaxop(&self, op: &str, input: &str) -> anyhow::Result<()> {
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trace!("phone_add_ajaxop: op={} input={}", op, input);
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let params = hashmap! {
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"op" => op,
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"input" => input,
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"sessionid" => self.session.as_ref().unwrap().session_id.as_str(),
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};
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let resp = self
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.post("https://store.steampowered.com/phone/add_ajaxop")
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.form(¶ms)
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.send()?;
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trace!("phone_add_ajaxop: http status={}", resp.status());
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let text = resp.text()?;
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trace!("phone_add_ajaxop response: {}", text);
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todo!();
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}
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pub fn has_phone(&self) -> anyhow::Result<bool> {
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return self.phoneajax("has_phone", "null");
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}
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pub fn check_sms_code(&self, sms_code: String) -> anyhow::Result<bool> {
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return self.phoneajax("check_sms_code", sms_code.as_str());
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}
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pub fn check_email_confirmation(&self) -> anyhow::Result<bool> {
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return self.phoneajax("email_confirmation", "");
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}
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pub fn add_phone_number(&self, phone_number: String) -> anyhow::Result<bool> {
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// return self.phoneajax("add_phone_number", phone_number.as_str());
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todo!();
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}
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/// Provides lots of juicy information, like if the number is a VOIP number.
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/// Host: store.steampowered.com
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/// Endpoint: POST /phone/validate
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/// Found on page: https://store.steampowered.com/phone/add
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pub fn phone_validate(&self, phone_number: String) -> anyhow::Result<bool> {
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let params = hashmap! {
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"sessionID" => "",
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"phoneNumber" => "",
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};
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todo!();
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}
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/// Starts the authenticator linking process.
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/// This doesn't check any prereqisites to ensure the request will pass validation on Steam's side (eg. sms/email confirmations).
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/// A valid `Session` is required for this request. Cookies are not needed for this request, but they are set anyway.
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///
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/// Host: api.steampowered.com
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/// Endpoint: POST /ITwoFactorService/AddAuthenticator/v0001
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pub fn add_authenticator(
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&mut self,
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device_id: String,
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) -> anyhow::Result<AddAuthenticatorResponse> {
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ensure!(matches!(self.session, Some(_)));
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let params = hashmap! {
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"access_token" => self.session.as_ref().unwrap().token.clone(),
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"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
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"authenticator_type" => "1".into(),
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"device_identifier" => device_id,
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"sms_phone_id" => "1".into(),
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};
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let resp = self
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.post(format!(
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"{}/ITwoFactorService/AddAuthenticator/v0001",
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STEAM_API_BASE.to_string()
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))
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.form(¶ms)
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.send()?;
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self.save_cookies_from_response(&resp);
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let text = resp.text()?;
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trace!("raw add authenticator response: {}", text);
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let resp: SteamApiResponse<AddAuthenticatorResponse> = serde_json::from_str(text.as_str())?;
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Ok(resp.response)
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}
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/// Host: api.steampowered.com
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/// Endpoint: POST /ITwoFactorService/FinalizeAddAuthenticator/v0001
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pub fn finalize_authenticator(
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&self,
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sms_code: String,
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code_2fa: String,
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time_2fa: i64,
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) -> anyhow::Result<FinalizeAddAuthenticatorResponse> {
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ensure!(matches!(self.session, Some(_)));
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let params = hashmap! {
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"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
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"access_token" => self.session.as_ref().unwrap().token.clone(),
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"activation_code" => sms_code,
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"authenticator_code" => code_2fa,
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"authenticator_time" => time_2fa.to_string(),
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};
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let resp = self
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.post(format!(
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"{}/ITwoFactorService/FinalizeAddAuthenticator/v0001",
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STEAM_API_BASE.to_string()
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))
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.form(¶ms)
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.send()?;
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let text = resp.text()?;
|
|
trace!("raw finalize authenticator response: {}", text);
|
|
|
|
let resp: SteamApiResponse<FinalizeAddAuthenticatorResponse> =
|
|
serde_json::from_str(text.as_str())?;
|
|
|
|
return Ok(resp.response);
|
|
}
|
|
|
|
/// Host: api.steampowered.com
|
|
/// Endpoint: POST /ITwoFactorService/RemoveAuthenticator/v0001
|
|
pub fn remove_authenticator(
|
|
&self,
|
|
revocation_code: String,
|
|
) -> anyhow::Result<RemoveAuthenticatorResponse> {
|
|
let params = hashmap! {
|
|
"steamid" => self.session.as_ref().unwrap().steam_id.to_string(),
|
|
"steamguard_scheme" => "2".into(),
|
|
"revocation_code" => revocation_code,
|
|
"access_token" => self.session.as_ref().unwrap().token.to_string(),
|
|
};
|
|
|
|
let resp = self
|
|
.post(format!(
|
|
"{}/ITwoFactorService/RemoveAuthenticator/v0001",
|
|
STEAM_API_BASE.to_string()
|
|
))
|
|
.form(¶ms)
|
|
.send()?;
|
|
|
|
let text = resp.text()?;
|
|
trace!("raw remove authenticator response: {}", text);
|
|
|
|
let resp: SteamApiResponse<RemoveAuthenticatorResponse> =
|
|
serde_json::from_str(text.as_str())?;
|
|
|
|
return Ok(resp.response);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_oauth_data_parse() {
|
|
// This example is from a login response that did not contain any transfer URLs.
