steamguard-cli/steamguard/protobufs/custom.proto
2023-12-03 15:14:59 +00:00

21 lines
1.4 KiB
Protocol Buffer

import "steammessages_base.proto";
import "steammessages_unified_base.steamclient.proto";
import "enums.proto";
import "steammessages_auth.steamclient.proto";
option cc_generic_services = true;
message CAuthentication_BeginAuthSessionViaCredentials_Request_BinaryGuardData {
optional string device_friendly_name = 1;
optional string account_name = 2;
optional string encrypted_password = 3 [(description) = "password, RSA encrypted client side"];
optional uint64 encryption_timestamp = 4 [(description) = "timestamp to map to a key - STime"];
optional bool remember_login = 5 [(description) = "deprecated"];
optional .EAuthTokenPlatformType platform_type = 6 [default = k_EAuthTokenPlatformType_Unknown];
optional .ESessionPersistence persistence = 7 [default = k_ESessionPersistence_Persistent, (description) = "whether we are requesting a persistent or an ephemeral session"];
optional string website_id = 8 [default = "Unknown", (description) = "(EMachineAuthWebDomain) identifier of client requesting auth"];
optional .CAuthentication_DeviceDetails device_details = 9 [(description) = "User-supplied details about the device attempting to sign in"];
optional bytes guard_data = 10 [(description) = "steam guard data for client login"];
optional uint32 language = 11;
optional int32 qos_level = 12 [default = 2, (description) = "[ENetQOSLevel] client-specified priority for this auth attempt"];
}