|
|
let oauth: OAuthData = serde_json::from_str("{\"steamid\":\"78562647129469312\",\"account_name\":\"feuarus\",\"oauth_token\":\"fd2fdb3d0717bcd2220d98c7ec61c7bd\",\"wgtoken\":\"72E7013D598A4F68C7E268F6FA3767D89D763732\",\"wgtoken_secure\":\"21061EA13C36D7C29812CAED900A215171AD13A2\",\"webcookie\":\"6298070A226E5DAD49938D78BCF36F7A7118FDD5\"}").unwrap();
|
|
|
|
assert_eq!(oauth.steamid, "78562647129469312");
|
|
assert_eq!(oauth.oauth_token, "fd2fdb3d0717bcd2220d98c7ec61c7bd");
|
|
assert_eq!(oauth.wgtoken, "72E7013D598A4F68C7E268F6FA3767D89D763732");
|
|
assert_eq!(
|
|
oauth.wgtoken_secure,
|
|
"21061EA13C36D7C29812CAED900A215171AD13A2"
|
|
);
|
|
assert_eq!(oauth.webcookie, "6298070A226E5DAD49938D78BCF36F7A7118FDD5");
|
|
}
|
|
|
|
#[test]
|
|
fn test_login_response_parse() {
|
|
let result = serde_json::from_str::<LoginResponse>(include_str!(
|
|
"fixtures/api-responses/login-response1.json"
|
|
));
|
|
|
|
assert!(
|
|
matches!(result, Ok(_)),
|
|
"got error: {}",
|
|
result.unwrap_err()
|
|
);
|
|
let resp = result.unwrap();
|
|
|
|
let oauth = resp.oauth.unwrap();
|
|
assert_eq!(oauth.steamid, "78562647129469312");
|
|
assert_eq!(oauth.oauth_token, "fd2fdb3d0717bad2220d98c7ec61c7bd");
|
|
assert_eq!(oauth.wgtoken, "72E7013D598A4F68C7E268F6FA3767D89D763732");
|
|
assert_eq!(
|
|
oauth.wgtoken_secure,
|
|
"21061EA13C36D7C29812CAED900A215171AD13A2"
|
|
);
|
|
assert_eq!(oauth.webcookie, "6298070A226E5DAD49938D78BCF36F7A7118FDD5");
|
|
}
|
|
|
|
#[test]
|
|
fn test_login_response_parse_missing_webcookie() {
|
|
let result = serde_json::from_str::<LoginResponse>(include_str!(
|
|
"fixtures/api-responses/login-response-missing-webcookie.json"
|
|
));
|
|
|
|
assert!(
|
|
matches!(result, Ok(_)),
|
|
"got error: {}",
|
|
result.unwrap_err()
|
|
);
|
|
let resp = result.unwrap();
|
|
|
|
let oauth = resp.oauth.unwrap();
|
|
assert_eq!(oauth.steamid, "92591609556178617");
|
|
assert_eq!(oauth.oauth_token, "1cc83205dab2979e558534dab29f6f3aa");
|
|
assert_eq!(oauth.wgtoken, "3EDA9DEF07D7B39361D95203525D8AFE82A");
|
|
assert_eq!(oauth.wgtoken_secure, "F31641B9AFC2F8B0EE7B6F44D7E73EA3FA48");
|
|
assert_eq!(oauth.webcookie, "");
|
|
}
|
|
|
|
#[derive(Debug, Clone, Deserialize)]
|
|
pub struct SteamApiResponse<T> {
|
|
pub response: T,
|
|
}
|
|
|
|
#[derive(Debug, Clone, Deserialize)]
|
|
pub struct AddAuthenticatorResponse {
|
|
/// Shared secret between server and authenticator
|
|
#[serde(default)]
|
|
pub shared_secret: String,
|
|
/// Authenticator serial number (unique per token)
|
|
#[serde(default)]
|
|
pub serial_number: String,
|
|
/// code used to revoke authenticator
|
|
#[serde(default)]
|
|
pub revocation_code: String,
|
|
/// URI for QR code generation
|
|
#[serde(default)]
|
|
pub uri: String,
|
|
/// Current server time
|
|
#[serde(default, deserialize_with = "parse_json_string_as_number")]
|
|
pub server_time: u64,
|
|
/// Account name to display on token client
|
|
#[serde(default)]
|
|
pub account_name: String,
|
|
/// Token GID assigned by server
|
|
#[serde(default)]
|
|
pub token_gid: String,
|
|
/// Secret used for identity attestation (e.g., for eventing)
|
|
#[serde(default)]
|
|
pub identity_secret: String,
|
|
/// Spare shared secret
|
|
#[serde(default)]
|
|
pub secret_1: String,
|
|
/// Result code
|
|
pub status: i32,
|
|
}
|
|
|
|
impl AddAuthenticatorResponse {
|
|
pub fn to_steam_guard_account(self) -> SteamGuardAccount {
|
|
SteamGuardAccount {
|
|
shared_secret: TwoFactorSecret::parse_shared_secret(self.shared_secret).unwrap(),
|
|
serial_number: self.serial_number.clone(),
|
|
revocation_code: self.revocation_code.clone(),
|
|
uri: self.uri.clone(),
|
|
server_time: self.server_time,
|
|
account_name: self.account_name.clone(),
|
|
token_gid: self.token_gid.clone(),
|
|
identity_secret: self.identity_secret.clone(),
|
|
secret_1: self.secret_1.clone(),
|
|
fully_enrolled: false,
|
|
device_id: "".into(),
|
|
session: None,
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Clone, Deserialize)]
|
|
pub struct FinalizeAddAuthenticatorResponse {
|
|
pub status: i32,
|
|
#[serde(deserialize_with = "parse_json_string_as_number")]
|
|
pub server_time: u64,
|
|
pub want_more: bool,
|
|
pub success: bool,
|
|
}
|
|
|
|
#[derive(Debug, Clone, Deserialize)]
|
|
pub struct RemoveAuthenticatorResponse {
|
|
pub success: bool,
|
|
}
|
|
|
|
fn parse_json_string_as_number<'de, D>(deserializer: D) -> Result<u64, D::Error>
|
|
where
|
|
D: Deserializer<'de>,
|
|
{
|
|
// for some reason, deserializing to &str doesn't work but this does.
|
|
let s: String = Deserialize::deserialize(deserializer)?;
|
|
Ok(s.parse().unwrap())
|
|
}
|
|
|
|
#[test]
|
|
fn test_parse_add_auth_response() {
|
|
let result = serde_json::from_str::<SteamApiResponse<AddAuthenticatorResponse>>(include_str!(
|
|
"fixtures/api-responses/add-authenticator-1.json"
|
|
));
|
|
|
|
assert!(
|
|
matches!(result, Ok(_)),
|
|
"got error: {}",
|
|
result.unwrap_err()
|
|
);
|
|
let resp = result.unwrap().response;
|
|
|
|
assert_eq!(resp.server_time, 1628559846);
|
|
assert_eq!(resp.shared_secret, "wGwZx=sX5MmTxi6QgA3Gi");
|
|
assert_eq!(resp.revocation_code, "R123456");
|
|
}
|
|
|
|
#[test]
|
|
fn test_parse_add_auth_response2() {
|
|
let result = serde_json::from_str::<SteamApiResponse<AddAuthenticatorResponse>>(include_str!(
|
|
"fixtures/api-responses/add-authenticator-2.json"
|
|
));
|
|
|
|
assert!(
|
|
matches!(result, Ok(_)),
|
|
"got error: {}",
|
|
result.unwrap_err()
|
|
);
|
|
let resp = result.unwrap().response;
|
|
|
|
assert_eq!(resp.status, 29);
|
|
}
|